• Title/Summary/Keyword: 계층 알고리즘

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MBO-Tree: A Hierarchical Representation Scheme for Shapes with Natural Approximation and Effective Localization (MBO-Tree: 형상의 자연스러운 근사화와 효과적인 지역화를 지원하는 계층적 표현 방법)

  • 허봉식;김동규;김민환
    • Journal of Korea Multimedia Society
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    • v.5 no.1
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    • pp.18-27
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    • 2002
  • A hierarchical representation scheme for planar curves, MBO-tree, is proposed in this paper, which provides natural approximation and efficient localization. MBO-tree is based on the Douglas-Peucker algorithm (iterative end-point fit algorithm), but approximation errors that are stored with corresponding points in MBO-tree nodes and are used for abstraction measures are adjusted by force to eliminate unnatural approximation. The error adjusting is just making the approximation error of a node in a MBO-tree to be less than or equal to that of its parent. In point of localization, the bounding area of a curve is represented with a minimum bounding octangle (MBO), which can enclose the curve more compactly compared with those of other hierarchical schemes, such as the strip tree, the arc tree and the HAL tree. The MBO satisfies the hierarchical inclusion property that is useful for hierarchical geometrical operations, such as the point-inclusion test and the polygon intersection test. Through several experiments, we found that the proposed scheme was able to approximate more naturally and to localize more effectively.

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Proposal of Protocol Research Method Using FPGA (FPGA 를 이용한 프로토콜 연구 방법 제안)

  • Ha, Kyoung-Joon;Jo, Chang-Young;Do, Young-Soo;Jeon, Jae-Wook
    • Annual Conference of KIPS
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    • 2020.11a
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    • pp.182-185
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    • 2020
  • 특정 통신 프로토콜을 지원하는 물리 계층 트랜시버(PHY)가 없을 때 물리 계층의 부재로 인해 해당 프로토콜이 사용된 통신 시스템을 구현할 수 없다. 그래서 PHY 의 부재는 프로토콜 연구에 큰 걸림돌이 된다. 이런 경우 FPGA 로 물리 계층을 구현할 수 있다. FPGA 를 사용하면 목적과 상황에 맞춰 물리 계층을 구현할 수 있다는 장점이 있다. 통신 속도, 채널의 개수, 오류 검출 알고리즘 등 프로토콜의 다양한 요소를 사용자의 마음대로 구현할 수 있다. 본 논문에는 10Mbps 이더넷 통신에 대한 물리 계층을 FPGA 로 구현하는 실험을 담고 있다. 결과적으로 물리 계층의 구현에 성공했지만 검증에는 실패하였다. 실험에 사용된 보드에는 이더넷 PHY 가 장착되어 있었다. 이더넷 PHY 가 수신 신호를 간섭해서 물리 계층의 동작성을 검증할 수 없었다. 추후에 이더넷 PHY 를 제거하고 재실험을 진행할 것이다. 비록 검증에는 실패했지만, 실험을 통해 FPGA 로 물리 계층을 구현할 수 있음을 보이고 통신 프로토콜 연구 방법으로 이를 제안하고자 한다.

3D CNN-Based Segmentation of Prostate MR images (3D CNN 기반 전립선 MRI 영상 분할 기술)

  • Mun, Juhyeok;Choi, Hwan;Lee, Se-Ho;Jang, Won-Dong;Kim, Chang-Su
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2017.06a
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    • pp.145-146
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    • 2017
  • 본 논문에서는 남성의 하반신을 촬영한 MRI 영상으로부터 전립선을 분할하는 알고리즘을 제안한다. 우선 3 차원 입체 영상을 학습하기 위해 3D 컨볼루션 계층(convolutional layer) 및 3D 풀링 계층(pooling layer)에 기반한 네트워크를 제안한다. 다음으로 네트워크의 최후단에 해당하는 전연결 계층(fully connected layer)의 강인한 학습을 돕는 잡음 계층을 제안한다. 잡음 계층은 네트워크의 학습 파라미터 혹은 출력 영상에 가우시안 잡음를 더함으로써 드롭 아웃과 같이 훈련 영상에 대한 과적합(overfitting)을 막고 테스트 영상에 강인한 네트워크의 학습을 돕는다. 마지막으로 실험을 통해 제안하는 기법이 기존 기법에 비해 우수한 분할 성능을 보임을 확인한다.

