Entertainment in a Changing World: Vietnam and Video Gaming

  • Anh, Phan Quang (Department of Social Anthropology and Cultural Studies (ISEK), University of Zurich)
  • Received : 2019.02.22
  • Accepted : 2019.07.15
  • Published : 2019.07.31

Abstract

The purpose of this paper is to shed light on the development timeline of video gaming in Vietnam. This paper would examine how Southeast Asia has become a key component in constructing the facade of the global gaming industry, focusing on Vietnam. As a communist country, Vietnam showed a distinctive pattern of video gaming reception. Video gaming has become a popular amusement among Vietnamese youth and has also helped Vietnam integrate into the modern world after the Vietnam War.

Keywords

References

  1. 2game. 2016. Tong ket thi truong game online Viet Nam 2016 (Vietnam's game market in 2016). http://2game.vn/chuyen-lang-game/tong-ket-thi-truong-game-online-viet-nam-2016. (Accessed May 7, 2018).
  2. Barayuga, Debra. 1997. Electronic Pets Peep Their Last at Isle Schools. Honolulu Star-Bulletin Local News. http://archives.starbulletin.com/97/06/02/news/story2.html. (Accessed July 4, 2019).
  3. Brown, M. 2013. Vietnam: a nation of online gamers dominated by Chinese and Korean games. http://www.dw.de/vietnama-nation-of-online-gamers-dominated-by-chinese-and-korean-games/a-17175035. (Accessed March 3, 2018).
  4. Chung, P.C .2011. The Emerging Media Exchange in the Cultural Regionalization of Asia. Global Media Convergence and Cultural Transformation: Emerging Social Patterns and Characteristics. Jin, Dal Yong, ed. 80-93. US: IGI-Global
  5. Comet. 2015. Hoai niem cung nhung mon do co gan lien voi the he 8x (A retrospective with things that were attached to the 8x generation). http://ttvn.vn/games/hoai-niem-cungnhung-mon-do-co-gan-lien-voi-the-he-8x-72015271111288139.htm. (Accessed May 11, 2018).
  6. Doan Giang. 2010a. Nhung moc lich su dang chu y cua game online Viet - Phan 1 (The highlighted spots in the timeline of online games in Vietnam - Part 1). http://gamek.vn/mmo/nhung-moc-lich-su-dang-chu-y-cua-game-online-viet-phan-1-20100315095936350.chn. (Accessed April 20, 2018).
  7. Doan Giang. 2010b. Nhung moc lich su dang nho cua game online Viet - Phan 4 (The highlighted spots in the timeline of online games in Vietnam - Part 4). http://gamek.vn/mmo/nhung-moc-lich-su-dang-nho-cua-game-online-vietphan-4-20100321104933375.chn. (Accessed April 20, 2018).
  8. Fannin, R. 2010. Here come the Viet Gamers. http://www.forbes.com/global/2010/0208/companies-technology-online-games-vietnam-social-networking.html. (Accessed May 6, 2018).
  9. Game & Watch. 2014. G&W Clones FAQ. https://www.gameandwatch.ch/en/faq-questions-answers/game-watchclones.html. (Accessed May 23, 2019).
  10. GameK. 2013. Nhung xu huong game online noi bat nam 2013 (Online games' tendency in 2013). http://gamek.vn/game-online/nhung-xu-huong-game-online-noi-bat-nam-2013-2 0131223121634620.chn. (Accessed May 7, 2018).
  11. GenK. 2013. Doanh thu game online Viet nam 2012 dat 5000 ty dong (Revenue from online game in Vietnam reached 5000 billion in 2012). http://genk.vn/internet/doanh-thu-gameonline-viet-nam-2012-dat-5000-ty-dong-20130121115421902.chn. (Accessed May 8, 2018).
