참고문헌
- P. Milgram, F. Kishinok, "A Taxonomy of Mixed Reality Visual Displays", IEICE Transactions on Information and Systems. vol. E77, no.12, pp. 1321-1329, Dec. 1994.
- Google Play Store Campus Tour Apps [Internet]. Available: https://play.google.com/store/search?q=campus%20tour&c=apps
- C. Andri, M. H. Alkawaz, A. B. Sallow, "Adoption of Mobile Augmented Reality as a Campus Tour Application" International Journal of Engineering & Technology, vol. 7 no. 4 .11, pp. 64-69. 2018. https://doi.org/10.14419/ijet.v7i4.11.20689
- T. H. Hollerer, S. K. Feiner, "Chapter Nine - Mobile Augmented Reality", in Telegeoinformatics: Location-Based Computing and Services. H. Karimi & A. Hammad (Eds) USA: Taylor & Francis Books Ltd, 2004.
- J. H. Jeon, S. Y. Lee, "Standardizations for Mobile Augmented Reality Technology", Electronics and Telecommunications Trends. vol. 26, no.2, pp. 61-74, Apr. 2011.
- S. Feiner, B. MacIntyre, T. Hollerer, and A. Webster, "A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment," Personal Technologies, vol. 1, pp. 208-217, 1997. https://doi.org/10.1007/BF01682023
- J. Garay-Cortes and A. Uribe-Quevedo, "Location-based Augmented Reality Game to Engage Students in Discovering Institutional Landmarks," in Proceedings of the 7th International Conference on Information, Intelligence, Systems and Applications(IISA), Chalkidiki, pp. 1-4, 2016.
- Metaio Augmented Reality SDK [Internet]. Available: https://www.programmableweb.com/sdk/metaio-sdk
- K.-M. Yu, J.-C. Chiu, M.-G. Lee, and S.-S. Chi, "A Mobile Application for an Ecological Campus Navigation System using Augmented Reality," in Proceeding of the 8th International Conference on Ubi-Media Computing (UMEDIA), Colombo, pp. 17-22, 2015.
- Layar Augmented Reality SDK [Internet]. Available: https://www.layar.com/
- H. Alqahtani, and M. Kavakli, "iMAP-CamUS: an Intelligent Mobile Augmented Reality Program on Campus as a Ubiquitous System," in Proceeding of the 9th International Conference on Computer and Automation Engineering (ICCAE), Sydney, pp. 1-5, 2017.
- C. Andri, M. H. Alkawaz, and S. R. Waheed, "Examining Effectiveness and User Experiences in 3D Mobile based Augmented Reality for MSU Virtual Tour," in Proceedings of the IEEE International Conference on Automatic Control and Intelligent Systems (I2CACIS), Selangor, pp. 161-167, 2019.
- F. D. Giraldo, E. Arango, C. D. Cruz and C. C. Bernal, "Application of augmented reality and usability approaches for the implementation of an interactive tour applied at the University of Quindio," in Proceedings of IEEE 11th Colombian Computing Conference (CCC), Popayan, pp. 1-8, 2016.
- V. Kokorogianni, E. Papaioannou, and C. Kaklamanis, "MyARCampus: An augmented reality application for facilitating navigation in a university campus," in Proceedings of the 4th International Conference on Education, Social Sciences and Humanities, pp. 49-58, 2017.
- J. T. Chao, L. Pan, and K. R. Parker, "Campus event app-new exploration for mobile augmented reality," Issues in Informing Science and Information Technology, vol. 11, pp. 1-11, 2014. https://doi.org/10.28945/1976
- R. Nobrega, J. Jacob, A. Coelho, J. Weber, J. Ribeiro, and S. Ferreira, "Mobile Location-Based Augmented Reality Applications for Urban Tourism Storytelling," in Proceeding of the 24th Portuguese Meeting on Computer Graphics and Interaction (EPCGI), Guimaraes, pp. 1-8, 2017.
- Mapbox for Unity SDK [Internet]. Available: https://www.mapbox.com/unity