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SPN Block cipher SSB having same structure in encryption and decryption (암호와 복호가 동일한 SPN 블록 암호 SSB)

  • Cho, Gyeong-Yeon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.4
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    • pp.860-868
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    • 2011
  • Feistel and SPN are the two main structures in a block cipher. Feistel is a symmetric structure which has the same structure in encryption and decryption, but SPN is not a symmetric structure. In this paper, we propose a SPN block cipher so called SSB which has a symmetric structure in encryption and decryption. The proposed SSB is composed of the even numbers of N rounds. Each round consists of a round key addition layer, a subsitution layer, a byte exchange layer and a diffusion layer. The subsitution layer of the odd round is inverse function of one of the even round. And the diffusion layer is a MDS involution matrix. The differential and linear attack probability of SSB is $2^{-306}$ which is same with AES. The proposed symmetric SPN block cipher SSB is believed to construct a safe and efficient cipher in Smart Card and RFID environments which is in limited hardware and software resources.

Design of Hierarchical Ring-Mesh Optical Networks Considering Cabling Cost (케이블 비용을 고려한 링메쉬 구조의 광통신망 설계)

  • Han, Jung-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.5
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    • pp.1716-1729
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    • 2010
  • In this paper, we deal with a hierarchical ring-mesh optical network design problem. The objective is to minimize the total cost of optical add-drop multiplexers (OADMs) handling intra-ring traffic, optical cross-connects (OXCs) handling inter-ring traffic, and cabling cost among OADMs and among OXCs, while satisfying intra-ring and inter-ring capacities. We develop an integer programming (IP) formulation for the problem and devise some cutting planes that partially break the symmetry of rings. Dealing with the inherent computational complexity of the problem, we devise an effective heuristic procedure that finds a good quality feasible solution within reasonable computing times. Computational results demonstrate the efficacy of the proposed solution procedure; the developed symmetry breaking inequalities significantly reduce the computing time to find an optimal solution for small size problems, and the heuristic procedure finds a better feasible solution than that CPLEX, a commercial optimization software, finds for large size problems.

3-layer 2.5D Metabolic pathway layout algorithm (3 계층의 2.5차원 대사경로 레이아웃 알고리즘)

  • Song, Eun-Ha;Yong, Seunglim
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.6
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    • pp.71-79
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    • 2013
  • Metabolic pathway, represented by well-displayed graph, have a complex binding structure, which makes the graphical representation hard to visualize. To apply automatic graph layout techniques to the genome-scale metabolic flow of metabolism domains, it is very important to reduce unnecessary edge crossing on a metabolic pathway layout. we proposed a metabolic pathway layout algorithm based on 3-layer layout. Our algorithm searches any meaningful component existing in a pathway, such as circular components, highly connected nodes, and the components are drawn in middle layer. Then the remaining subgraphs except meaningful components are drawn in upper and lower layer by utilizing a new radial layout algorithm. It reduces ultimately reduced the number of edge crossings. Our algorithm solve the problem that edge crossings exponentially increase as the number of nodes grows.

A QoS Guaranteed Mechanism Using the FRSVP in the Hierarchical Mobile IPv6 (계층적 이동 IPv6 네트워크에서 FRSVP를 이용한 QoS 보증 방안)

  • Kim Bo-Gyun;Hong Choong-Seon;Lee Dae-Young
    • The KIPS Transactions:PartC
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    • v.12C no.3 s.99
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    • pp.419-428
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    • 2005
  • This paper divides domains into the intra, inter domain according to the mobile node's movement and .proposes the Fast RSVP algorithm on the HMIPv6. It is done to advance reservation using L2 beacon signal when MN is located to overlapped cell area. In case of intra-region handoff, the advance reservation is reserved at the nearest common router and In case of inter-region handoff, it is done to advance reservation through the other site MAP's QA(QoS Agent) to the AR and optimize CN's path. Because of using the bandwidth efficiently and switching the data path quickly, the proposal algorithm minimizes the service disruption by data routing.

