• Title/Summary/Keyword: 객체모델링

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The Content-based Retrieval of Shape Similarity and Spatial Relationship (모양 및 공간관계에 대한 내용기반 검색)

  • 황종하;황수찬
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04b
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    • pp.220-222
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    • 2001
  • 최근 데이터베이스의 응용 분야에서는 3차원 그래픽 등과 같은 멀티미디어 데이터를 이용하는 응용분야가 점점 늘어나고 있다. 그러나 아직은 3차원 그래픽에 대한 연구는 시각화 부분에만 집중되어 있고 검색에 대한 연구는 시작 단계에 있다. 본 논문에서 검색의 대상이 되는 assembled 객체는 기본 객체와 사용자 정의 객체로 구성된다. 이와같은 모델링 기법을 이용하여 구축된 3차원 그래픽 데이타베이스 환경에서 공간 분할 이진 트리를 이용한 객체의 모양에 대한 유사성 검색과 3D 스트링을 이용한 공간관계 검색 기법을 제안한다.

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Development of Launch Scenario for KSR-III Using UML Object Modeling Method (UML 객체 모델링 방법을 이용한 KSR-III의 발사 시나리오 개발)

  • Shin, Myoung-Ho;Seo, Jin-Ho;Hong, Il-Hee
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2656-2658
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    • 2002
  • 로켓과 지상장비의 각 모듈 사이에서 교환되는 데이터와 제어 정보, 상호작용 등을 정확하게 기술하기 위해 UML 객체 지향 방법을 이용해서 로켓 발사시스템을 모델링한다. 이렇게 만들어진 상위레벨 객체 모델을 기반으로 해서 발사통제 시스템에서 지시하는 명령들의 시퀀스로서 발사 시나리오를 구성한다. 본 논문의 UML 객체 다이어그램과 발사 시퀀스 다이어그램은 로켓과 지상장비를 운영하고 통제하는 다양한 작업에 유용하게 사용될 수 있다.

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Load Flow in Distribution Systems Using Object-oriented Approach (객체지향기법을 적용한 배전계통의 조류계산)

  • Park Ji Ho
    • Proceedings of the KIEE Conference
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    • summer
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    • pp.138-140
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    • 2004
  • 전력조류계산은 배전계통관리시스템의 기본적인 기능이다. 객체지향기법은 기존의 절차식 프로그램방식보다 많은 장점이 있다는 것이 증명되었다. 객체지향기법을 적용한 전력조류계산 모델링을 배전계통에 적용한다. 뉴턴-랍손방법에 기초한 객체지향 알고리즘을 구현한다. 뉴턴-랍손법에 기반한 방법은 방사상 배전계통의 전압강하와 전력조류를 계산하기 위하여 배전전력 조류방정식을 사용한다.

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Temporal Video Modeling of Cultural Video (교양비디오의 시간지원 비디오 모델링)

  • 강오형;이지현;고성현;김정은;오재철
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.439-442
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    • 2004
  • Traditional database systems have been used models supported for the operations and relationships based on simple interval. video data models are required in order to provide supporting temporal paradigm, various object operations and temporal operations, efficient retrieval and browsing in video model. As video model is based on object-oriented paradigm, 1 present entire model structure for video data through the design of metadata which is used of logical schema of video, attribute and operation of object, and inheritance and annotation. by using temporal paradigm through the definition of time point and time interval in object-oriented based model, we tan use video information more efficiently by me variation.

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객체 모델링

  • 이경환
    • Communications of the Korean Institute of Information Scientists and Engineers
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    • v.11 no.2
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    • pp.22-31
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    • 1993
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Multiple Moving Object Detection Using Different Algorithms (이종 알고리즘을 융합한 다중 이동객체 검출)

  • Heo, Seong-Nam;Son, Hyeon-Sik;Moon, Byungin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.9
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    • pp.1828-1836
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    • 2015
  • Object tracking algorithms can reduce computational cost by avoiding computation over the whole image through the selection of region of interests based on object detection. So, accurate object detection is an important task for object tracking. The background subtraction algorithm has been widely used in moving object detection using a stationary camera. However, it has the problem of object detection error due to incorrect background modeling, whereas the method of background modeling has been improved by many researches. This paper proposes a new moving object detection algorithm to overcome the drawback of the conventional background subtraction algorithm by combining the background subtraction algorithm with the motion history image algorithm that is usually used in gesture detection. Although the proposed algorithm demands more processing time because of time taken for combining two algorithms, it meet the real-time processing requirement. Moreover, experimental results show that it has higher accuracy compared with the previous two algorithms.

