Acknowledgement
이 연구는 2021년도 한국연구재단 기초연구사업의 지원을 받아 수행된 연구임(No.2021R1I1A3043148)
References
- Araba, M. E. (2002). Possibilities and Constraints of using Virtual Reality in Urban Design, CORP 2002, Vienna, 457-463
- Bong, M-M., Kim, E-N., Park, S-H., & Lee, M-J.(2011). Effects of the ARCS-Based career experience program on motivation and career decision-making of college students, The Journal of Lifelong Education and HRD. 7(4), 68-88. https://doi.org/10.35637/klehrd.2011.7.4.001
- Kang, M-H. (1994). Evaluation of ARCS motivation model applied in an instructional software, Journal of Educational Technology, 10(1), 135-155. https://doi.org/10.17232/KSET.10.1.135
- Keller, J.M. (1979). Motivation and instructional design: a theoetical perspective, Journal of Instructional Development, 2(4), 26-34. https://doi.org/10.1007/BF02904345
- Keller, J.M. (1987). The systematic process of motivational design, Performance + Instruction, 26(9), 1-8. https://doi.org/10.1002/pfi.4160260902
- Kim, B-J. (2018). A study on the application and the effect of business culture class using Keller's ARCS motivational model, Journal of Digital Convergence, 16(2), 73-82. https://doi.org/10.14400/JDC.2018.16.2.073
- Ha, C-W. (2019). The Effects of Virtual Reality(VR) Based Game-type Physical Education Lesson on the Basal Fitness and Attention of Students with Autistic Disorder, 18(1), 5-28.
- Hsu, Y-C. (2020). Exploring the learning motivation and effectiveness of applying virtual reality to high school mathematics, Universal Journal of Educational Research, 8(2), 438-444. https://doi.org/10.13189/ujer.2020.080214
- Horne, M., & Thompson, E.M. (2008). The role of virtual reality in built environment education, Journal for Education in the Built Environment, 3(1), 5-24. https://doi.org/10.11120/jebe.2008.03010005
- Hou, H.C., & Wu, H. (2020). Technology for real estate education and practice: a VR technology perspective, Property Management, 38(2), 311-324. https://doi.org/10.1108/pm-08-2019-0046
- Huang, H-M., & Liaw, S-S. (2018). An analysis of learners' intentions toward virtual reality learning based on constructivist and technology acceptance approaches, International Review of Research in Open and Distributed Learning, 19(1), 91-115.
- Joe, J-O. (2014). A study on ARCS models application for the developmoent of learning motivation of college general English education, Korean Journal of General Education, 8(6), 111-141.
- Lee, J-S., Sim, H-A., Kim, K-Y., & Lee, K-S. (2010). Effects of reality based science Learning program on Learning motivation and achievement: Development and implementation of elementary school Level's science Learning program applied the Keller's ARCS model, Theory and Practice of Education, 15(1), 99-121.
- Li, K., & Keller, J.M. (2018). Use of the ARCS model in education: a literature review, Computers & Education, 122, 54-62. https://doi.org/10.1016/j.compedu.2018.03.019
- Li, C., Ip, H.H.., Wong, Y.M., & Lam, W.S. (2020). An empirical study on using virtual reality for enhancing the youth's intercultural sensitivity in Hong Kong, Journal of Computer Assisted Learning, 36, 625-635. https://doi.org/10.1111/jcal.12432
- Portman, M.E., Natapov, A., & Fisher-Gewirtzman, D., To go where no man has gone before: Virtual reality in architecture, landscape architecture and environmental planning, Computers, Environment and Urban Systems, 54, 376-384. https://doi.org/10.1016/j.compenvurbsys.2015.05.001
- Ryu, I-Y., Ahn, E-Y., & Kim, J-W. (2009). Implementation of historic educational contents using virtual reality, Journal of the Korea Contents Association, 9(8), 32-40. https://doi.org/10.5392/JKCA.2009.9.8.032
- Shin, Y-J. (2001). A Study on teaching method for architectural design based on internet virtual reality, Journal of Internet Computing and Services, 2(5), 31-39.
- Suh, H-J. (2008). Relationships among presence, learning flow, attitude toward usability, and learning achievement in an augmented reality interactive learning environment Journal of Korean Association for Educational Information and Media. 14(3), 137-160.
- Taranilla, R.V., Cozar-Gutierrez, R., Gonzalez-Calero, J., & Cirugeda, I.L. (2019). Strolling through a city of the Roman Empire: an analysis of the potential of virtual reality to teach history in primary education, Interactive Learning Environments, online-published