• Title/Summary/Keyword: 가상지도

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An Efficient Object Extraction Scheme for Low Depth-of-Field Images (낮은 피사계 심도 영상에서 관심 물체의 효율적인 추출 방법)

  • Park Jung-Woo;Lee Jae-Ho;Kim Chang-Ick
    • Journal of Korea Multimedia Society
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    • v.9 no.9
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    • pp.1139-1149
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    • 2006
  • This paper describes a novel and efficient algorithm, which extracts focused objects from still images with low depth-of-field (DOF). The algorithm unfolds into four modules. In the first module, a HOS map, in which the spatial distribution of the high-frequency components is represented, is obtained from an input low DOF image [1]. The second module finds OOI candidate by using characteristics of the HOS. Since it is possible to contain some holes in the region, the third module detects and fills them. In order to obtain an OOI, the last module gets rid of background pixels in the OOI candidate. The experimental results show that the proposed method is highly useful in various applications, such as image indexing for content-based retrieval from huge amounts of image database, image analysis for digital cameras, and video analysis for virtual reality, immersive video system, photo-realistic video scene generation and video indexing system.

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Viewer Tracking in 3D Environment and Bare-hand Interaction using the Binocular Augmented Reality System with Smartphones (스마트폰을 이용한 양안식 증강현실 시스템의 3차원 공간에서의 시점 위치 추적 및 맨손 인터랙션 기술)

  • Hwang, Jae-In;Lee, Jinwoo;Rho, Seungmin;Lee, Youna;Lim, Yongwan;Kim, Junho
    • Journal of the HCI Society of Korea
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    • v.10 no.2
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    • pp.65-71
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    • 2015
  • In this paper, we present binocular augmented reality system with smartphones. With improvements of performance and resolution of recent smartphones, various virtual reality devices using smartphones and applications are appearing in the market. But the augmented reality system with smartphones are not that popular because of the lack of required technologies. In our work, we discuss about 3D mapping and tracking using computer vision. Also, we provide hybrid tracking using sensors in the smartphone which can handle the computer vision failure cases. Bare hand 3D interaction method in our system will be also presented.

An Analysis on the Lingual Metaphors and Gestures Shown in the Math Class at Elementary School (초등 수학 수업 상황에서 나타나는 언어적 은유와 제스처 분석)

  • Lee, Chong-Hee;Choi, Seong-Yee
    • Journal of Elementary Mathematics Education in Korea
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    • v.16 no.1
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    • pp.145-166
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    • 2012
  • The objective of this study is to analyze the cases related to the lingual and non-lingual metaphors used in the math class at elementary school and consider the values of metaphors as a teaching method for the subject of mathematics. Throughout this study, teachers' gestures are analyzed as lingual and non-lingual metaphors shown between teachers and students in the class for the topic of the inverse proportion in quartic equations for direct and inverse proportions in Chapter 7 for the first semester of the 6th grade at elementary school in terms of the amended curriculum for the year of 2007. According to the results of the analysis, it can be concluded that there are mechanical and hypothetical movement metaphors in the mathematical metaphors observed in this study. Also, in terms of gestures, iconic, metaphoric and deixis gestures are found. Such metaphors seem to be evenly distributed throughout the math class and expressed in various forms. Based on the results of the analysis, the educational meaning given by the utilization of metaphors is considered for the math class.

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Video Stabilization using Phase Correlation and Kalman Filter-Based Motion Prediction (위상상관과 칼만 필터 움직임 예측을 이용한 동영상 안정화)

  • Han, Hag-Yong;Jeong, Hyo-Won;Kang, Bong-Soon;Hur, Kang-In
    • Journal of the Institute of Convergence Signal Processing
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    • v.10 no.2
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    • pp.106-111
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    • 2009
  • Real-time video stabilization technology is used in correction for the camera vibrations of the hand-held camera by hand or fixed camera by external condition. This paper is about the counterplan to cope with the vibration of the movie generated by the large external cause relatively. we use the movie stabilization parameters with the phase correlation method based the DFT to get the displacements of the current frame to the reference frame. we use the kalman filter for the efficient and stable searching works on the phase correlation map and present the proper conditions for the real-time processing through the experiments. We propose the measure to evaluate the capability of the video stabilizer which is the standard deviation of the brightness of the center block. and compare the capability for the video sequences randomly shifted and the jittered video sequences obtained from camera.

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3D Building Model Texture Extraction from Multiple Spatial Imagery for 3D City Modeling (3차원 도시모델 생성을 위한 다중 공간영상 기반 건물 모델 텍스쳐 추출)

  • Oh, Jae-Hong;Shin, Sung-Woong;Park, Jin-Ho;Lee, Hyo-Seong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.4
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    • pp.347-354
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    • 2007
  • Since large portal service providers started web services for 3D city models around the world using spatial imagery, the competition has been getting intense to provide the models with the higher quality and accuracy. The building models are the most in number among the 3D city model objects, and it takes much time and money to create realistic model due to various shapes and visual appearances of building object. The aforementioned problem is the most significant limitation for the service and the update of the 3D city model of the large area. This study proposed a method of generating realistic 3D building models with quick and economical texture mapping using multiple spatial imagery such as aerial photos or satellite images after reconstructed geometric models of buildings from building layers in digital maps. Based on the experimental results, the suggested method has effectiveness for the generation of the 3D building models using various air-borne imagery and satellite imagery quickly and economically.

