• Title/Summary/Keyword: 가상 중첩

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Virtual Space Calibration for Laser Vision Sensor Using Circular Jig (원형 지그를 이용한 레이저-비젼 센서의 가상 공간 교정에 관한 연구)

  • 김진대;조영식;이재원
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.12
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    • pp.73-79
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    • 2003
  • Recently, the tole-robot operations to an unstructured environment have been widely researched. The human's interaction with the tole-robot system can be used to improve robot operation and performance for an unknown environment. The exact modeling based on real environment is fundamental and important process for this interaction. In this paper, we propose an extrinsic parameter calibration and data augmentation method that only uses a circular jig in the hand-eye laser virtual environment. Compared to other methods, easier estimation and overlay can be done by this algorithm. Experimental results using synthetic graphic demonstrate the usefulness of the proposed algorithm.

Virtual Segmentation Path Construction for Unconstrained Handwritten Hangul Segmentation (무제약 필기체 한글분할을 위한 가상 분할경로 생성)

  • 박성호;조범준
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.827-830
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    • 2004
  • 현재까지도 대부분의 필기체 한글 인식은 완벽한 분할을 가정하여 개발되고 있으며 한글 분할 그 자체에 대한 관심은 매우 낮은 편이다. 또한 한글은 자소의 모아쓰기 형태를 갖고 있어 문자내에 여백이 존재할 뿐만 아니라 문자와 문자 사이의 접촉되는 특징이 흔히 발생되기 때문에 기존의 영문자에 사용된 방법을 그대로 직접 적용하기에는 많은 어려움이 있다. 본 논문에서는 무제약 필기체 한글을 분할하기 위하여 가상 분할경로를 이용하는 방법을 제안한다. 제안된 방법은 기존의 분할 방법들이 갖는 직선화된 분할경로 뿐만 아니라 문자내에 존재하는 여백의 정보를 활용하여 꺽은선 분할경로를 주로 이용하는데 특징이 있다. 분할과정은 크게 2단계로 구성되는데 첫 번째 단계는 입력받은 한글 문자열에 대한 전처리 과정과 수직투영을 통해 직선화된 분할경로를 찾고 이에 따라 쉽게 분할 가능한 문자와 중첩되거나 접촉된 문자를 구분하여 다음 단계의 분할대상으로 결정한다. 두 번째 단계에서는 다양한 가상의 꺽은선 분할경로를 생성하기 위하여 각 문자에서 특징점을 추출하고, 인접한 특징점들 간의 무게 중심점을 찾아서 더 세밀한 경로 생성을 함으로서 가장 최상의 분할경로를 결정한다.

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An Implementation of The Fitting Simulation System of Digital Garment for Online Retailing (온라인 의류 판매를 위한 디지털 의류의 착장 시뮬레이션 시스템 구현)

  • Choi, Ran;Yoon, Geun-Ho;Cho, Chang-Suk
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.515-518
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    • 2011
  • 본 연구는 3차원 인체 데이터 위에 가상 의류를 착장시키는 착장 시뮬레이션 시스템의 구현을 소개 한다. 인체 데이터는 3차원 전신 레이저 스캐너로 계측하였으며 가상의류는 의복의 앞뒷면 촬영 영상으로 하였다. 대상 의류는 원피스, 티셔츠, 바지 등과 같은 비교적 복잡하지 않은 구조의 의류이며, 본 논문에서는 상의 및 원피스의 착장 과정과 바지의 착장 그리고 바지위에 상의를 착장하는 중첩 착장의 과정을 보여준다. 가상 착장 결과로 실제 착장과 동일한 결과를 제공하기 때문에 치수가 자신에게 맞는지의 정보와 착장시의 어울림의 정보가 온라인상에서 육안으로 확인되도록 제공되며, 디지털 의류의 준비도 간단하여, 본 논문의 결과로 새로운 형태의 온라인 의류 판매 방식이 제시될 수 있다.

Design and Implementation of Virtual Network Search System for Segmentation of Unconstrained Handwritten Hangul (무제약 필기체 한글 분할을 위한 가상 네트워크 탐색 시스템의 설계 및 구현)

  • Park Sung-Ho
    • Journal of Korea Multimedia Society
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    • v.8 no.5
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    • pp.651-659
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    • 2005
  • For segmentation of constrained and handwritten Hangul, a new method, which has been not introduced, was proposed and implemented to use virtual network search system in the space between characters. The proposed system was designed to be used in all cases in unconstrained handwritten Hangul by various writers and to make a number of curved segmentation path using a virtual network to the space between characters. The proposed system prevented Process from generating a path in a wrong position by changing search window upon target block within a search process. From the experimental results, the proposed virtual network search system showed segmentation accuracy of $91.4\%$ from 800 word set including touched and overlapped characters collected from various writers.

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Field Applicability of Augmented Reality Technology by Marker Mapping for Construction Project (Focused on Measurement Process of Rebar Work) (마커방식 증강현실기법의 건설현장 적용성 연구 (철근배근 검측업무 사례적용))

  • Kim, SunYoung;Kim, HyeonSeung;Moon, HyounSeok;Kang, LeenSeok
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.33 no.6
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    • pp.2509-2518
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    • 2013
  • Augmented reality (AR) technology visualizes a real type object that cannot simulate in virtual reality technology by overlapping a virtual object and real object in a computer system. This study suggests a methodology and prototype system for applying AR system to rebar distribution work in a civil engineering project. Rebar work in civil engineering project is a representative activity that is progressed by empirical approach of skilled labor rather than formalized manual. AR technology improves the constructability of rebar work because AR tool can identify missing rebars and different rebars comparing with the drawings. AR system developed in this study can enhance the understanding of rebar work using 3D modeling with real image of construction site and save construction cost by reducing reconstruction work.

