DOI QR코드

DOI QR Code

Development of teaching and learning materials using Arduino and piezo buzzer

  • Lee, Eun-Sang (Dept. of Technology and Home Economics Education, Kongju National University)
  • 투고 : 2020.11.20
  • 심사 : 2020.12.08
  • 발행 : 2020.12.31

초록

본 연구에서 저자는 C언어 프로그래밍 교육에서 아두이노를 활용한 교수-학습 자료의 개발 사례를 제시하고자 하였다. 이를 위해 주제 선정-구현 방법 탐색-실험-교수학습자료 제작-수업 적용-개선 등 6단계의 저비용 마이크로컨트롤러 교수-학습 개발 모형을 이용하였다. 본 연구에서는 기존 아두이노 교재에 소개되어 있는 소스 코드와 회로의 구성을 분석한 후, 이를 프로그래밍 교육주제에 맞게 재구성하였다. 또한, 아두이노와 피에조 버저 등의 재료를 이용하여 간단히 회로를 구성하는 방법을 제시하여 회로 구성에 많은 시간이 소요되지 않게 하였다. 이 회로를 이용하여 여러 가지 프로그래밍 내용 요소의 교수-학습 활동에 활용한 사례를 제시하였다. 본 연구는 기존 화면상에서만 확인할 수 있는 C언어 프로그래밍 실습 내용을 직접 실물로 체험할 수 있는 사례를 제시하였다는 점에서 그 의의가 있다.

In this paper, I propose a presentation examples of the development of teaching materials using Arduino. For this purpose, a six-step low-cost microcontroller teaching-learning development model was used, the steps being topic selection, exploration of implementation methods, experimentation, production of teaching and learning materials, implementing lesson plans, and improvement. After analyzing the composition of the source code and circuits introduced in the existing Arduino book, this content was reconstructed to fit the programming education context. A simple method of constructing a circuit using materials such as Arduino and a piezo buzzer is proposed to save time on circuit composition. Using this circuit, examples of use in teaching-learning activities for various programming content elements are presented. The core concept of this study is that it provides a direct experience of the content of C language programming exercises that can only be found on existing screens.

키워드

참고문헌

  1. K. Han. "A study on subject matter education using Arduino." The Journal of Education Studies, Vol. 53, No. 1, pp.1-19. Feb 2016.
  2. G. Ragazzini, A. Mescola, L. Corsi, A. Alessandrini. "Fabrication of a low-cost on-stage cell incubator with full automation." Journal of Biological Education, Vol. 53, No. 2, pp.165-173. Mar 2019. https://doi.org/10.1080/00219266.2018.1451772
  3. S. J. Kang, H. W. Yeo, J. Yoon. "Applying chemistry knowledge to code, construct, and demonstrate an Arduino-carbon dioxide fountain." Journal of Chemical Education, Vol. 96, No. 2, pp.313-316. Jan 2019. DOI:10.1021/acs.jchemed.8b00663
  4. M. D. Hahn, F. A. D. Cruz, P. S. Carvalho. "Determining the speed of sound as a function of temperature using Arduino." Physics Teacher, Vol. 57, No. 2, pp.114-115. Jan 2019. DOI:10.1119/1.5088475
  5. C. C. Lu, S. Y. Ma. "Design STEAM course to train STEAM literacy of primary students: Taking "animal mimicry beast" as an example." Journal of Research in Education Sciences, Vol. 64, No. 3, pp.85-118. Sep 2019. DOI:10.6209/jories.201909_64(3).0004
  6. E. S. Perez, F. J. Lopez. "An ultra-low cost line follower robot as educational tool for teaching programming and circuit's foundations." Computer Applications in Engineering Education, Vol. 27, No. 2, pp.288-302. Oct 2019. DOI:10.1002/cae.22074
  7. R. Nemec, P. Vobornik. "Using robotic kits and 3D printers at primary (lower secondary) schools in the Czech Republic." International Journal of Education and Information Technologies, Vol. 11, pp.68-73. Set 2017.
  8. B. K. Litts, Y. B. Kafai, D. A. Lui, J. T. Walker, S. A. Widman. "Stitching codeable circuits: High school students' learning about circuitry and coding with electronic textiles." Journal of Science Education and Technology, Vol. 26, No. 5, pp.494-507. May 2017. DOI:10.1007/s10956-017-9694-0
  9. E. Lee. "Developing a low-cost microcontroller-based model for teaching and learning." European Journal of Educational Research, Vol. 9, No. 3, pp.921-934. Feb 2020. DOI:doi.org/10.12973/eujer.9.2.921
  10. E. R. Halverson, K. J. H. e. r. Sheridan. "The maker movement in education." Vol. 84, No. 4, pp.495-504. Dec 2014. https://doi.org/10.17763/haer.84.4.34j1g68140382063
  11. K. Eom, Y. Jang, J. Kim, W. Lee. "Development of a board for physical computing education in secondary schools informatics education." The Journal of Korean Association of Computer Education, Vol. 19, No. 2, pp.41-50. Feb 2016. https://doi.org/10.32431/KACE.2016.19.2.005
  12. J. Kim, S. Han, S. Kim, S. Jung, J. Young, U. Jang, et al. A research on the development of teaching and learning models for SW education (Research Report CR 2015-35). Daegu: Korea Education and Research Information Service; 2015.
  13. Y. Lee, D. Koo. "Development of imitation learning-based teaching and learning model for maker education." Journal of Information Education Society Collection of Academic Papers, Vol. 9, No. 1, pp.11-15. Jan 2018.
  14. J. Vaughn. "Hands-on computing with Arduino." Journal of Computing Sciences in Colleges, Vol. 27, No. 6, pp.105-121. Jun 2012.