• Title/Summary/Keyword: 객체 모델링(object modeling)

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An Object-Oriented Modeling of Object-Oriented Software Development Methods : OMOS(Object-oriented software development Method for Object-oriented software System) (객체지향 소프트웨어 개발 방법론의 객체지향 모델링 : OMOS(Object-oriented software development Method for Object-oriented software System))

  • Choi, Sung-Woon
    • The KIPS Transactions:PartD
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    • v.8D no.4
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    • pp.401-408
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    • 2001
  • Object-oriented software development methods are used to develop object-oriented software systems. Object-oriented systems are believed to habe better modularity, reusability, maintainability, and extensibility than systems modeled in conventional methods. Current object-oriented software development methods, however, are modeled in terms of procedural, functional, and structural models. There models cause problems such as tight coupling among activities, and uncontrolled access to global artifacts. In this paper, were introduce OMOS(Object-oriented software development Method for Object-oriented software System), an object-oriented modeling of object-oriented software development methods. Artifacts and their related activities are modeled as classes and objects. Development lifecycles are modeled as interactions among the objects. By modeling the software development method in an object-oriented way, OMOS achieves better reusability, flexibility, extensibility, and maintainability.

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Multiple Object-Based Design Model for Quality Improvement of User Interface (사용자 인터페이스 품질 향상을 위한 다중 객체 기반 설계 모델)

  • Kim Jeong-Ok;Lee Sang-Young
    • The KIPS Transactions:PartD
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    • v.12D no.7 s.103
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    • pp.957-964
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    • 2005
  • According to rapid growth of web environment, user interface design needs to support the complex interactions between human and computer. In the paper we suggest the object modeling method for Qualify Improvement of User Interface. We propose the 4 business event's object modeling phases such as business event object modeling, task object modeling, transaction object modeling, and form object modeling to enhance visual cohesion of UI. As a result, this 4 phases in this paper allows us to enhance visual cohesion of User Interface prototype. We have found that the visual cohesion of business events become strong and unskilled designer can develope the qualified user interface prototype. And it also improves understanding of business task and reduces prototype system development iteration.

Object-Based Modeling and Language for an Object-Oriented Spatiao-Temporal Database System (객체지향 시공간 데이터베이스 시스템의 객체기반 설계 및 질의어)

  • Kim, Yang Hee
    • The Journal of Korean Association of Computer Education
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    • v.10 no.2
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    • pp.101-113
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    • 2007
  • In this paper, we present an object-based modeling and language for an object-oriented spatio-temporal database system. For handling the structure of spatio-temporal objects and the spatio-temporal operators, we propose the two layers of data modeling: a spatio-temporal object model (STOM) and an spatio_temporal internal description model (STIM). We then propose STOQL, a spatio-temporal object-oriented query language. STOQL provides an integrated mechanism for the graphical display of spatial objects and the retrieval of spatio-temporal and aspatial objects.

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Formalization of Object-Oriented Dynamic Modeling Technique (객체지향 동적 모델링 기법의 정형화)

  • Kim, Jin-Soo;Kim, Jeong-A;Lee, Gyeong-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.4
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    • pp.1013-1024
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    • 1997
  • In the traditional object modeling methodologies, the object model can be said as formal since it has been based on rich semantic model. But almost of all methodolgies lack in formality the dyamic model and modeling process. Dynamic model cannot represent exctly the timing constraints and the interaction among the objects, which are very important features in real-time and multimedia system. In this paper, we formalize the synamic moedl and modeling proxess based on object behavior and state. This model defines the object state space using the concepts in algebra stucture and defines the object behavior func-tion. Also this model can formalize object kifecycle and conurrency among the objects usint the temporal logiction. Also this model can frlmaize object lifecycle and conurrency among the objects using the tempral logic and behavior founction. We apply firing rules to behacior function for modeling the dependency of interaction among the objescts.

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The Study of Framework Model for Software Productivity Enhancement in Object-Oriented Environment (객체지향 환경에서 소프트웨어 생산성 향상을 위한 프레임워크 모델 연구)

  • Heo, Kwae-Bum;Kim, Young-Gyu;Yang, Dong-Il
    • Journal of Advanced Navigation Technology
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    • v.14 no.6
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    • pp.900-908
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    • 2010
  • Recently, OOM(Object-Oriented Method) access method which begins to apply to software development is emphasizing development cost and time reduction through independent software reuse. But because of planning to the exclusion of the lack of knowledge and expansion or performance for development technology many problems are coming out. Therefore, this thesis suggests Effective Object-Oriented Modeling methods considering the plan for higher productivity enhancement of software in the software development life cycle. Effective Object-Oriented Modeling method includes, methods, Use Case modeling methods, Analysis Modeling methods, Design Modeling methods and others.

