References
- InfoWorld, WebAssembly is now ready for browsers to use [Internet], Available: https://www.infoworld.com/article/3176681/webassemblyis-now-ready-for-browsers-to-use.html.
- MDN web docs, WebAssembly Concepts [Internet], Available: https://developer.mozilla.org/en-US/docs/WebAssembly/Concepts.
- WEBASSEMBLY, [Internet], https://webassembly.org/.
- M. Reiser, and L. Blaser, "Accelerate JavaScript applications by cross-compiling to WebAssembly," in Proceeding of Conference: the 9th ACM SIGPLAN International Workshop, Vancouver, pp. 10-17, 2017. DOI: 10.1145/3141871.3141873.
- Google Developers, Loading WebAssembly modules efficiently [Internet], Available: https://developers.google.com/web/updates/2018/04/loading-wasm.
- A. Haas, A. Rossberg, D. L. Schuff, B. L. Titzer, M. Holman, D. Gohman, L. Wagner, A. Zakai, and J. Bastien, "Bringing the web up to speed with WebAssembly," in Proceeding of the 38th ACM SIGPLAN Conference on Programming Language Design and Implementation, New York: NY, pp. 185-200, 2017. DOI: 10.1145/3062341.3062363.
- L. Stephane, O. Yann and D. Fober, "Compiling faust audio DSP code to WebAssembly," in Proceeding of 3rd Web Audio Conference, London: UK, 2017.
- D. Herrera, H. Chen, and E. Lavoie, "WebAssembly and JavaScript Challenge : Numerical program performance using modern browser technologies and devices," University of McGill, Montreal:QC, Technical report SABLE-TR-2018-2, 2018.
- WEBASSEMBLY, Portability [Internet], Available: https://webassembly.org/docs/portability/#asumptions-for-efficient-execution.
- MDN web docs, Matrix math for the web [Internet], Available: https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Matrix_math_for_the_web.
- Google Developers, Emscripting a C library to Wasm [Internet], Available: https://developers.google.com/web/updates/2018/03/emscripting-a-c-library.
- A. Zakai, "Emscripten: An LLVM-to-JavaScript compiler" in Proceeding of Conference: Companion to the 26th Annual ACM SIGPLAN Conference on Object-Oriented Programming, Portland, pp. 301-312, 2011. DOI: 10.1145/2048147.2048224.
- A. Zakai, "Fast physics on the web using C++, JavaScript, and emscripten" Computing in Science & Engineering, vol. 20, no. 1, pp. 11-19, 2018. DOI: 10.1109/MCSE.2018.110150345.
Cited by
- Adaptable Online Game Server Design vol.18, pp.2, 2019, https://doi.org/10.6109/jicce.2020.18.2.82