The Analysis of Flood in an Ungauged Watershed using Remotely Sensed and Geospatial Datasets (II) - Focus on Estimation of Flood Inundation - (원격탐사와 공간정보를 활용한 미계측 유역 홍수범람 해석에 관한 연구(II) - 침수 피해면적 산정을 중심으로 -)

  • Son, Ahlong;Kim, Jongpil
    • Korean Journal of Remote Sensing
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    • v.35 no.5_2
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    • pp.797-808
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    • 2019
  • This study evaluated the applicability of spacebourne datasets to the flood analysis in an ungauged watershed where is no discharge measurements. The Duman River basin of North Korea was selected as a target area which was flooded by recent Typhoon Lionrock. Topographical parameters for flood analysis were estimated from the Advanced Spaceborne Thermal Emission and Reflection Radiometer (ASTER) Global Digital Elevation Model (GDEM). GDEM includes the shortcomings of information on river cross-section, and conducted 2 dimensional flood analysis when considering virtual river cross-section and not considering it. As a result of comparative analysis, an error occurs in the inundation area and depth, but when used carefully, it is considered that the satellite image can be used for creating flood hazard map and utilizing information for response and preparation.

A Study of Fire Prevention Measures for Single-person Households (1인 가구의 화재예방 대책 연구)

  • Kim, Jong Kouk;Han, Dong-Ho
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.1
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    • pp.424-431
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    • 2021
  • This study explores fire prevention measures for single-person households on the phenomenon of an increase in single-person households due to changes in the family structure due to low birthrate and aging population, full marriage, non-marriage, separation, bereavement, and returning to farming villages, and increased flexibility in the labor market. The factor that affects the fire of single-person households is the residential environment problem at the structural level. In terms of behavior, there is an increase in fire occurrence due to the rearing of companion animals. In order to prevent fires in single-person households, safety regulations without exceptions are needed to improve the residential environment at the structural level. At the behavioral level, it is necessary to expand the prevention and safety guidance of related organizations. In addition, as a measure to prevent fire caused by companion animals, manufacturers of electric ranges should develop safety devices to prevent fires caused by companion animals, such as an automatic power-off device or power supply using a timer. It can also be an important means to create and distribute promotional videos of measures necessary to safely raise companion animals, or to develop and distribute disaster preparedness programs implemented in virtual reality.

Automated Construction of IndoorGML Data Using Point Cloud (포인트 클라우드를 이용한 IndoorGML 데이터의 자동적 구축)

  • Kim, Sung-Hwan;Li, Ki-Joune
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.6
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    • pp.611-622
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    • 2020
  • As the advancement of technologies on indoor positioning systems and measuring devices such as LiDAR (Light Detection And Ranging) and cameras, the demands on analyzing and searching indoor spaces and visualization services via virtual and augmented reality have rapidly increasing. To this end, it is necessary to model 3D objects from measured data from real-world structures. In addition, it is important to store these structured data in standardized formats to improve the applicability and interoperability. In this paper, we propose a method to construct IndoorGML data, which is an international standard for indoor modeling, from point cloud data acquired from LiDAR sensors. After examining considerations that should be addressed in IndoorGML data, we present a construction method, which consists of free space extraction and connectivity detection processes. With experimental results, we demonstrate that the proposed method can effectively reconstruct the 3D model from point cloud.

The Physically Handicapped Person's Convergence Plan of e-Sports and Rehabilitation Activities, using AI-Based Metaverse. (AI기반 메타버스를 활용한 지체장애인의 e스포츠와 재활운동 융합방안)

  • Myung-Mi Kim;Ki-Young Jang
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.4
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    • pp.715-722
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    • 2023
  • The purpose of this study is to revitalize rehabilitation treatment for people with physical disabilities by presenting a convergence plan between e-sports and rehabilitation exercises using AI-based metaverse. Metaverse-based e-sportscan be useful in providing sports experiences to people with physical disabilities who are unable to participate in society, and this also allows individuals with disabilities to experience sports that are difficult to actually experience. The use of metaverse will enable effective rehabilitation exercise links in vulnerable communities such as hospitals and farming and fishing villages, and provide integrated services of medical and rehabilitation movements that allow exercise data to be managed in an integrated manner. To this end, interdisciplinary experts should participate in the convergence development of e-sports and rehabilitation exercise.

Panorama Image Stitching Using Sythetic Fisheye Image (Synthetic fisheye 이미지를 이용한 360° 파노라마 이미지 스티칭)

  • Kweon, Hyeok-Joon;Cho, Donghyeon
    • Journal of Broadcast Engineering
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    • v.27 no.1
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    • pp.20-30
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    • 2022
  • Recently, as VR (Virtual Reality) technology has been in the spotlight, 360° panoramic images that can view lively VR contents are attracting a lot of attention. Image stitching technology is a major technology for producing 360° panorama images, and many studies are being actively conducted. Typical stitching algorithms are based on feature point-based image stitching. However, conventional feature point-based image stitching methods have a problem that stitching results are intensely affected by feature points. To solve this problem, deep learning-based image stitching technologies have recently been studied, but there are still many problems when there are few overlapping areas between images or large parallax. In addition, there is a limit to complete supervised learning because labeled ground-truth panorama images cannot be obtained in a real environment. Therefore, we produced three fisheye images with different camera centers and corresponding ground truth image through carla simulator that is widely used in the autonomous driving field. We propose image stitching model that creates a 360° panorama image with the produced fisheye image. The final experimental results are virtual datasets configured similar to the actual environment, verifying stitching results that are strong against various environments and large parallax.