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User Experience-Centered Web-Based Virtual Exhibition to Enhance Accessibility to Local Historical and Cultural Assets - Focused on the Case of Ganghwa Island's Outpost(Dondae) -

지역 역사문화자산의 접근성을 높이기 위한 사용자 경험 중심의 웹 기반 가상 전시 - 강화도 돈대를 중심으로 -

  • Received : 2024.01.07
  • Accepted : 2024.03.29
  • Published : 2024.04.30

Abstract

This study explores the feasibility of virtual exhibitions for culturally significant yet inaccessible sites like the Ganghwa Island's Outposts(Dondae), proposing a user experience(UX)-centered virtual reality(VR) environment. After reviewing various virtual exhibition methods through literature research, we selected methods (Reproduction Exhibition, Exhibition Hall Style, Museum Style, Desktop VR, 3D VR) that enhance the effectiveness of virtual exhibitions while offering educational experiences. Existing virtual exhibitions are hindered by diminished interactivity and emotional engagement, which lowers user immersion. To address these issues, we developed an approach that integrates various types of content (interactive, informative, and convenient) into the 3D model background and implements an intuitive interface to enhance UX. This integrated approach offers a multi-layered experience to users, and the intuitive interface enables personalized UX. In particular, by differentiating exhibition planning and interface implementation from a UX perspective, we improved the process of building virtual exhibitions for local relics and cultural assets, expanded the potential of virtual exhibitions, and provided solutions to functional deficiencies. This research emphasizes the importance of continuous improvement and interest in UX-centered approaches in representing and preserving cultural heritage through virtual exhibitions.

Keywords

Acknowledgement

이 연구는 2021년도 한국연구재단 연구비 지원에 의한 결과의 일부임. 과제번호:NRF-2021R1I1A4A01056401

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