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도덕적 해이 학습을 위한 게임수업 사례연구

A Case Study of Moral Hazard Games for the Classroom

  • Chon, Mi-Lim (Department of Accounting, Cheongju University)
  • 투고 : 2017.02.01
  • 심사 : 2017.02.20
  • 발행 : 2017.02.28

초록

본 연구는 자본시장에서 발생하는 정보비대칭으로 인한 도덕적 해이(moral hazard) 문제를 효과적으로 학습하기 위한 게임수업 사례를 제시하고 분석한다. 본 연구에서 사용한 도덕적 해이 게임은 실험경제학(experimental economics)에서 활용하는 주인-대리인 관계에서의 딜레마 실험을 차용하여 학습목적에 부합하도록 수정해 활용하였다. 게임수업을 통해 학습자는 도덕적 해이가 누구나 직접 경험할 수 있는 문제임을 확인하였고 자신의 의사결정과정과 결과를 분석하고 토론하는 과정에서 이론적으로 학습한 도덕적 해이의 원인과 결과에 대한 이해도를 제고하였다. 본 사례연구는 강의식 회계윤리교육의 단점을 보완해 학습자가 학습과정에 적극적으로 참여하는 새로운 방법과 수업사례를 제시하였다는데 의의가 있다. 앞으로 회계윤리교육을 활성화 할 수 있는 다양한 연구가 필요하다.

To recover the capital market's confidence, interest in accounting ethics education has increased recently. The purpose of this paper is to introduce a simple classroom games for moral hazard problem and to analyze the results. This case study introduces the classroom games in which well-known experiment of principal-agent dilemma in experimental economics implemented accounting ethics education. This paper suggests that game lesson is effective and efficient way to understanding moral hazard problem. During the games, cause and effect of players' decision making react upon each other. This paper contributes to generating further discussion on accounting ethics education and providing practical implication.

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참고문헌

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