• Title/Summary/Keyword: 개인 속성

Search Result 1,572, Processing Time 0.034 seconds

Optimal Associative Neighborhood Mining using Representative Attribute (대표 속성을 이용한 최적 연관 이웃 마이닝)

  • Jung Kyung-Yong
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.43 no.4 s.310
    • /
    • pp.50-57
    • /
    • 2006
  • In Electronic Commerce, the latest most of the personalized recommender systems have applied to the collaborative filtering technique. This method calculates the weight of similarity among users who have a similar preference degree in order to predict and recommend the item which hits to propensity of users. In this case, we commonly use Pearson Correlation Coefficient. However, this method is feasible to calculate a correlation if only there are the items that two users evaluated a preference degree in common. Accordingly, the accuracy of prediction falls. The weight of similarity can affect not only the case which predicts the item which hits to propensity of users, but also the performance of the personalized recommender system. In this study, we verify the improvement of the prediction accuracy through an experiment after observing the rule of the weight of similarity applying Vector similarity, Entropy, Inverse user frequency, and Default voting of Information Retrieval field. The result shows that the method combining the weight of similarity using the Entropy with Default voting got the most efficient performance.

Mobile Gamer Categorization with Archetypal Analysis and Cognitive-Psychological Features from Log Data (로그 데이터의 유형분석 및 인지심리적 속성 추출을 이용한 모바일 게이머 유형화 연구)

  • Jeon, Jihoon;Yoon, Dumim;Yang, Seongil;Kim, Kyungjoong
    • Journal of KIISE
    • /
    • v.45 no.3
    • /
    • pp.234-241
    • /
    • 2018
  • The study of classifying gamer types or analyzing the characteristics of gamers is a field of interest for data analysis researchers. From the past to the present, much research has been done on gamer categorization and gamer analysis. However, most studies use surveys or bio-signals, which is not practical because it is difficult to obtain large amounts of data. Even if the game log is used, it is difficult to analyze the psychology of the gamer because the gamer is categorized and analyzed by extracting only statistical values. However, if we can extract the cognitive psychology information of the gamer from the basic game log, we can analyze the gamer more intuitively and easily. In this paper, we extracted eight cognitive psychological features representing the behavior and psychological information of the gamer using Crazy Dragon's game log, which is a mobile Role-Playing-Game (RPG). In addition, we classified gamers based upon cognitive psychological features and analyzed them using eight cognitive psychological features. As a result, most gamers were highly correlated with one or two types.

A Study on the Analysis of the Morphological Attributes for the Design Development of LED Lighting Fixtures (LED조명등기구 디자인 개발을 위한 형태적 속성 분석에 관한 연구)

  • Yun, Bong Shik;Cho, Kwang Su
    • Smart Media Journal
    • /
    • v.5 no.4
    • /
    • pp.103-110
    • /
    • 2016
  • This study aims to establish the standards to give the design weight in case when developing equipment designs, by classifying products with similar purposes in accordance with the morphological characteristics and also extracting the typicality. Limiting the sampling group for the extraction of the typicality to a pendant-type and a ceiling buried-type through the preceding case study and consultation with experts, the survey was conducted for majors and relevant workers in six cities, sampling products released in Korea and Japan before May 2016. The 1st survey was about the Morphological classification, and the 2nd times about the extraction of the typicality while the 3rd one was about the classification of the morphological attributes. By drawing the design attributes based on the functional/morphological classification and formative principles, it aimed to establish the base of the future research on the measurement of design weight. The results of this study aim to efficiently establish the roles of design technology in accordance with changes in the lighting fixture market caused by the substitution of light sources, and also to draw the development direction to rapidly cope with the accelerated changes in lighting design types and corporate R&D.

A Study for Formation Principles of Dynamic Connection Structure between Stocks in Korean Stock Market (주식간 동적 연결구조의 형성원칙에 관한 연구)

  • Kim, Seung-Hwan;Lee, Un-Cheol;Um, Cheol-Jun
    • The Korean Journal of Financial Management
    • /
    • v.21 no.1
    • /
    • pp.183-204
    • /
    • 2004
  • This paper introduces an observable connection structure between stocks in Korean stock market and investigates the formation principles of the observed connection structure between stocks in economic views. Several recent studies have been attempting to explain that the connection structure between stocks is organized by Power-Law distribution, this implies that most stocks have a few links, but only a few stocks have very large number of links. Therefore, we want to investigate the reason about why the connection structure between stocks exhibited by Mantegna's approach is Power-Law distribution. As a result we found that the number of connection between stocks is determined by market factors and specific firm factors among many other factors. In addition, if a stock is more affected by common factors(market) than specific firm factors, the stock has large number of links with other stocks, otherwise more affected by specific firm factors, the stock has a few links.

  • PDF

Technology Improvement Assessment of Gas Hydrate R&D Project using Analytic Network Process (네트워크 분석과정을 적용한 가스하이드레이트 개발 사업의 기술향상도 평가)

  • Song, Sueng-GGock;Heo, Eunng-Yung;Lee, You-Ah
    • Journal of Korea Technology Innovation Society
    • /
    • v.14 no.1
    • /
    • pp.60-84
    • /
    • 2011
  • This study accomplished technology improvement assessment of Gashydrate R&D project using ANP method which can deal with the sophisticated decisions involving a variety of interactions and dependencies. Criteria were selected by consultation and questionnaires with experts in four technology parts of gas hydrate project, and then the network was formed from relation with criteria and alternatives. As the result of analysis, the weight matrix was derived and the various relation in the network was able to be verified. The analysis was accomplished with four technology parts - geophysical exploration technology, geological and geochemical technology, analysis of deep-drill cores and stability technology, production technology - and the 'reliability' criterion ranked the highest of all parts. The rank of other criteria and the result of technology improvement assessment reflected the level of each technology. Thus, the result of this study will contribute to policy decision-making for developing and evaluating gas hydrate technology and other R&D projects.

