References
- 'Acting in a short sitcom wearing Hanfu'. (2020, June 5). TikTok. Retrieved May 3, 2022, from https://v.douyin.com/LWBKQjD/
- Allaire, C. (2020, July 22). Chinese street style is taking over TikTok. VOGUE. Retrieved January 5, 2022, from https://www.vogue.com/article/chinese-street-style-tiktok
- 'An influencer in Hanfu'. (2021, November 25). TikTok. Retrieved May 14, 2022, from https://v.douyin.com/LW3WpK9/
- 'App Annie: TikTok tops the global download list for Christmas 2021'. (2022, January 11). Sohu. Retrieved January 22, 2022, from https://www.sohu.com/a/515799968_485557
- Barthes, R. (2008). Bibliographic information (Li, Y. Y, Trans.). Beijing: China Renmin University Press. (Original work published 1964)
- Cao, X. Y. (2020). 汉服在抖音平台上形成潮流的传播特征分析 [Analysis of the communication characteristics of Hanfu forming a trend on TikTok platform]. 新闻研究导刊, (19), 67-68. doi:10.3969/j.issn.1674-8883.2020.19.033
- Charmaz, K. (2014). Constructing grounded theory (2nd ed.). Los Angleles: Sage.
- Cho, Y. S. (2020). The effect of empirical characteristics of short-form videos on brand awareness. Design Research, 5(4), 284-293. doi: 10.46248/kidrs.2020.4.284
- 'Dance challenge in Hanfu'. (2021, August 27). TikTok. Retrieved May 14, 2022, from https://v.douyin.com/LW3gJPT/
- 'Dancing in Hanfu'. (2020, July 27). TikTok. Retrieved May 14, 2022, from https://v.douyin.com/2Y3B84G/
- 'Displaying Hanfu in a dramatized conversation'. (2021, February 13). TikTok. Retrieved May 3, 2022, from https://v.douyin.com/YBubv87/
- 'Douyin e-commerce top ten trends of lifestyle in 2022'. (2022, April 9). ACCESSPATH. Retrieved July 28, 2022, from https://accesspath.com/report/5734625/
- Feng, S. M. (2021). "符号"与"寓意":论汉服文化的现代复兴 [Modern Hanfu: Inheritance in reconstruction]. 北京文化创意, (1), 4-9.
- 'Hanfu group activities'. (2021, July 12). TikTok. Retrieved April 15, 2022, from https://v.douyin.com/LWM2hsT/
- Hanfu parade. (2021, December, 3). TikTok. Retrieved April 15, 2022, from https://v.douyin.com/LWB1qjJ/
- Han rite. (2021, October 7). TikTok. Retrieved April 15, 2022, from https://v.douyin.com/LWBA5ww/
- 'Honor of Kings's cosplay. (a)game version'. (2020, November 26). Gzmjhzs. Retrieved May 6, 2022, from http://www.gzmjhzs.com/hok/1805941306.html
- 'Honor of Kings's cosplay. (b)cosplay version'. (2021, November 21). TikTok. Retrieved May 6, 2022, from https://v.douyin.com/Y5DvRy3/
- 'iiMedia Report I 2022-2023 Research report on current situation of Chinese Hanfu industry and consumer behavior data'. (2022, July 22). iiMedia. Retrieved July 25, 2022, from https://www.iimedia.cn/c400/87077.html
- Jiang, Y. (2021). Research on subculture meme of short video on TikTok app. Unpublished master's thesis, Shanghai Theatre Academy, Shanghai.
- 'JX Online 3's cosplay. (a)game version'. (2018, June 13). Gamersky. Retrieved May 6, 2022, from https://ol.gamersky.com/z/jx3/201806/1060424_14.shtml
- 'JX Online 3's cosplay. (b)cosplay version'. (2021, June 14). TikTok. Retrieved May 6, 2022, from https://v.douyin.com/Y5DtbWd/
- Karen De, P. (2016). People in fashionable clothes - Street style blogs and the ontology of the fashion photograph. Fashion Theory, 20(5), 523-543. doi:10.1080/1362704X.2015.1115656
- Kim, E. J. (2017). A study of grounded theory research in Korean sociology - Trends, limits and implications. Korean Journal of Sociology, 51(3), 37-70. doi:10.21562/KJS.2017.08.51.3.37
- Kim, G. S., & Kang, T. Y. (2021). A case study analysis based on augmented reality gamification contents. Journal of Cultural Product & Design, 67, 129-140.
