• Title/Summary/Keyword: $360^{\circ}$ 카메라

Search Result 32, Processing Time 0.026 seconds

Development of 360° Omnidirectional IP Camera with High Resolution of 12Million Pixels (1200만 화소의 고해상도 360° 전방위 IP 카메라 개발)

  • Lee, Hee-Yeol;Lee, Sun-Gu;Lee, Seung-Ho
    • Journal of IKEEE
    • /
    • v.21 no.3
    • /
    • pp.268-271
    • /
    • 2017
  • In this paper, we propose the development of high resolution $360^{\circ}$ omnidirectional IP camera with 12 million pixels. The proposed 12-megapixel high-resolution $360^{\circ}$ omnidirectional IP camera consists of a lens unit with $360^{\circ}$ omnidirectional viewing angle and a 12-megapixel high-resolution IP camera unit. The lens section of $360^{\circ}$ omnidirectional viewing angle adopts the isochronous lens design method and the catadioptric facet production method to obtain the image without peripheral distortion which is inevitably generated in the fisheye lens. The 12 megapixel high-resolution IP camera unit consists of a CMOS sensor & ISP unit, a DSP unit, and an I / O unit, and converts the image input to the camera into a digital image to perform image distortion correction, image correction and image compression And then transmits it to the NVR (Network Video Recorder). In order to evaluate the performance of the proposed 12-megapixel high-resolution $360^{\circ}$ omnidirectional IP camera, 12.3 million pixel image efficiency, $360^{\circ}$ omnidirectional lens angle of view, and electromagnetic certification standard were measured.

Study on Compositing Editing of 360˚ VR Actual Video and 3D Computer Graphic Video (360˚ VR 실사 영상과 3D Computer Graphic 영상 합성 편집에 관한 연구)

  • Lee, Lang-Goo;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.17 no.4
    • /
    • pp.255-260
    • /
    • 2019
  • This study is about an efficient synthesis of $360^{\circ}$ video and 3D graphics. First, the video image filmed by a binocular integral type $360^{\circ}$ camera was stitched, and location values of the camera and objects were extracted. And the data of extracted location values were moved to the 3D program to create 3D objects, and the methods for natural compositing was researched. As a result, as the method for natural compositing of $360^{\circ}$ video image and 3D graphics, rendering factors and rendering method were derived. First, as for rendering factors, there were 3D objects' location and quality of material, lighting and shadow. Second, as for rendering method, actual video based rendering method's necessity was found. Providing the method for natural compositing of $360^{\circ}$ video image and 3D graphics through this study process and results is expected to be helpful for research and production of $360^{\circ}$ video image and VR video contents.

An Efficient Algorithm for Mapping 360° Circular Images to Planar Images (360° 원형영상을 평면영상에 매핑하기 위한 효율적인 알고리즘)

  • Lee, Young-Ji;Lee, Seung-Ho
    • Journal of IKEEE
    • /
    • v.22 no.1
    • /
    • pp.68-73
    • /
    • 2018
  • In this paper, we propose an efficient algorithm for mapping a $360^{\circ}$ circular image to a planar image. The proposed algorithm consists of obtaining size of the planar image, calculating the distance between the camera and the planar image, calculating horizontal angle of camera and planar image, calculating vertical angle between camera and planar image, calculating the position of a pixel that matches pixels in a $360^{\circ}$ circular image to pixels in a planar image. Experiments were performed to evaluate the efficient algorithm for mapping the proposed $360^{\circ}$ circular image to the plane image. The reconstruction rate of the mapped plane image was confirmed 99% and the image quality of the mapped plane image was confirmed 72%. Since the results were higher than the standard values of commercial software, the effectiveness of the algorithm was confirmed.

A Study on Effective Stitching Technique of 360° Camera Image (360° 카메라 영상의 효율적인 스티칭 기법에 관한 연구)

  • Lee, Lang-Goo;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.16 no.2
    • /
    • pp.335-341
    • /
    • 2018
  • This study is a study on effective stitching technique for video recorded by using a dual-lens $360^{\circ}$ camera composed of two fisheye lenses. First of all, this study located a problem in the result of stitching by using a bundled program. And the study was carried out, focusing on looking for a stitching technique more efficient and closer to perfect by comparatively analyzing the results of stitching by using Autopano Video Pro and Autopano Giga, professional stitching program. As a result, it was shown that the problems of bundled program were horizontal and vertical distortion, exposure and color mismatch and unsmooth stitching line. And it was possible to solve the problem of the horizontal and vertical by using Automatic Horizon and Verticals Tool of Autopano Video Pro and Autopano Giga, problem of exposure and color by using Levels, Color and Edit Color Anchors and problem of stitching line by using Mask function. Based on this study, it is to be hoped that $360^{\circ}$ VR video content closer to perfect can be produced by efficient stitching technique for video recorded by using dual-lens $360^{\circ}$ camera in the future.