  • PDF

Effect of perceptions of attributes of Cyber Education on the adoption decision (사이버학습 속성인식이 학습참여결정에 미치는 영향 분석)

  • Suh, Soon-shik
    • The Journal of Korean Association of Computer Education
    • /
    • v.5 no.1
    • /
    • pp.35-43
    • /
    • 2002
  • By entering the information society, the trend of increasing use of the cyber education to deliver high-Quality educational programs is likely to continue. For instance, supported by the government agencies, central officials training institute is expending vast amounts of money for the installation of cyber education programs. However, much of the research that has been done concerns the discrepancy between the potential and the actual use of technology in the field of education and training. The intent of this study was to identify the decision of the adoption of cyber education among national officials who had just peceived the existence the cyber education programs which would be used for their professional training and development, and to investigate the relationships between the Rogers' five attributes of innovation (relative advantage, compatibility, easy of use, observability, trialiability) and their decision of adoption. The results of the study generally concurred with Rogers diffusion of innovation theory revealing that perceived compatibility, easy of use, and observability of cyber education are significant predictors of decision to participate in cyber education.

  • PDF

A Study on the Emotional Evaluation Model of Color Pattern Based on Adaptive Fuzzy System (적응 퍼지 시스템을 이용한 칼라패턴 감성 평가 모델에 관한 연구)

  • 엄경배
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.9 no.5
    • /
    • pp.526-537
    • /
    • 1999
  • In the paper. we propose an evaluation model based the adaptive fuzzy systems, which can transform the physical features of a color pattern to the emotional features. The model is motivated by the Soen's psychological experiments, in which he found the physical features such as average hue, saturation, intensity and the dynamic components of the color patterns affects to the emotional features represented by a pair of adjective words having the opposite meanings. Our proposed model consists of two adaptive fuzzy rule-bases and the y-model, a l i r ~ r ys et operator, to fuze the evaluation values produced by them. The model shows con~parablep erformances to the neural network for the approximation of the nonlinear transforms, and it has the advantage to obtain the linbwistic interpretation from the trained results. We believe the evaluated results of a color pattern can be used to the emotion-based color image retrievals.

  • PDF

A Single Order Assignment Algorithm Based on Multi-Attribute for Warehouse Order Picking (물류창고 오더피킹에 있어서 다 속성 기반의 싱글오더 할당 알고리즘)

  • Kim, Daebeom
    • Journal of the Korea Society for Simulation
    • /
    • v.28 no.1
    • /
    • pp.1-9
    • /
    • 2019
  • Recently, as the importance of warehouses has increased, much efforts are being made to improve the picking process in order to cope with a small amount of high frequency and fast delivery. This study proposes an algorithm to assign orders to pickers in the situation where Single Order Picking policy is used. This algorithm utilizes five attributes related to picking such as picking processing time, elapsed time after receipt of order, inspection/packing workstation situation, picker error, customer importance. A measure of urgency is introduced so that the units of measure for each attribute are the same. The higher the urgency, the higher the allocation priority. In the proposed algorithm, the allocation policy can be flexibly adjusted according to the operational goal of the picking system by changing the weight of each attribute. Simulation experiments were performed on a hypothetical small logistics warehouse. The results showed excellent performance in terms of system throughput and flow time.

An Attribute-Based Authentication Scheme Using Smart Cards (스마트카드를 이용한 속성기반 사용자 인증 스킴)

  • Yoo, Hye-Joung;Rhee, Hyun-Sook
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.18 no.5
    • /
    • pp.41-47
    • /
    • 2008
  • In a network environment, when a user requests a server's service, he/she must pass an examination of user authentication. Through this process, the server can determine if the user can use the provided services and the exact access rights of this user in these services. In these authentication schemes, the security of private information became an important issue. For this reason, many suggestions have been made in order to protect the privacy of users and smart cards have been widely used for authentication systems providing anonymity of users recently. An remote user authentication system using smart cards is a very practical solution to validate the eligibility of a user and provide secure communication. However, there are no studies in attribute-based authentication schemes using smart cards so far. In this paper, we propose a novel user authentication scheme using smart cards based on attributes. The major merits include : (1) the proposed scheme achieves the low-computation requirement for smart cards; (2) user only needs to register once and can use permitted various services according to attributes; (3) the proposed scheme guarantees perfect anonymity to remote server.

A Study on the Information Continuum Model: Preliminary Analysis to Establish the Relationship Between Records and Information (정보 컨티뉴엄 모델에 관한 연구: 기록과 정보 간의 관계 정립을 위한 예비적 분석)

  • Kim, Myoung-hun
    • Journal of Korean Society of Archives and Records Management
    • /
    • v.22 no.3
    • /
    • pp.21-36
    • /
    • 2022
  • This study intends to analyze the information continuum model as part of establishing the relationship between records and information. The information continuum is a theoretical system designed to establish a new information concept from the record-keeping point of view based on the record continuum. It provides a conceptual framework that can identify the elements for information management that exist in record-keeping. Accordingly, in Chapter 2, the background and process of the information continuum development, which followed after the record continuum development, were reviewed. Then, the concept of information established by borrowing information science theory was examined in relation to the record continuum. In Chapter 3, the conceptual structure of the information continuum and the purpose and method of information utilization were considered. Afterward, the four dimensions and attributes that structurally schematize the elements for information management in record-keeping were analyzed. Based on this analysis, Chapter 4 tried to present the meaning and limitations of the information continuum.