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게임에서의 자연풍경의 그래픽 스타일 차이에 따른 감성 반응 분석

Analysis of Emotional Responses to Different Graphical Styles of Natural Scenery in Video Games

  • 홍한선 (국립한경대학교 조경학과) ;
  • 김성수 (국립한경대학교 조경학과) ;
  • 강민지 (국립한경대학교 조경학과) ;
  • 이주영 (국립한경대학교 조경학과)
  • Hansun Hong (Department of Landscape Architecture, Hankyong National University) ;
  • Seongsu Kim (Department of Landscape Architecture, Hankyong National University) ;
  • Minji Kang (Department of Landscape Architecture, Hankyong National University) ;
  • Juyoung Lee (Department of Landscape Architecture, Hankyong National University)
  • 투고 : 2023.08.28
  • 심사 : 2023.11.23
  • 발행 : 2023.12.31

초록

After the outbreak of COVID-19, the demand for home-enjoyable video games has surged, driven by extended pandemic conditions and resulting in rapid graphic technology advancements. Consequently, games with diverse expression techniques have emerged, captivating players. Virtual Reality (VR) environments predominantly feature natural landscapes, with advancing graphic technology enabling lifelike scenes. The rise in individuals seeking solace through natural elements in games has followed suit. As VR technology and metaverse interest grow, more people are exposed to digital imagery. However, evidence on the influence of graphic expression methods on emotional response to that is lacking. Our study examined user emotional responses, focusing on natural landscapes in digital graphics of games. Analyzing a group of 47 young adults as frequent digital media consumers, we studied reactions to different image styles (Realism, Semi-Realism, Stylized). In the analysis, Realism-style images were perceived the most positively, while emotional responses to natural landscapes with different graphical expressions showed no significant differences. Results suggest that recognizing digital natural landscapes may outweigh expression style impacting the evaluation of digital nature. This study's empirical analysis enhances the understanding of digital nature's application to actual situations.

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