• Title/Summary/Keyword: 감성기술

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A study on the Types of the Emotional Stimulation Factors of Digital Cartoons (디지털만화의 감성자극요인에 대한 유형 연구)

  • Kim, Bo Hyun;Hong, Nan Ji
    • Journal of Digital Contents Society
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    • v.15 no.2
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    • pp.271-281
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    • 2014
  • This study aimed to investigate the types that readers enjoying cartoons appreciated cartoons under the premise that cartoons enjoyed over the internet would expand their sensitivity through media such as monitors and mice. The sensitivity of readers enjoying digital cartoons can be stimulated through communication with carton writers or other readers as the interaction of the real-time response to the network. The choice and control are possible with a vertical scroll bar. Accordingly, readers can be absorbed in a work and focus on its story much more. As a result of extracting emotional stimulation factors to verify these assumptions, factors were able to classify the sensitivity that readers enjoying cartoons obtained from digital cartoons into two types, communication and story-focus type, based on the phases that emotional stimuli were strengthened. This study will be significant as a study to identify the relationship between media-technological factors and readers enjoying cartoons in relation to digital cartoons.

Development of Fashion Design Recommender System using Textile based Collaborative Filtering Personalization Technique (Textile 기반의 협력적 필터링 개인화 기술을 이용한 패션 디자인 추천 시스템 개발)

  • 정경용;나영주;이정현
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.5
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    • pp.541-550
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    • 2003
  • It is important for the strategy of product sales to investigate the consumer's sensitivity and preference degree in the environment that the process of material development has been changed focusing on the consumer renter. In the present study, we propose the Fashion Design Recommender System (FDRS) of textile design applying collaborative filtering personalization technique as one of methods in the material development centered on consumer's sensibility and preferences. In collaborative filtering personalization technique based on textile, Pearson Correlation Coefficient is used to calculate similarity weights between users. We build the database founded on the sensibility adjective to develop textile designs by extracting the representative sensibility adjective from users' sensibility and preferences about textile designs. FDRS recommends textile designs to a consumer who has a similar propensity about textile. Ultimately, this paper sugeests empirical applications to verify the adequacy and the validity on this system with the development of Fashion Design Recommender System (FDRS)

Recent Trend in Measurement Techniques of Emotion Science (감성과학을 위한 측정기법의 최근 연구 동향)

  • Jung, Hyo-Il;Park, Tae-Sun;Lee, Bae-Hwan;Yun, Sung-Hyun;Lee, Woo-Young;Kim, Wang-Bae
    • Science of Emotion and Sensibility
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    • v.13 no.1
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    • pp.235-242
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    • 2010
  • Emotion science is one of the rapidly expanding engineering/scientific disciplines which has a major impact on human society. Such growing interests in emotion science and engineering owe the recent trend that various academic fields are being merged. In this paper we review the recent techniques in the measuring the emotion related elements and applications which include animal model system to investigate the neural network and behaviour, artificial nose/neuronal chip for in-depth understanding of sensing the outer stimuli, metabolic controlling using emotional stimulant such as sounds. In particular, microfabrication techniques made it possible to construct nano/micron scale sensing parts/chips to accommodate the olfactory cells and neuron cells and gave us a new opportunities to investigate the emotion precisely. Recent developments in the measurement techniques will be able to help combine the social sciences and natural sciences, and consequently expand the scope of studies.

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Development of Hypermidia Contents for Childrens′s Emotional Education Using Shockwawe Technology (쇽웨이브 기술을 이용한 유아의 감성교육을 위한 하이퍼미디어 컨텐츠 개발)

  • 우영효;이근무
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.05d
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    • pp.792-796
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    • 2002
  • 새로운 교육적 매체로서의 인터넷과 웹은 이제 전통적 교육 패러다임에 대한 강고한 도전이 되고 있다. 정보화사회의 열려진 공간으로서의 인터넷은 우리의 어린이와 청소년들에게 자발적이고 스스로의 학습 전략과 문제해결 대안을 찾아가는 발견적 학습이론과 구성주의이론에 의한 열린 학습환경을 지향해 가고 있는 것이 사실이다. 그러나 정보화 과학화 합리화를 지향하는 사회와 학교의 흐름속에서 실제 상처받고 잊혀져 가는 부분이 학생들의 감성이나 태도와 관련된 영역들이다. 본 연구는 유아들의 감성교육을 위한 보조자료로서의 동화 컨텐츠를 개발하여 유아들을 위한 감성교육의 자료를 축적하고자 한다.

