DOI QR코드

DOI QR Code

컴퓨터게임 원작 영화의 흥행성에 관한 연구 -영화 워크래프트 : 전쟁의 서막을 중심으로-

A Study on the Box-office Performance of Films based on Computer Games - Forcusing on film Warcraft: The Beginning 2016 -

  • 박찬익 (청운대학교 멀티미디어학과)
  • 투고 : 2017.11.08
  • 심사 : 2017.11.30
  • 발행 : 2017.12.30

초록

This study applied the scenario of the film "Warcraft: The Beginning, 2016" based on the world view and nonlinear story of online games to the basic requirements of a good story of five items. Based on this, it was found that the storyline of the film "Warcraft: The Beginning, 2016" was faithful to the game series with the same title, but weak for a film. This film did not satisfy any of the five requirements of a good scenario used for Hollywood production. Even before this film, many hit games were made into films, but box office hits are hard to find among them. As the game World of Warcraft was very famous worldwide, when it was made into a film, the film was expected to be a box office hit. However, it failed miserably at the box office. This is a result of failing to recognize that the characteristics of games that an individual leads the story are different from those of films that no interaction or choice can be made. It is necessary to understand that although games and films are the same in that they have narrative structures and visual stimulation graphics, they are totally different in the way they immerse people.

키워드

참고문헌

  1. 정세아 외 1인, "가상현실 게임의 사이버 멀미 감소를 위한 연출방안에 관한 연구," 디지털산업정보학회, 디지털산업정보학회 논문지, 제13권, 제1호 2017, p. 113.
  2. 이범석, "온라인 게임용 3D 캐릭터의 제작기법," 디지털산업정보학회, 디지털산업정보학회 논문지, 제1권, 제1호, 2005, p. 77.
  3. 박태순, "정신분석학적 영화이론으로 바라본 컴퓨터게임," 한국콘텐츠학회, 한국콘텐츠학회 종합학술대회, 제3권, 2호, 2005, p.32.
  4. 박이슬 외 2인, "온라인 게임 내 캐릭터의 정서 구조 연구," 디지털산업정보학회, 디지털산업정보학회 논문지, 제12권, 제3호, 2016, p. 167.
  5. 이자혜, "영화와 게임의 호환 가능한 Story Value분석," 한국HCI학회, 한국HCI학회 학술대회, 2008, p. 1496.
  6. 권동현, "게임 캐릭터의 성격 부여를 통한 네러티브 확장 방안," 한국컴퓨터게임학회, 한국컴퓨터게임학회논문지, 제15호, 2008, p. 13.
  7. 박찬익, "게임 원전 영화의 흥행요소에 관한 연구," 커뮤니케이션디자인학회, 커뮤니케이션디자인학연구, 제41호, 2012, p. 148.
  8. http://grandline.tistory.com/2413