Tolerance Analysis on 3-D Object Modeling Errors in Model-Based Camera Tracking (모델 기반 카메라 추적에서 3차원 객체 모델링의 허용 오차 범위 분석)

  • Rhee, Eun Joo;Seo, Byung-Kuk;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.18 no.1
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    • pp.1-9
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    • 2013
  • Accuracy of the 3-D model is essential in model-based camera tracking. However, 3-D object modeling requires dedicated and complicated procedures for precise modeling without any errors. Even if a 3-D model contains a certain level of errors, on the other hand, the tracking errors cause by the modeling errors can be different from its perceptual errors; thus, it is an important aspect that the camera tracking can be successful without precise 3-D modeling if the modeling errors are within the user's permissible range. In this paper, we analyze the tolerance of 3-D object modeling errors by comparing computational matching errors with perceptual matching errors through user evaluations, and also discuss permissible ranges of 3-D object modeling errors.

Determining Method of Factors for Effective Real Time Background Modeling (효과적인 실시간 배경 모델링을 위한 환경 변수 결정 방법)

  • Lee, Jun-Cheol;Ryu, Sang-Ryul;Kang, Sung-Hwan;Kim, Sung-Ho
    • Journal of KIISE:Software and Applications
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    • v.34 no.1
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    • pp.59-69
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    • 2007
  • In the video with a various environment, background modeling is important for extraction and recognition the moving object. For this object recognition, many methods of the background modeling are proposed in a process of preprocess. Among these there is a Kumar method which represents the Queue-based background modeling. Because this has a fixed period of updating examination of the frame, there is a limit for various system. This paper use a background modeling based on the queue. We propose the method that major parameters are decided as adaptive by background model. They are the queue size of the sliding window, the sire of grouping by the brightness of the visual and the period of updating examination of the frame. In order to determine the factors, in every process, RCO (Ratio of Correct Object), REO (Ratio of Error Object) and UR (Update Ratio) are considered to be the standard of evaluation. The proposed method can improve the existing techniques of the background modeling which is unfit for the real-time processing and recognize the object more efficient.

Object Modeling Supporting Technique By Reuse (재사용을 통한 객체 모델링 지원 기법)

  • Kim, Jeong Ah
    • The Journal of Korean Association of Computer Education
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    • v.5 no.1
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    • pp.99-108
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    • 2002
  • As window programming and internet programming are more required, requirement of the training on the object-oriented programming and the object oriented software development are growing. But, it is not easy to learn new brand methodologies or techniques. In this paper, we tried to apply software reuse to object modeling education for effective learning of new programming and modeling method. In this paper, we present analogical matching techniques for the reuse of object models and patterns in object modeling education. Analogy-based matching is better than keyword-based retrieval for model reuse. Reuse can help to reduce the learning curve of object modeling. Also, by applying analogical reasoning, the performance of retrieval is better than keyword-based retrieval.

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Various-Object-Oriented Modeling for Computer Network Simulation (컴퓨터 네트워크 시뮬레이션을 위한 상이객체 지향 모델링)

  • 오기은
    • Journal of the Korea Society for Simulation
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    • v.4 no.1
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    • pp.99-112
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    • 1995
  • 본 연구는 새로운 객체 지향 모델링 방법으로 VOOM(Various Object-Oriented Modeling)을 제안한다. VOOM은 시스템의 요소 뿐만 아니라 시스템 요소들간의 관계 및 그들로 이루어진 구조를 서로 유형이 다른 프레임으로 정의하여 객체화시키고, 객체화된 시스템 요소 및 관계, 구조를 서로 연결하여 하나의 시스템을 구축하도록 한다. 따라서 전체 시스템의 측면에서 구성 요소의 역할과 전체적인 시스템의 행위 및 구조를 쉽게 파악할 수 있도록 한다. VOOM을 통한 모델링 작업은 체계화되고 검증이 용이해지며, 모델의 유연성 및 재사용성이 확장되어질 수 있다. VOOM에 의한 모델링 작업 지원 가능성이 컴퓨터 통신망을 대상으로 한 시뮤레이션 모델링 예를 통해 제사하였다.

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Object Modeling for SMIL documents Editor Development (SMIL 문서 편집기 개발을 위한 객체 모델링)

  • Chae Won-Seok
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.3 s.35
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    • pp.161-171
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    • 2005
  • SMIL(Synchronized Multimedia Integration Language) allows multimedia objects into a synchronized multimedia presentation. In this paper, I propose modeling rules, formal models, modeling function and an algorithm for SMIL documents using use case diagram and sequence diagram of UML(Unified Modeling Language)to Develop for SMIL Documents Editor. It will be used the use case diagram and collaboration diagram for object-oriented visualizing tool to describe the temporal behavior of the presentation. The main contribution of this paper is that developers of SMIL documents editor easily generate them using this rules and algorithm. And, the formal models and modeling functions provide an environment for processing object-oriented. documents.

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