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Image/Sound Synchronization for Simulating Sound from Colliding Objects (충돌음 자동생성을 위한 영상/음향 동기화 기술 개발)

  • 김재우;김용완;김현빈
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1998.11a
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    • pp.168-171
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    • 1998
  • 멀티미디어 기술의 발달로 그래픽을 포함한 영상데이터의 사용이 급증하고 있다. 멀티미디어 및 가상현실 응용 시스템은 그래픽을 포함한 영상과 음향이 동기화 되어 제공될 경우 사용자의 현장감과 몰입감을 증대시킬 수 있다. 본 논문에서는 가정용 비디오를 통하여 입력되는 일련의 영상데이타로부터 관심있는 물체의 운동을 추적함으로 물체가 발생시키는 충돌음을 공간적으로 동기화 하여 생성하는 이미지 기반 영상/음향 동기화 기술의 개발에 관하여 논의한다. 대용량의 영상데이터에 대하여 실시간으로 음향을 동기화시키는 것은 현재 기술로 불가능하며, 본 논문에서는 영상과 음향의 공간적 동기화 기술에 대하여 기술한다.

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The Effects of Emotional Intelligence on the Career Decision-Making Self-Efficacy and Career Decision Levels of the Nursing Students (간호 대학생의 감성지능이 진로결정 자기효능감과 진로결정수준에 미치는 영향)

  • Song, Hyun-Young;Shin, So-Hong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.9
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    • pp.628-640
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    • 2016
  • This research is a descriptive study intended to identify the factors involved in the influence of the emotional intelligence of nursing students on their career decision-making self-efficacy and career decision levels. The correlations among the major variables were analyzed by calculating the Pearson's correlation coefficients. To identify the effects of the subjects' general characteristics and emotional intelligence on their career decision-making self-efficacy and career decision levels, a multiple regression analysis was conducted. The analysis results showed that there were positive relationships among emotional intelligence, career decision making and career decision-making self-efficacy. The factors influencing career decision-making self-efficacy were gender (${\beta}=-.155$), motivation to find employment (${\beta}=-.145$), use of emotions (${\beta}=.236$), emotional control (${\beta}=.197$), and understanding of others' emotions (${\beta}=.157$). In addition, the factors affecting the subjects' career decision level were the year level (${\beta}=.273$), motivation to find employment (${\beta}=-.145$), motivation to obtain others' recommendation (${\beta}=-.138$), and emotional control (${\beta}=.223$). Hence, sufficient endorsement from school or home is required with regard to the roles and duties of a nurse, in order to motivate future students to select the nursing degree. Furthermore, it is suggested that emotional intelligence may be improved when the degree program provides a higher proportion of emotional education.

Research on public sentiment of the post-corona new normal: Through social media (SNS) big data analysis (포스트 코로나 뉴노멀에 대한 대중감성 연구: 소셜미디어(SNS) 빅데이터 분석을 통해)

  • Ann, Myung-suk
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.2
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    • pp.209-215
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    • 2022
  • In this study, detailed factors of public sentiment toward the 'post-corona new normal' were examined through social media big data sentiment analysis. Thus, it is to provide basic data to preemptively cope with the post-COVID-19 era. For data collection and analysis, the emotional analysis program of 'Textom', a big data analysis program, was used. The data collection period is one year from October 5, 2020 to October 5, 2021, and the collection channels are set as blogs, cafes, Twitter, and Facebook on Daum and Naver. The original data edited and refined a total of 3,770 collected texts from this channel were used for this study. The conclusion is as follows. First, there is a high level of interest and liking for the 'post-corona new normal'. In other words, it can be seen that optimism such as daily recovery, technological growth, and expectations for a new future took the lead at 77.62%. Second, negative emotions such as sadness and rejection are 22.38% of the total, but the intensity of emotions is 23.91%, which is higher than the ratio, suggesting that these negative emotions are intense. This study has a contribution to the detailed factor analysis of the public's positive and negative emotions through big data analysis on the 'post-corona new normal'.

