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The Effects of Educational Robot-based SW Convergence Education on Primary Students' Computational Thinking, Collaborative and Communication Skills

교육용로봇기반 SW융합교육이 초등학생의 컴퓨팅 사고력, 협업능력 및 의사소통능력에 미치는 효과

  • Choi, Hyungshin (Chuncheon National University of Education, Dept. of Computer Education) ;
  • Lee, Jeongmin (Ewha Womans University, Dept. of Educational Technology)
  • 최형신 (춘천교육대학교 컴퓨터교육과) ;
  • 이정민 (이화여자대학교 교육공학과)
  • Received : 2020.02.10
  • Accepted : 2020.03.26
  • Published : 2020.04.30

Abstract

The aim of software education is to increase students' Computational Thinking(CT) skills that they can compose problems and provide solutions which can be carried out effectively by information-processing systems. Furthermore, if problem solving situations can provide students with meaningful problem solving opportunities in authentic social contexts, then software education would be more valuable. This study pursued educational robot-based SW convergence education where 4th grade primary students have access to tangible outputs and can engage in authentic problem solving situations working with peers by using robots and programming. In addition, this study investigated the effectiveness of the classes in terms of computational thinking skills and social capabilities(collaborative skills and communication skills). The current study provides educational robot-based SW convergence education cases of a primary school and discusses the effectiveness of the classes in terms of students' computational thinking skills and social capabilities.

소프트웨어교육은 학습자로 하여금 문제의 해결책을 정보처리 체계에 의해 효과적으로 처리되도록 문제를 구성하고 자신의 사고를 제시할 수 있는 컴퓨팅 사고력 증진을 목표로 하고 있다. 더욱이 이 컴퓨팅 사고력이 발현되는 문제해결의 장이 실제적인 사회적 맥락 속에서 의미 있는 문제해결의 경험을 제공해 줄 때 더 바람직한 소프트웨어교육이 될 수 있을 것이다. 본 연구에서는 소프트웨어교육에서 구체적인 결과물을 볼 수 있다는 장점을 가지고 있는 교육용 로봇을 활용하여 학습자가 몰입하여 해결할 수 있는 사회적 문제 상황 속에서 로봇과 프로그래밍을 결합하여 동료들과 함께 문제를 해결할 수 있는 기회를 제공하는 로봇기반 SW융합수업을 초등학교 4학년 학생을 대상으로 운영하고 그 효과를 컴퓨팅 사고력과 사회적 역량(협업능력과 의사소통능력) 측면에서 살펴보았다. 본 연구는 초등교육 현장에서 사회적 맥락을 가진 문제해결상황에서 컴퓨팅 사고력을 배양할 수 있는 교육용로봇기반 SW융합수업 사례를 제공하고, 이 수업의 효과성을 컴퓨팅 사고력과 사회적 역량의 관점에서 제시하였다는 점에서 의의가 있다.

Keywords

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