Abstract
Recently a GPU has acquired programmability to perform general purpose computation fast by running thousands of threads concurrently. This paper presents a parallel GPU computation algorithm for dense matrix-matrix addition and scalar multiplication using OpenGL compute shader. It can play a very important role as a fundamental building block for many high-performance computing applications. Experimental results on NVIDIA Quad 4000 show that the proposed algorithm runs 21 times faster than CPU algorithm and achieves performance of 16 GFLOPS in single precision for dense matrices with size 4,096. Such performance proves that our algorithm is practical for real applications.