Emotional Term Thesaurus for the Design Characteristics of Games (게임성 정의를 위한 형용사 시소리스)

  • Hyun, Hye-Jung
    • The Journal of the Korea Contents Association
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    • v.8 no.3
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    • pp.138-145
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    • 2008
  • The development of human-friendly game technologies understanding and responding to human emotion is a very crucial element in designing games. Out of emotion derived from games, this study attempted to define characteristics of games as a meaning representing the degree of reaching the targeted emotion. When examining most of researches regarding emotion, it has been noted that they tried to extract the most representative emotion through the systematization of emotional vocabulary and evaluate it by the association with the design elements in question. However, this definition would be beneficial only to understanding the direction of game entity and it could not express the emotion of concrete and objective players. Therefore, this study attempted to analyze the sense correlation of adjectives so as for emotional expressions to be represented accurately corresponding to players' intention, by using adjective thesaurus for the systematic understanding of such game entity.

Emotional Tag and Evaluation Method for Personalized Curation (개인화 큐레이션을 위한 감성 분류 및 평가)

  • Im, Ji-Hui;Sung, Joo-Won;Koo, Hyung-Keun;Ock, Cheol-Young;Chang, Du-Seong
    • Annual Conference on Human and Language Technology
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    • 2014.10a
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    • pp.122-126
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    • 2014
  • 감성은 콘텐츠 구매과정에서 결정적인 요소로 작용하며, 영화 콘텐츠의 탐색/소비 과정에서도 콘텐츠 소비의 새로운 기준이다. 그러므로 본 연구에서는 콘텐츠의 내용과 감성을 반영하기 위한 감성분류체계를 제안하였다. 제안한 감성분류체계를 기반으로 사용자의 취향과 감성에 기반하여 콘텐츠를 분류/추천하여 개인화된 편성을 제공하는 것을 "감성 큐레이션"이라 정의하고, 이를 위한 감성기반 큐레이션 방법론을 기술하고 실험을 통해 추천 효과를 입증하였다. 큐레이션은 기존의 개인화 추천과 달리 고객 취향뿐만이 아닌, 신선함, 다양성을 제공할 수 있어야 하며, 상용 큐레이션 서비스에서는 실제 시청으로 연결되는 비율이 중요하다. 본 연구에서는 큐레이션 성능 평가를 위해 성향인지도, 신선도, 다양성에 기반한 만족도 설문조사 방법과 함께, 콘텐츠의 전체 시청률 대비 큐레이션을 통해 추천되어 증가된 시청률의 확대 비율인 Lift score 라는 새로운 평가 방법을 제안하여 그 효용성을 증명하였다.

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Search for the Education of High-Tech Emotional Textile and Fashion (하이테크 감성 섬유패션의 교육 방향에 대한 모색)

  • Youn Hee Kim;Chunjeong Kim;Youngjoo Na
    • Science of Emotion and Sensibility
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    • v.26 no.3
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    • pp.69-82
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    • 2023
  • High-tech sensibility textile and fashion, in which consumers' emotions and various textile and fashion technologies are converged, is an important industrial group. It is important to develop the ability to apply in practice by gathering the creative by understanding other fields and exchanging ideas through interdisciplinary collaboration in the field of emotional engineering. Through interdisciplinary research and collaboration, talent must be nurtured of individuals who would lead the era of the 4th Industrial Revolution with the ability to empathize with others as well as the creative convergence-type intellectual ability necessary for the rapidly changing society. To determine content-creation methods, basic research is conducted. Additionally, this study investigates on the current status and educational process of the emotional textile-fashion industry worldwide. To nurture talents in the textile and fashion sensibility science, the basic contents are created to manage the knowledge that delivers sensibility science and the ICT related to this field, as well as in the intensive, PB-style conceptual design based on sensibility. The process from derivation of consumer emotion analysis and product development can be experienced through smart kit practice. Moreover, various methods are developed to set up intellectual property rights generated while developing ICT convergence products as start-ups. The study also covers new knowledge rights to develop emotional textile fashion.