Multi License Plate Recognition System using High Resolution 360° Omnidirectional IP Camera (고해상도 360° 전방위 IP 카메라를 이용한 다중 번호판 인식 시스템)

  • Ra, Seung-Tak;Lee, Sun-Gu;Lee, Seung-Ho
    • Journal of IKEEE
    • /
    • v.21 no.4
    • /
    • pp.412-415
    • /
    • 2017
  • In this paper, we propose a multi license plate recognition system using high resolution $360^{\circ}$ omnidirectional IP camera. The proposed system consists of a planar division part of $360^{\circ}$ circular image and a multi license plate recognition part. The planar division part of the $360^{\circ}$ circular image are divided into a planar image with enhanced image quality through processes such as circular image acquisition, circular image segmentation, conversion to plane image, pixel correction using color interpolation, color correction and edge correction in a high resolution $360^{\circ}$ omnidirectional IP Camera. Multi license plate recognition part is through the multi-plate extraction candidate region, a multi-plate candidate area normalized and restore, multiple license plate number, character recognition using a neural network in the process of recognizing a multi-planar imaging plates. In order to evaluate the multi license plate recognition system using the proposed high resolution $360^{\circ}$ omnidirectional IP camera, we experimented with a specialist in the operation of intelligent parking control system, and 97.8% of high plate recognition rate was confirmed.

A Study on the Development of Camera Gimbal System for Unmanned Flight Vehicle with VR 360 Degree Omnidirectional Photographing (360도 VR 촬영을 위한 무인 비행체용 카메라 짐벌 시스템 개발에 관한 연구)

  • Jung, Nyum;Kim, Sang-Hoon
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.11 no.8
    • /
    • pp.767-772
    • /
    • 2016
  • The purpose of this paper is to develop a gimbal system installed in the UFV(unmanned flight vehicles) for 360 degree VR video. In particular, even if the UFV rotated any direction the camera position is fiexd to minimize the shaking using the gyro sensor and the camera system is stable for taking $360^{\circ}$ panorama VR images.

Object Recognition in 360° Streaming Video (360° 스트리밍 영상에서의 객체 인식 연구)

  • Yun, Jeongrok;Chun, Sungkuk;Kim, Hoemin;Kim, Un Yong
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2019.07a
    • /
    • pp.317-318
    • /
    • 2019
  • 가상/증강현실로 대표되는 공간정보 기반 실감형 콘텐츠에 대한 관심이 증대되면서 객체인식 등의 지능형 공간인지 기술에 대한 연구가 활발히 진행되고 있다. 특히 HMD등의 영상 시각화 장치의 발달 및 5G 통신기술의 출현으로 인해 실시간 대용량 영상정보의 송, 수신 및 가시화 처리 기술의 기반이 구축됨에 따라, $360^{\circ}$ 스트리밍 영상정보 처리와 같은 고자유도 콘텐츠를 위한 관련 연구의 필요성이 증대되고 있다. 하지만 지능형 영상정보 처리의 대표적 연구인 딥 러닝(Deep Learning) 기반 객체 인식 기술의 경우 대부분 일반적인 평면 영상(Planar Image)에 대한 처리를 다루고 있고, 파노라마 영상(Panorama Image) 특히, $360^{\circ}$ 스트리밍 영상 처리를 위한 연구는 미비한 상황이다. 본 논문에서는 딥 러닝을 이용하여 $360^{\circ}$ 스트리밍 영상에서의 객체인식 연구 방법에 대해 서술한다. 이를 위해 $360^{\circ}$ 카메라 영상에서 딥 러닝을 위한 학습 데이터를 획득하고, 실시간 객체 인식이 가능한 YOLO(You Only Look Once)기법을 이용하여 학습을 한다. 실험 결과에서는 학습 데이터를 이용하여 $360^{\circ}$영상에서 객체 인식 결과와, 학습 횟수에 따른 객체 인식에 대한 결과를 보여준다.

