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Development of a Virtual Pitching System in Screen Baseball Game

  • Min, Meekyung (Dept. of Computer Science, Seokyeong University) ;
  • Kim, Kapsu (Dept. of Computer Education, Seoul National University of Education)
  • 투고 : 2018.07.15
  • 심사 : 2018.07.27
  • 발행 : 2018.09.30

초록

In recent years, indoor simulated sports have become widely used, and screen baseball system has emerged that can play baseball in indoor space. In this paper, we propose a virtual pitching system that can improve the realism of screen baseball game. This virtual pitching system is characterized in that it uses a transmissive screen in the form of a pitching machine without a pitching hole and installed on the back of the screen. Therefore, unlike existing systems where pitching holes are formed on the screen, it enhances the immersion feeling of displayed images. Also, in this pitching system, the synchronization algorithm between the pitching machine and the virtual pitcher is used to form a sense of unity between the virtual pitcher and the ball according to various types of virtual pitchers, thereby enhancing the reality of baseball games.

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참고문헌

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