Occluded Object Tracking in Moving Camera Environment (이동 카메라 환경에서 가려짐 있는 객체의 추적)

  • Choi Cheol-Min;Kwak Soo-Yeong;Ahn Jung-Ho;Byun Hye-Ran
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06b
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    • pp.337-339
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    • 2006
  • 이동 카메라 환경에서의 객체 추적은 배경과 객체의 동시 이동으로 인친 배경 모델링과 같은 고정 카메라 환경에서의 접근방법으로는 해결이 어려운 문제이다. 또한 다중 객체의 추적에서는 객체간 가려짐이 발생하는 상황에 대한 안정적 기법이 필수적으로 요구된다. 본 연구에서는 커널에 기반한 객체의 표현과 Mean shift 알고리즘을 통해 여러 명의 사람을 실시간으로 추적하고, 객체간의 공간 정보와 확률적 유사도에 기반한 객체간의 가려짐의 발생과 가려짐 후의 복원에 대한 방법을 제안하였다.

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Automatic 3D Object Digitizing and Its Accuracy Using Point Cloud Data (점군집 데이터에 의한 3차원 객체도화의 자동화와 정확도)

  • Yoo, Eun-Jin;Yun, Seong-Goo;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.1
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    • pp.1-10
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    • 2012
  • Recent spatial information technology has brought innovative improvement in both efficiency and accuracy. Especially, airborne LiDAR system(ALS) is one of the practical sensors to obtain 3D spatial information. Constructing reliable 3D spatial data infrastructure is world wide issue and most of the significant tasks involved with modeling manmade objects. This study aims to create a test data set for developing automatic building modeling methods by simulating point cloud data. The data simulates various roof types including gable, pyramid, dome, and combined polyhedron shapes. In this study, a robust bottom-up method to segment surface patches was proposed for generating building models automatically by determining model key points of the objects. The results show that building roofs composed of the segmented patches could be modeled by appropriate mathematical functions and the model key points. Thus, 3D digitizing man made objects could be automated for digital mapping purpose.

3D Object Modeling for Laser Radar Simulation (레이저레이더 시뮬레이션을 위한 3차원 객체 모델링)

  • Kim, Geun-Han;Jun, Chul-Min
    • Journal of Korean Society for Geospatial Information Science
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    • v.16 no.2
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    • pp.57-65
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    • 2008
  • The improvement of the performance in laser radar simulation requires fast retrievals of the spatial locations and attributes of objects in response to the laser signals of the simulators. Since the data used in simulation are complex 3D objects such as terrain, buildings and vehicles, and are of large sizes, commonly used 3D modeling tools are not suitable for this use. We proposed a method to store such 3D objects in a database, perform required queries and integrate with visualization tools. We showed the processes for the data modeling based on 3D topological concepts and then building a spatial DBMS. Also, we illustrated the process for accessing and visualizing the stored data using VRML and performed test computations using some laser signal data. With further enhancement on data modeling and LOD problems in visualization, the proposed method will be practically applied in different situations including laser simulation.

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Framework Model for Software Productivity Enhancement In Object-Oriented Environment (객체지향 환경에서 소프트웨어 생산성 향상을 위한 프레임워크 모델)

  • Kim, Young-Gyu;Yang, Hae-Sool;Choi, Hyung-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.6
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    • pp.1678-1689
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    • 2008
  • Recently, OOM(Object-Oriented Method) access method which begins to apply to software development is emphasizing development cost and time reduction through independent software reuse. But because of planning to the exclusion of the lack of knowledge and expansion or performance for development technology many problems are coming out. Therefore, this thesis suggests Effective Object-Oriented Modeling methods considering the plan for higher productivity enhancement of software in the software development life cycle. Effective Object-Oriented Modeling method includes, methods, Use Case modeling methods, Analysis Modeling methods, Design Modeling methods and others. This thesis suggests Framework model method read in characteristics as follows. First, suggestion about effective object-oriented standard model development, Second, retrenchment of software development or maintenance cost, Third, solution about uncertain problems of projects in line with the application of new technology.