  • PDF

A Study on the Accuracy Comparison of Object Detection Algorithms for 360° Camera Images for BIM Model Utilization (BIM 모델 활용을 위한 360° 카메라 이미지의 객체 탐지 알고리즘 정확성 비교 연구)

  • Hyun-Chul Joo;Ju-Hyeong Lee;Jong-Won Lim;Jae-Hee Lee;Leen-Seok Kang
    • Land and Housing Review
    • /
    • v.14 no.3
    • /
    • pp.145-155
    • /
    • 2023
  • Recently, with the widespread adoption of Building Information Modeling (BIM) technology in the construction industry, various object detection algorithms have been used to verify errors between 3D models and actual construction elements. Since the characteristics of objects vary depending on the type of construction facility, such as buildings, bridges, and tunnels, appropriate methods for object detection technology need to be employed. Additionally, for object detection, initial object images are required, and to obtain these, various methods, such as drones and smartphones, can be used for image acquisition. The study uses a 360° camera optimized for internal tunnel imaging to capture initial images of the tunnel structures of railway and road facilities. Various object detection methodologies including the YOLO, SSD, and R-CNN algorithms are applied to detect actual objects from the captured images. And the Faster R-CNN algorithm had a higher recognition rate and mAP value than the SSD and YOLO v5 algorithms, and the difference between the minimum and maximum values of the recognition rates was small, showing equal detection ability. Considering the increasing adoption of BIM in current railway and road construction projects, this research highlights the potential utilization of 360° cameras and object detection methodologies for tunnel facility sections, aiming to expand their application in maintenance.

Multiple SL-AVS(Small size & Low power Around View System) Synchronization Maintenance Method (다중 SL-AVS 동기화 유지기법)

  • Park, Hyun-Moon;Park, Soo-Huyn;Seo, Hae-Moon;Park, Woo-Chool
    • Journal of the Korea Society for Simulation
    • /
    • v.18 no.3
    • /
    • pp.73-82
    • /
    • 2009
  • Due to the many advantages including low price, low power consumption, and miniaturization, the CMOS camera has been utilized in many applications, including mobile phones, the automotive industry, medical sciences and sensoring, robotic controls, and research in the security field. In particular, the 360 degree omni-directional camera when utilized in multi-camera applications has displayed issues of software nature, interface communication management, delays, and a complicated image display control. Other issues include energy management problems, and miniaturization of a multi-camera in the hardware field. Traditional CMOS camera systems are comprised of an embedded system that consists of a high-performance MCU enabling a camera to send and receive images and a multi-layer system similar to an individual control system that consists of the camera's high performance Micro Controller Unit. We proposed the SL-AVS (Small Size/Low power Around-View System) to be able to control a camera while collecting image data using a high speed synchronization technique on the foundation of a single layer low performance MCU. It is an initial model of the omni-directional camera that takes images from a 360 view drawing from several CMOS camera utilizing a 110 degree view. We then connected a single MCU with four low-power CMOS cameras and implemented controls that include synchronization, controlling, and transmit/receive functions of individual camera compared with the traditional system. The synchronization of the respective cameras were controlled and then memorized by handling each interrupt through the MCU. We were able to improve the efficiency of data transmission that minimizes re-synchronization amongst a target, the CMOS camera, and the MCU. Further, depending on the choice of users, respective or groups of images divided into 4 domains were then provided with a target. We finally analyzed and compared the performance of the developed camera system including the synchronization and time of data transfer and image data loss, etc.

The Effect of 360-degree VR Tourism Contents Motivations, Flow, Continuance Usage Intention on Visit Intention - For Chinese Student in Korea (360° VR 관광 콘텐츠의 이용동기, 플로우, 지속사용의도가 방문의도에 미치는 영향 - 한국 체류 중국인 유학생 대상으로)

  • Seok, Hwayoon;Lu, Chen;Nam, Yoonjae
    • Journal of Digital Convergence
    • /
    • v.20 no.2
    • /
    • pp.389-398
    • /
    • 2022
  • Recently, tourism and leisure related VR contents have gained attention of potential tourists. Therefore, this study aimed to analyze investigate the effects of 360-degree VR tourism contents motivations, flow, continuance usage intention on visit intention for Chinese student in Korea. This study found that hedonic benefit and personal benefit exerted a positive influence on visit intention of contents users. However, vividness and usability did not influence on visit intention. Moreover, flow exerted a significant influence on visit intention but continuance usage intention did not influence on visit intention. The study is significant in shedding light on whether the motivations, flow, continuance usage intention of 360-degree VR tourism contents influences visit intention. It is suggested that the consumption of 360-degree VR tourism contents can be a useful marketing tool for strength of intention to visit.