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A Study on Virtual Studio Application using Microsoft Hololens

  • Lee, Jaehyun (Graduate School of Information and Contents, Kwangwoon University) ;
  • Kim, Seunghyeon (Graduate School of Information and Contents, Kwangwoon University) ;
  • Kim, Lyounghui (Department of Plasma Bio Display, Kwangwoon University) ;
  • Kang, Jinwook (Geminisoft Co., Ltd.) ;
  • Lee, Seunghyun (Department of Plasma Bio Display, Kwangwoon University) ;
  • Kwon, Soonchul (Department of Plasma Bio Display, Kwangwoon University)
  • Received : 2017.11.15
  • Accepted : 2017.12.10
  • Published : 2017.12.31

Abstract

Mixed Reality (MR) shows a composite image of a virtual object in the real world. It has been applied to various fields by the introduction of head mounted display (HMD) such as Microsoft's Hololens [1-3]. The virtual studio in broadcasting combines the contents created by computer graphics with the actual set to reproduce the 3D image screen. This requires physical space such as a set of chroma keys. It also requires professional knowledge and manpower and costly equipment to post-process the graphics and information for long periods of time. Therefore, in this paper, we aim to study the implementation of virtual studio based on Mixed Reality using Microsoft Hololens. Through the implementation of 'Holo-studio' application, realistic and virtual objects of broadcasting camera viewpoint were acquired at the same time. Using Microsoft's spectator view library, the frame rate is degraded in objects with high polygons (100,000 polygons). The proposed method maintains 60 fps image transmission in high polygon objects. The results of this paper show the possibility of using virtual studio at low cost which does not need separate physical space.

Keywords

References

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