References
- Mordatch, Igor, Martin De Lasa, and Aaron Hertzmann. "Robust physics-based locomotion using low-dimensional planning." ACM Transactions on Graphics (TOG). Vol. 29. No. 4. ACM, 2010.
- Tassa Y., Erez T., Todorov E.: Synthesis and stabilization of complex behaviors through online trajectory optimization. In Intelligent Robots and Systems (IROS), 2012 IEEE/RSJ International Conference on (2012), IEEE, pp. 4906-4913.
- Han, Daseong, Haegwang Eom, and Junyong Noh. "Data-guided Model Predictive Control Based on Smoothed Contact Dynamics." Computer Graphics Forum. Vol. 35. No. 2. 2016.
- Todorov E.: Convex and analytically-invertible dynamics with contacts and constraints: Theory and implementation in mujoco. In IEEE Conference on Robotics and Automation (ICRA) (2014).
- Witkin, Andrew, and Michael Kass. "Spacetime constraints." ACM Siggraph Computer Graphics 22.4 (1988): 159-168. https://doi.org/10.1145/378456.378507
- Liu, C. Karen, Aaron Hertzmann, and Zoran Popovic. "Composition of complex optimal multi-character motions." Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation. Eurographics Association, 2006.
- da Silva, Marco, Yeuhi Abe, and Jovan Popovic. "Interactive simulation of stylized human locomotion." ACM Transactions on Graphics (TOG) 27.3 (2008): 82. https://doi.org/10.1145/1360612.1360681
- Muico, Uldarico, et al. "Contact-aware nonlinear control of dynamic characters." ACM Transactions on Graphics (TOG). Vol. 28. No. 3. ACM, 2009.
- Muico, Uldarico, Jovan Popovic, and Zoran Popovic. "Composite control of physically simulated characters." ACM Transactions on Graphics (TOG) 30.3 (2011): 16.
- Kwon, Taesoo, and Jessica Hodgins. "Control systems for human running using an inverted pendulum model and a reference motion capture sequence." Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation. Eurographics Association, 2010.
- Han, Daseong, et al. "On-line real-time physics-based predictive motion control with balance recovery." Computer Graphics Forum. Vol. 33. No. 2. 2014.
- Hamalainen, Perttu, et al. "Online motion synthesis using sequential monte carlo." ACM Transactions on Graphics (TOG) 33.4 (2014): 51.
- Hamalainen, Perttu, Joose Rajamaki, and C. Karen Liu. "Online control of simulated humanoids using particle belief propagation." ACM Transactions on Graphics (TOG) 34.4 (2015): 81.
- Peng, Xue Bin, et al. "Deeploco: Dynamic locomotion skills using hierarchical deep reinforcement learning." ACM Transactions on Graphics (TOG) 36.4 (2017): 41.
- Liu, Libin, and Jessica Hodgins. "Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning." ACM Transactions on Graphics (TOG) 37.4 (2018): 142.
- Peng, Xue Bin, et al. "Deepmimic: Example-guided deep reinforcement learning of physics-based character skills." ACM Transactions on Graphics (TOG) 37.4 (2018): 143.
- Guenter, Brian. "Efficient symbolic differentiation for graphics applications." ACM Transactions on Graphics (TOG). Vol. 26. No. 3. ACM, 2007.
- Guenter, Brian, and Sung-Hee Lee. "Symbolic Lagrangian Multibody Dynamics." Tech. rep., Microsoft Research (2009).
- Featherstone, Roy. Rigid body dynamics algorithms. Springer, 2014.
- Yamane, Katsu, and Yoshihiko Nakamura. "A numerically robust LCP solver for simulating articulated rigid bodies in contact." Proceedings of robotics: science and systems IV, Zurich, Switzerland 19 (2008): 20.
- Jacobson D., Mayne D.: Differential dynamic programming. 1970.
- Mordatch, Igor, et al. "Animating human lower limbs using contact-invariant optimization." ACM Transactions on Graphics (TOG) 32.6 (2013): 203.
- Lee, Yoonsang, et al. "Locomotion control for many-muscle humanoids." ACM Transactions on Graphics (TOG) 33.6 (2014): 218.
- Wang, Jack M., David J. Fleet, and Aaron Hertzmann. "Optimizing walking controllers." ACM Transactions on Graphics (TOG). Vol. 28. No. 5. ACM, 2009.
Cited by
- 확률적 모델예측제어를 이용한 물리기반 제어기 지도 학습 프레임워크 vol.27, pp.1, 2019, https://doi.org/10.15701/kcgs.2021.27.1.9