- Kim, S. J. (2018a). A study on fashion experience of fashion street in social media-focused on Myeong-dong street in Seoul. Journal of Fashion Design, 18(4), 35-52. doi:10.18652/2018.18.4.3
- Kim, S. S. (2018b). An examination of five terms related to the cultural diversity phenomenon-hybrid culture, multiculture, interculture, cross-culture, transculture. International Journal of Glocal Culture, 7(1), 5-21.
- Kim, T. Y. (2018c). The evolution of cosplay from Japanese culture to global culture-a comparison and analysis of global cosplay. Journal of Japanese Culture, 77, 61-80. doi:10.21481/jbunka.77.201805.61
- Knight, N. (2021, April 24). Conversation - Chinese street style. SHOW studio. Retrieved December 2, 2021, from https://www.showstudio.com/projects/in_conversation/chinese-streetstyle?autoplay=1
- Ma, R. Y., & Kim, S. J. (2021). Factors affecting advertising effectiveness in TikTok: Focusing on advertising engagement. Journal of Practical Research in Advertising and Public Relations, 14(1), 7-32. doi:10.21331/jprapr.2021.14.1.001
- 'Opinion exchange - Is it necessary to establish a "National Hanfu Day"?'. (2021, March 8). Peopletrip.cn. Retrieved September 22, 2022, from https://old.peopletrip.cn/zh-CN
- 'People wearing Hanfu for cultural activities'. (2021, October 31). TikTok. Retrieved April 19, 2022, from https://v.douyin.com/YYvMYyN/
- 'Performing in a sitcom in Hanfu'. (2020, June 27). TikTok. Retrieved May 14, 2022, from https://v.douyin.com/LW39RBK/
- 'Posting product purchase links on a street snap'. (2020. August 8). TikTok. Retrieved May 3, 2022, from https://v.douyin.com/YBqCc2m/
- Rahman, O., Liu, W. S., & Brittany, H. C. (2012). "Cosplay": Imaginative self and performing identity. Fashion Theory the Journal of Dress Body & Culture, 16(3), 317-342. doi:10.2752/175174112X13340749707204
- Shifman, L. (2014). Memes in digital culture. Cambridge: The MIT Press
- Shin, D. H., & Kim, H. K. (2013). A case study of knowledge & information contents applied gamification and alternate reality game concepts. Journal of Digital Contents Society, 14(2), 151-159. doi:10.9728/dcs.2013.14.2.151.
- Strauss, A. L., & Corbin, J. M. (2008). Basics of qualitative research - Techniques and proceduresfor developing grounded theory (3rd ed.). New York: Sage Publications Inc.
- 'The first person reported in Chinese media wearing Hanfu on a street'. (n. d.). Baidu. Retrieved March 14, 2022, from https://baike.baidu.com/item/%E7%8E%8B%E4%B9%90%E5%A4%A9/6116738
- 'Visiting a cultural event in US'. (2021, November 15). TikTok. Retrieved April 19, 2022, from https://v.douyin.com/LWBxg9V/
- Wang, Y. T. (2022). Z世代亚文化消费的逻辑 [The logic of generation Z subculture consumption]. 中国青年研究, (11), 88-95. doi:10.19633/j.cnki.11-2579/d.2021.0168
- Williams, R. (2013). The long revolution (Ni, W, Trans.). Shanghai: Shanghai People's Press. (Original work published 1961)
- Woo, J. H., & Byun, D. H. (2021). A study of internet memes through Fink's ontology of play-focusing on the cases of challenge contents on SNS. Journal of Korean Society of Media and Arts (Contents Plus), 19(6), 33-44. doi:10.14728/kcp.2021.19.06.033
- Yan, Q. R. (2020). 抖音平台中汉服文化传播研究 [A study on the dissemination of Hand culture on TikTok platform]. 西部广播电视, (9), 39-40. doi:10.3969/j.issn.1006-5628.2020.09.018.
- Yang, N. (2020). 现代汉服:在重构中传承 [Modern Hanfu - Inheritance in reconstruction]. 中央社会主义学院学报,(6), 149-156. doi:10.3969/j.issn.1002-0519.2020.06.017.
- Zhou, X. (2012). 汉服运动:中国互联网时代的亚文化 [The Hanfu movement: A subculture in China's Internet era]. ICCS Journal of Mordern Chinese Studies, 4(2), 61-67.