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건물디자인 평가를 위한 시각매체로서 몰입형 가상현실(IVR)의 선호도 분석

Preference Analysis of Immersive Virtual Reality as a Visual Medium for Building Design Evaluation

  • Liu Yuanzhao (Dept. of Architecture, Pusan National University) ;
  • Daegeon Lee (Dept. of Architecture, Pusan National University) ;
  • Changbae Park (Dept. of Architecture, Pusan National University)
  • 투고 : 2023.08.28
  • 심사 : 2023.11.02
  • 발행 : 2023.11.30

초록

This study explored preferences for Immersive Virtual Reality (IVR) as a visual medium for evaluating building designs and compared awareness of building design elements through a survey, contrasting with other visual media. The research results revealed a preference for IVR over other visual media. Although preferences were somewhat higher among males, individuals under 30 years old, and those affiliated with undergraduate programs, these differences did not show statistical significance. IVR emerged as the most favored visual medium, with perceived reality as the most crucial factor in user experience (92.3%). Differences in perceived reality related to participant characteristics were statistically significant in education levels (Undergraduate: 4.000, Postgraduate: 3.414). In terms of building design elements, differences in reality among various visual media were statistically significant, except for color in photos and videos. The most significant differences in the perception of reality among building design elements within a visual medium were observed in photos (P=0.243). The reality of materials, less prominent in photos, notably improved in IVR, with the difference diminishing to a statistically insignificant level (P: 0.01-->0.001). Differences in the perceived reality of different types of building design elements also displayed statistical significance.

키워드

과제정보

이 과제는 부산대학교 기본연구지원사업(2년)에 의하여 연구되었음. 이 논문은 2023년도 4단계 두뇌한국21 사업(4단계 BK21 사업)에 의하여 지원되었음.

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