Location-Based Service Tourism Contents Platform using Augmented Reality Games

증강현실 게임을 활용한 위치기반 관광콘텐츠 플랫폼

  • Ryu, GiHyun (Department of Digital Media, Ajou University) ;
  • Kim, JiHoon (Department of Digital Media, Ajou University) ;
  • Lee, WooSuk (Department of Digital Media, Ajou University) ;
  • Oh, GyuHwan (Department of Digital Media, Ajou University) ;
  • Lee, Yunjin (Department of Digital Media, Ajou University) ;
  • Suk, HaeJung (Department of Digital Media, Ajou University)
  • Received : 2017.11.24
  • Accepted : 2017.12.22
  • Published : 2017.12.30

Abstract

Compared to the early 2000s, the number of tourists in Korea has increased significantly. Approximately 40 million tourists visit Korea each year. In line with this trend, various technologies for developing tourism content have reached a very high level. Therefore, adding experience-oriented AR (Augmented Reality) game based on LBS (Location-Based System) to existing tourist contents will create a new tourism content platform that can give new experience to tourists. This paper proposes a tourism contents platform based on Suwon Hwaseong Fortress which can give such a new experience.

Keywords

Acknowledgement

Supported by : 아주대학교

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