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Understanding the Importance of Presenting Facial Expressions of an Avatar in Virtual Reality

  • Kim, Kyulee (Department of Computer Science and Engineering, Ewha Womans University) ;
  • Joh, Hwayeon (Department of Computer Science and Engineering, Ewha Womans University) ;
  • Kim, Yeojin (Department of Computer Science and Engineering, Ewha Womans University) ;
  • Park, Sohyeon (Department of Computer Science and Engineering, Ewha Womans University) ;
  • Oh, Uran (Department of Computer Science and Engineering, Ewha Womans University)
  • 투고 : 2022.10.18
  • 심사 : 2022.10.25
  • 발행 : 2022.12.31

초록

While online social interactions have been more prevalent with the increased popularity of Metaverse platforms, little has been studied the effects of facial expressions in virtual reality (VR), which is known to play a key role in social contexts. To understand the importance of presenting facial expressions of a virtual avatar under different contexts, we conducted a user study with 24 participants where they were asked to have a conversation and play a charades game with an avatar with and without facial expressions. The results show that participants tend to gaze at the face region for the majority of the time when having a conversation or trying to guess emotion-related keywords when playing charades regardless of the presence of facial expressions. Yet, we confirmed that participants prefer to see facial expressions in virtual reality as well as in real-world scenarios as it helps them to better understand the contexts and to have more immersive and focused experiences.

키워드

과제정보

This research was supported by the ITRC (Information Technology Research Center) program (IITP-2022-2020-0-01460) supervised by the IITP (Institute for Information & Communications Technology Planning & Evaluation).

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