Scalable Two Phases QoS Routing Scheme (확장가능한 2단계 QoS 라우팅 방식)

  • 김승훈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.12B
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    • pp.1066-1080
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    • 2003
  • In this paper a scalable QoS routing scheme for distributed multimedia applications in a hierarchical wide area network is proposed. The problem of QoS routing is formulated as a multicriteria shortest path problem, known as NP-complete. The proposed hierarchical routing scheme consists of two phases. In Phase 1, every border node periodically pre-computes the QoS distance for the paths between every pair of border nodes in any level of domain hierarchy. This phase is independet of the QoS request from an application. In Phase II, distributed graph construction algorithm is performed to model the network as a graph by retrieving pre-computed QoS distances. The graph is constructed by the on-demand algorithm and contains a part of the network topology which is completely neglected or partially considered by existing routing schemes, thus maintaining more accurate topology information. By using retrieval approach rather than advertising one, no global QoS state information exchange among nodes is needed. In this Phase, distributed partition algorithm for QoS routing problem is also performed, thus eliminating virtual links on the hierarchically complete path.

Partial Offloading System of Multi-branch Structures in Fog/Edge Computing Environment (FEC 환경에서 다중 분기구조의 부분 오프로딩 시스템)

  • Lee, YonSik;Ding, Wei;Nam, KwangWoo;Jang, MinSeok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.10
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    • pp.1551-1558
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    • 2022
  • We propose a two-tier cooperative computing system comprised of a mobile device and an edge server for partial offloading of multi-branch structures in Fog/Edge Computing environments in this paper. The proposed system includes an algorithm for splitting up application service processing by using reconstructive linearization techniques for multi-branch structures, as well as an optimal collaboration algorithm based on partial offloading between mobile device and edge server. Furthermore, we formulate computation offloading and CNN layer scheduling as latency minimization problems and simulate the effectiveness of the proposed system. As a result of the experiment, the proposed algorithm is suitable for both DAG and chain topology, adapts well to different network conditions, and provides efficient task processing strategies and processing time when compared to local or edge-only executions. Furthermore, the proposed system can be used to conduct research on the optimization of the model for the optimal execution of application services on mobile devices and the efficient distribution of edge resource workloads.

Flattening Class Hierarchy for Reorganization of Object-Oriented Software (객체지향 소프트웨어의 재구성을 위한 클래스계층 구조의 평탄화)

  • Hwang, Seok-Hyeong;Yang, Hae-Sul;Park, Jeong-Ho
    • The KIPS Transactions:PartD
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    • v.8D no.6
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    • pp.853-860
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    • 2001
  • In the object-oriented software development, redesigning of classes and reorganizing of class hierarchy structures should be necessary to reduce many of the headaches of object-oriented software design and maintenance. To support this task, in this paper, we propose a theoretical foundation for class hierarchy reorganizations that is relatively complete, correct, formal and easy to understand and use. We introduce the flattened class hierarchy that characterizes the class hierarchy structures in object-oriented software evolution. And we also present an algorithm which transforms a given class hierarchy into the normalized form. The flattened class hierarchy helps us map the inheritance and aggregation paths in a class hierarchy to paths in an object hierarchy that is an instance of the class hierarchy. By applying the algorithm into a given class hierarchy, we can make a new, object-preserved, and flattened class hierarchy that is the cornerstone for reorganization of class hierarchy structure and plays an important role as a bridge on the incremental evolutionary changes and reuse of object-oriented software to reorganize class hierarchies.

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