• Title/Summary/Keyword: 개념수채화

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A Study on the Spatial Color of Steven Holl's Works Reflection on the Idea Watercolor (개념수채화를 반영한 스티븐 홀 작품의 공간색채 연구)

  • Kim, Sun-Young
    • Korean Institute of Interior Design Journal
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    • v.24 no.1
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    • pp.152-159
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    • 2015
  • Contemporary architecture is philosophy and art, and science are different that holds the architecture of human thought and behavior based on a variety of physical space. In addition, the technology is used by the new media graphics, lasers, LED, which were possible only in imagination, using tools such as the time-space of the potential for explosion. In particular, it was found in the spacial color of atypical using the nature of light. Such these architecture is space people actively experiencing a sense towards the expansion of its place. Therefore, the study purpose is to explore the Steven Holl's spacial colors to utilize the space is important to the possibility of light. He prefers the connection to the invisible world is inferred from the visible world and other space. He thoughts an idea linked to the concept watercolors which is a tool that holds to the notion of the flexibility of light and shadow. Concept watercolor is the idea space, establish space, recombinant space, and the growthy space. These have shown the no fixed spacial color cause of the combination of the different tones according to the characteristics of the mixed-color development of a concept watercolors demonstrated the spacial color of the replacement. That is to establish a parody of the works light blending spacial color.

A Wash Drawing shader for 3D animation (3D 애니메이션을 위한 담채화 쉐이더 제작)

  • Jang, Hyeon-Ah;Lee, Won-Hyung
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.235-237
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    • 2006
  • Non-photorealistic Rendering(NPR) is a method that can be used to simulate a wide range of materials used in visual arts. Currently, there is lack of availability for oriental-style rendering in 3D animation in contrast to the commonly available western-style rendering. In this paper, we combine the wash drawing technique and NPR to create an oriental-style shader for 3D animation. Our approach makes use of the Maya Embeded Language(MEL) to implement this new technique.

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