그림 2. 한국 마즈의 스니커즈 마케팅 Figure 2. Mars Korea – Marketing of Snickers
그림 3. SONY에서 진행한 'in Famous: Second Son' 런칭 프로모션 Figure 3. ‘In Famous : Second Son’ Launching Promotion in SONY
그림 4. 콘텐츠 전경 사진 Figure 4. The picture of the Contents
그림 5. 인터페이스를 통한 영화 선택 Figure 5. Movie Selection through Interface
그림 6. 작품 속 관객의 투영 Figure 6. Projection of audience in work
그림 7. 본 콘텐츠의 기술 구현 Figure 7. Technology implementation of the Contents
그림 1. 인터랙션의 개념 Figure 1. Concept of Interation
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