A Virtual Fitting System Using The Top and Bottom Image of Garment (상하의 의류 영상을 이용한 가상 의류 착의 시스템)

  • Choi, Ran;Cho, Chang-Suk
    • Journal of Korea Multimedia Society
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    • v.15 no.7
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    • pp.941-950
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    • 2012
  • A virtual garment fitting system which fits the top and bottom of a garment on 3D body data is introduced. This system uses the laser scanned 3D body data and the digital images photographed the front and back of a garment. The digital images are modeled to reflect tensions among particles in the images and the friction and gravity effects are considered in the fitting process to the body data. When a bottom is fitted, a virtual belt to hold the bottom in the waist is introduced since gravity effects pull down it. Also the process for fitting the top and bottom on layers is proposed here. The system has the strengths that it uses only the front and back image of a garment instead of using complicated patterns of a garment, and provides a realistic fit result as a 3D figure. As on-line retailing shop in present displays front and back images of garments, this system also does. However this system provides a differentiated service to user than present retailing shop as showing a 3D fit image. It will make a new trend in online shop retailing of garment.

Overlapping-based Smart Advertisement Technique for Mobile News Articles (모바일 뉴스 기사를 위한 중첩 기반의 스마트 광고 기법)

  • Rijayanti, Rita;Hwang, Mintae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.8
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    • pp.1015-1021
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    • 2020
  • Mobile news users want news articles without advertising, meanwhile the news providers require advertisement displays in several types to attain advertising revenue. In this paper, we classified the types of advertisements on mobile news articles into fixed article type which is fixed on some areas of articles, fixed screen type which is fixed on mobile screens, and a combination type of them. In addition, we proposed a smart solution based on overlapping method which effectively organize advertisements to not distract the readers. The proposed method is similar to fixed article type and overlapping technique of advertisements on news article's photo or virtual area. The performance evaluation result shows that the proposed method provides more spaces for news articles effectively than the existing methods. Although only some areas of advertisements may be blocked according to the number or size of advertisements, the effect is not critical.

A Study on the Dynamic Impact Response Analysis of Cask by Modal Superposition Method (모드중첩기법을 이용한 CASK의 동적충격응답해석)

  • Lee Young-Shin;Kim Yong-Jae;Choi Young-Jin;Kim Wol-Tae
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.18 no.4 s.70
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    • pp.373-383
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    • 2005
  • The cask is used to transfer the radioactive material in various fields required to withstand hypothetical accident condition such as 9m drop impact in accordance with the requirement of the domestic requlations and IAEA. So far the impact force has been obtained by the finite element method with complex computational procedure. In this study, the dynamic impact response of the cask body is analyzed using the mode superposition method, and the analysis method is proposed. The results we also validated by comparing with previous experimental results and finite element analysis results. The present method Is simpler than finite element method and can be used to predict the global impact response of cask

A Study of Damage District Forecast by Imaginary Tsunami Scenario (가상 지진해일 시나리오에 의한 피해지역 예측에 관한 연구)

  • Um, Dae-Yong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.11 no.1
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    • pp.105-115
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    • 2008
  • In this study, we wished to forecast the damage district by tsunami's occurrence. For this, we analyzed tsunami that can happen in our country's neighborhood coast using past data, and established tsunami's scenario by imagination with analysis result. we created a 3D topographical model about study area and analyzed an inundation area by achieving simulation by scenario. Also, we produced an imaginary inundation map by overlaying the simulation results on digital map. This study result might be utilized as infra-technology for operation of tsunami's forecast/alarm system and establishment of disaster prevention policy.

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Impact Analysis of nonverbal multimodals for recognition of emotion expressed virtual humans (가상 인간의 감정 표현 인식을 위한 비언어적 다중모달 영향 분석)

  • Kim, Jin Ok
    • Journal of Internet Computing and Services
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    • v.13 no.5
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    • pp.9-19
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    • 2012
  • Virtual human used as HCI in digital contents expresses his various emotions across modalities like facial expression and body posture. However, few studies considered combinations of such nonverbal multimodal in emotion perception. Computational engine models have to consider how a combination of nonverbal modal like facial expression and body posture will be perceived by users to implement emotional virtual human, This paper proposes the impacts of nonverbal multimodal in design of emotion expressed virtual human. First, the relative impacts are analysed between different modals by exploring emotion recognition of modalities for virtual human. Then, experiment evaluates the contribution of the facial and postural congruent expressions to recognize basic emotion categories, as well as the valence and activation dimensions. Measurements are carried out to the impact of incongruent expressions of multimodal on the recognition of superposed emotions which are known to be frequent in everyday life. Experimental results show that the congruence of facial and postural expression of virtual human facilitates perception of emotion categories and categorical recognition is influenced by the facial expression modality, furthermore, postural modality are preferred to establish a judgement about level of activation dimension. These results will be used to implementation of animation engine system and behavior syncronization for emotion expressed virtual human.