  12. Gia Bao. 2017. Nhung may choi game huyen thoai tai Viet Nam (Gaming devices of the 8x generation in Vietnam). https://news.zing.vn/nhung-may-choi-game-huyen-thoai-tai-viet-nam-post722114.html. (Accessed May 11, 2018).
  13. Ha An. 2011. Nhung con so biet noi cua lang game Viet nam con ho (Statistics' data of Vietnamese online games in the Year of Tiger). http://gamek.vn/mmo/nhung-con-sobiet-noi-cua-lang-game-viet-nam-con-ho-20110130122738333.chn. (Accessed May 2, 2018).
  14. Ives, M. 2010. Vietnam: Online gamers elude crackdown. http://www.globalpost.com/dispatch/vietnam/101222/online-gaming-internet-restrictions. (Accessed September 17, 2017).
  15. Iwabuchi, K. 2004. Cultural globalization and Asian media connections. Hong Kong: Hong Kong University Press
  16. Jin, D. Y. & Schneider, F. 2016. The dynamics of digital play in Asia. Asiascape: Digital Asia, 3(1-2), 5-15. doi:10.1163/22142312-12340045.
  17. Kal. 2013. Game online la mang sut giam the tham nhat cua FPT trong nam 2012 (FPT's online game section falls in 2012). http://cafef.vn/xu-huong-cong-nghe/game-online-la-mang-sut-giam-the-tham-nhat-cua-fpt-trong-nam-2012-201304030117248373.chn. (Accessed May 12, 2018).
  18. Kelly, K. 2008. The higher education system in Vietnam. https://www.immagic.com/eLibrary/ARCHIVES/GENERAL/GENPRESS/W000500V.pdf. (Accessed May 12, 2018).
  19. Kerr, Aphra. 2006. The Business and Culture of Digital Games: Gamework/Gameplay. London: Sage.
  20. Khuyet Anh. 2010. Nhung moc lich su dang chu y cua game online Viet - Phan 3 (The highlighted spots in the timeline of online games in Vietnam - Part 3). http://gamek.vn/mmo/nhung-moc-lich-su-dang-chu-y-cua-game-online-viet-phan-3-20100318084948655.chn. (Accessed May 5, 2018).
  21. Lan Huong. 2014. Diem lai nhung su kien dinh dam nhat lang game Viet 2014 (An overview of the Vietnam's game market in 2014). http://gamehub.vn/hub/diem-lai-nhung-su-kien-dinhdam-nhat-lang-game-viet-2014.83654/. (Accessed May 7, 2018).
  22. Le My. 2014. Doanh nghiep Trung Quoc dang tan pha thi truong game Viet (Chinese companies are destroying the Vietnamese market). http://ictnews.vn/game/doanh-nghieptrung-quoc-dang-tan-pha-thi-truong-game-viet-114996.ict. (Accessed May 8, 2018).
  23. Minh Duong. 2010. Nhung moc lich su dang chu y cua game online Viet - Phan 2 (The highlighted spots in the timeline of online games in Vietnam - Part 2). http://gamek.vn/mmo/nhung-moc-lich-su-dang-nho-cua-game-online-vietphan-2-20100316110013454.chn. (Accessed May 8, 2018).
  24. Minh Nguyet. 2014. Infographic: nhung thu vui danh cho phai dep trong Audition (Infographic: hobbies for females in Audition). https://game.thanhnien.vn/tin-tuc/infographicnhung-thu-vui-danh-cho-phai-dep-trong-audition-124169.html. (Accessed May 23, 2019).
  25. Ministry of Information and Communications. 2011. List of licensed online games with verified content, gameplay currently operated in Vietnam'. http://mic.gov.vn/Attach%file/solieuthongke/Phu%luc%2%(%TH%danh%sach%game).xls. (Accessed May 9, 2018).
