Table 1. The results of exploratory factor analysis
Table 2. Effect of Branded Contents Characteristics on the User Satisfaction
Table 3. Effect of Branded Contents Characteristics on the Sharing Intention
Table 4. Effect of Branded Contents Characteristics on the Continuous Use Intention
References
- Y. C. Jung. (2017). Possibility of competing smart phones, TV media. KISDISTAT Report, 17(1).
- Cheilblog News. (2018. 2. 26.).http://blog.cheil.com/29763.
- H. J. An. (2015. 12. 23.). ZDNet Korea News. http://www.zdnet.co.kr/view/?no=20151223154129&re=R_20160106145534.
- KISA (2017). 2016 Online Advertising Industry Trend Research and Analysis.
- J. Y. Na, Y. I. Park & H. B. Kim. (2016). A Case study of "Branded Contents" applied Gamification concepts. Jouranl of Korea Game Society, 16(5), 45-56.
- I. G. Shin. (2014). New Direction of Marketing Communication Branded Contents. Korea Marketing Institute, Marketing, 48(5), 39-41.
- Y. S. Oh, Y. M. Lim., & D. S. Youm. (2018). An Exploratory Study on the Characteristics of Branded Contents. Korean Journal of Consumer and Advertising Psychology, 19(4), 703-720. https://doi.org/10.21074/kjlcap.2018.19.4.703
- J. Y. Na., Y. I. Park., & H. B. Kim. (2016). A Case study of "Branded Contents" applied Gamification concepts. Journal of Korea Game Society, 16(5), 45-56. https://doi.org/10.7583/JKGS.2016.16.5.45
- J. J. Kim. (2006). Branding's powerful weapon, Branded Entertainment: changes the paradigm of advertising. KOBACO, Advertising Information, 300, 72-75.
- W. H. Kim. (2016). Branded Contents. Paju-si, Gyeonggi-do: Nanam.
- J. Y. Jung. (2006). Nike relative Nintendo. Seoul: Magellan.
- Y. T. Kim. (2014). How to advertise while making money - Branded Contents. Korea Marketing Institute, Marketing, 48(7), 24-31.
- E. Katz. (1959). Mass communications research and the study of popular culture: An editorial note on a possible future for this journal. Departmental Papers (ASC), 165.
- E. Katz, H. Haas & M. Gurevitch, (1973). On the use of the mass media for important things. American Sociological Review, 38, 164-181. https://doi.org/10.2307/2094393
- A. Bhattacherjee. (2001). Understanding information systems continuance: an expectation-confirmation model. MIS quarterly, 25(3), 351-370. https://doi.org/10.2307/3250921
- Z. Papacharissi & A. M. Rubin. (2000). Predictors of Internet use. Journal of Broadcasting & Electronic Media, 44(2), 175-196. https://doi.org/10.1207/s15506878jobem4402_2
- R. L. Oliver. (1981). Measurement and evaluation of satisfaction processes in retail settings. Journal of Retailing, 57(3), 25-48.
- S. A. Kim. (2006). A Study on Customer Satisfaction Framework for Public Library Services. Journal of Korean Library and Information Science Society, 37(3), 193-208.
- B. L. Bayus. (1985). Word of mouth-the indirect effects of marketing efforts. Journal of advertising research, 25(3), 31-39.
- Y. Yang & M. J. Cho. (2000). Effect of Word-of-Mouth Communication on Consumer's Attitude Change. The Korean Journal of Advertising, 11(3), 7-34.
- D. Godes & D. Mayzlin. (2004). Using online conversations to study word-of-mouth communication. Marketing science, 23(4), 545-560. https://doi.org/10.1287/mksc.1040.0071
- G. Kim. (2013). A Study on the Intention and Behavior of Sharing Information in Online World: Focusing on Moderating Effect of Information Importance. Informatization Policy, 20(1), 22-41.
- T. M. Yang & T. A. Maxwell. (2011). Information-sharing in public organizations: A literature review of interpersonal, intra-organizational and inter-organizational success factors. Government Information Quarterly, 28(2), 164-175. https://doi.org/10.1016/j.giq.2010.06.008
- C. C. Marshall & S. Bly. (2004, June). Sharing encountered information: digital libraries get a social life. In Proceedings of the 4th ACM/IEEE-CS joint conference on Digital libraries (pp. 218-227). ACM.
- K. Y. Lee. (2012). Effectiveness of Facebook Advertising : With Emphasis on the Effectiveness of Display Ads and "Like" Message. Journal of Media Economics & Culture, 10(4), 39-84.
- J. S. Wais & E. K. Clemons. (2008). Understanding and implementing mobile social advertising. International Journal of Mobile Marketing, 3(1), 12-18.
- F. D. Reynolds, W. R. Darden & W. S. Martin. (1974). Developing an Image of the Store-Loyal Customer. Journal of Retailing, 50(4), 73-84.
- A. S. Dick & K. Basu (1994). Customer loyalty: toward an integrated conceptual framework. Journal of the academy of marketing science, 22(2), 99-113. https://doi.org/10.1177/0092070394222001
- K. S. Sohn. (2012). An Empirical Study of Factors Influencing Intention to Use Smartphone Applications. Korea Academy Industrial Cooperation Society, 13(2), 628-635. https://doi.org/10.5762/KAIS.2012.13.2.628
- V. A. Zeithaml, L. L. Berry & A. Parasuraman. (1996). The behavioral consequences of service quality. Journal of Marketing, 60, 31-46. https://doi.org/10.2307/1251886
- E. Garbarino & M. S. Johnson. (1999). The different roles of satisfaction, trust, and commitment in customer relationships. Journal of Marketing, 63, 70-87. https://doi.org/10.1177/002224299906300205
- J. H. Yoon & K. S. Kim. (2006). A Study on the Logistics Service Quality, Customer Satisfaction and Post-purchasing Behaviors in the Internet Shopping Mall. The Journal of Information Systems, 15(1), 21-48.
- M. J. Dorsch, S. J. Grove & W. R. Darden. (2000). Consumer intentions to use a service category. Journal of Services Marketing, 14(2), 92-117. https://doi.org/10.1108/08876040010309220
- E. A. Wall & L. L. Berry. (2007). The combined effects of the physical environment and employee behavior on customer perception of restaurant service quality. Cornell Hotel and Restaurant Administration Quarterly, 48(1), 59-69. https://doi.org/10.1177/0010880406297246
- W. H. Delone & E. R. McLean. (2003). The DeLone and McLean model of information systems success: a ten-year update. Journal of Management Information Systems, 19(4), 9-30. https://doi.org/10.1080/07421222.2003.11045748
- K. Y. Lee & E. H. Kim. (2011). Characteristics of QR Code Ad and Its Effects on Usage Satisfaction and Consumers' Behavior as a Commercial. The Korean Journal of Advertising, 22(3), 103-124.
- J. W. Jun. (2017). Transportation Effects of Branded Entertainment Storytelling on Trust, Attitudes, and WOM Intentions. Journal of Media Economics & Culture, 15(2), 44-76. https://doi.org/10.21328/JMEC.2017.5.15.2.44
- D. S. Youm. (2017). The Effect of Perceived Enjoyment and User Characteristics on Intention of Continuous Use of Mobile Social Network Games: Focusing on Mediating Effect of Flow Experience. Jouranl of Digital Convergence, 15(9), 415-425.