DOI QR코드

DOI QR Code

OverIT: An Interactive Overlay for Touchscreen-based UI Customization by Demonstration

  • Lee, Kyungyeon (Department of Computer Science and Engineering Ewha Womans University) ;
  • Chung, SeungA (Department of Computer Science and Engineering Ewha Womans University) ;
  • Oh, Uran (Department of Computer Science and Engineering Ewha Womans University)
  • Received : 2021.08.02
  • Accepted : 2021.08.10
  • Published : 2021.09.30

Abstract

Smartphones have been widely used for various purposes and stay connected with people at all times. However, the use of such touchscreen devices can be physically restricted depending on users' context where only one hand is available to interact with the device. Even major smartphone manufacturers (e.g., Apple, Samsung) offer one handed mode, they still lack functions in the third-party applications, and the process is also complicated. We propose OverIT, a system that enables users to customize interfaces by adding new buttons on an interactive overlay which can be positioned anywhere on the touchscreen where each button serves the same functionality as an existing one. It is designed to support users to map a certain button event freely and easily to a newly created button by performing a demonstration of a button tap. We expect our system to improve the overall user experience of one-handed interaction with touchscreen devices.

Keywords

Acknowledgement

This work was supported by the National Research Foundation of Korea (NRF) grant funded by the Korea government (MSIT) (No. NRF-2021R1F1A1052786).

References

  1. Amy K Karlson, Benjamin B Bederson, and J Contreras-Vidal. 2006. Understanding single-handed mobile device interaction. Handbook of research on user interface design and evaluation for mobile technology 1 (2006), 86-101. DOI: https://doi.org/10.1007/978-3-540-74796-3_30
  2. Using One Handed Mode on my Samsung Phone, https://www.samsung.com/au/support/mobile-devices/using-onehanded-mode/
  3. iMore, https://www.imore.com/iphone-11-secret-gesture-button-shortcuts
  4. Karlson, A. K., & Bederson, B. B. (2008, April). One-handed touchscreen input for legacy applications. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 1399-1408). DOI: https://doi.org/10.1145/1357054.1357274
  5. Le, H. V., Bader, P., Kosch, T., & Henze, N. (2016, October). Investigating screen shifting techniques to improve one-handed smartphone usage. In Proceedings of the 9th Nordic Conference on Human-Computer Interaction (pp. 1-10). DOI: https://doi.org/10.1145/2971485.2971562
  6. Le, H. V., Mayer, S., Bader, P., & Henze, N. (2018, April). Fingers' Range and Comfortable Area for One-Handed Smartphone Interaction Beyond the Touchscreen. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (pp. 1-12). DOI: https://doi.org/10.1145/3173574.3173605
  7. Lee, S., Kyung, G., Lee, J., Moon, S. K., & Park, K. J. (2016). Grasp and index finger reach zone during one-handed smartphone rear interaction: effects of task type, phone width and hand length. Ergonomics, 59(11), 1462-1472. DOI: https://doi.org/10.1080/00140139.2016.1146346
  8. Toby Jia-Jun Li, Amos Azaria, and Brad A Myers.2017a. SUGILITE: creating multimodal smart phone automation by demonstration. In Proceedings of the 2017 CHI conference on human factors in computing systems. 6038-6049. DOI: https://doi.org/10.1145/3025453.3025483
  9. Toby Jia-Jun Li, Yuanchun Li, Fanglin Chen, and Brad A Myers. 2017b. Programming IoT devices by demonstration using mobile apps. In International Symposium on End User Development. Springer,3-17. DOI: https://doi.org/10.1007/978-3-319-58735-6_1
  10. OpenCamera, https://sourceforge.net/projects/opencamera/
  11. Kyungyeon Lee, https://github.com/kyungyeon-lee/OverIT
  12. Android Developers, https://developer.android.com/training/data-storage/shared-preferences