  26. Ng, B.W.M. 2008. Video games in Asia. The video game explosion: A history from PONG to PlayStation and beyond. Wolf, M. J. P. ed. 211-222. Westport, Conn: Greenwood Press
  27. Ngau Giang. 2010. Nhung moc lich su dang chu y cua game online Viet - Phan cuoi (The highlighted spots in the timeline of online games in Vietnam - Part 5). http://gamek.vn/mmo/nhung-moc-lich-su-dang-nho-cua-game-online-viet-phancuoi-20100323092216830.chn. (Accessed May 9, 2018).
  28. Nghi Lam. 2010a. VNG tuyen bo dong cua Biet doi than toc ngay 17/10 (VNG declared the closure of Biet Doi Than Toc on 17/10). http://gioitre.phapluatxahoi.com.vn/309201083732867p0c1013/vng-tuyen-bo-dong-cua-biet-doi-than-toc-ngay-1710.htm. (Accessed May 9, 2018).
  29. Nghi Lam. 2010b. Hon 10 game online moi da duoc go cum de ve Viet Nam (More than 10 online games have been allowed to come to Vietnam!). http://gamek.vn/mmo/hon-10-gameonline-moi-da-duoc-go-cum-de-ve-viet-nam-20120215105556325.chn. (Accessed May 9, 2018).
  30. Niko Partners. 2012. Southeast Asia PC Online games report and five year forecast. US: Niko Partners
  31. Nut Chuoi. 2014. Lo dien tu tru moi cua lang game Viet (The new Big Four of the Vietnamese market). http://gamek.vn/gameonline/lo-dien-tu-tru-moi-cua-lang-game-viet-2014-20141229235920539.chn. (Accessed May 3, 2018).
  32. Nut Chuoi. 2015. Co nen dau tu sam PlayStation 4 chinh hang (Should we buy PlayStation 4 from authorized resellers?). http://gamek.vn/gaming-gear/co-nen-dau-tu-sam-playstation-4-chinh-hang-20150608192128459.chn. (Accessed April 20, 2018).
  33. Pichugin, Igor Z. 1992. Steepler начал продавать Dendy - Московска я фирма начинает большую видеоигру (Steepler starts selling Dendy - Moscow company starts a big video game). Kommersant. https://www.kommersant.ru/doc/33856. (Accessed May 23, 2019).
  34. Schwenkel, C. 2014. RETHINKING ASIAN MOBILITIES: Socialist migration and post-socialist repatriation of Vietnamese contract workers in East Germany. Critical Asian Studies, 46(2), 235-258. doi:10.1080/14672715.2014.898453.
  35. Seif El-Nasr, M., Drachen, A., & Canossa, A. 2013; 2014. Game analytics: Maximizing the value of player data (1; 2013; Ed.). London; New York;: Springer. doi:10.1007/978-1-4471-4769-5.
  36. Tam Anh. 2007. Hanh trinh dien tu xeng: The gioi giai tri rieng biet (Arcade games: A peculiar amusement world). http://thethao60s.com/index.aspx?id=7562&t=02062007. (Accessed April 30, 2018).
  37. Trautman, T. 2014. Excavating the video game industry's past. https://www.newyorker.com/business/currency/excavating-the-video-game-industrys-past. (Accessed April 22, 2017).
  38. Trinh Tran. 2016. Thuc trang nganh game Viet: Van lam giau cho nuoc ngoai (The current status of Vietnam's online game market). http://ictnews.vn/game/thuc-trang-nganh-gameviet-van-lam-giau-cho-nuoc-ngoai-150736.ict (Accessed May 3, 2018)
  39. Vu, T. H. 2017. Dien tu 4 nut: Cu hit choi loa cua nhung nam 1990 (4-button video game: The mega-hit of the 90s). http://www.barcodemagazine.vn/lifestyle/trends/dien-tu-4-nut-cu-hit-choi-loa-cua-nhung-nam-1990/. (Accessed May 8, 2018).
  40. Wolf, M. J. P, ed. 2015. Video games around the world. Cambridge, Massachusetts: MIT Press