DOI QR코드

DOI QR Code

A Study on 360° Image Production Method for VR Image Contents

VR 영상 콘텐츠 제작에 유용한 360도 이미지 제작 방법에 관한 연구

  • Guo, Dawei (Dept. of Multimedia, Graduate School of Digital Image &Contents, Dongguk University) ;
  • Chung, Jeanhun (Dept. of Multimedia, Graduate School of Digital Image &Contents, Dongguk University)
  • 곽대위 (동국대학교 영상대학원 멀티미디어학과) ;
  • 정진헌 (동국대학교 영상대학원 멀티미디어학과)
  • Received : 2017.10.26
  • Accepted : 2017.12.20
  • Published : 2017.12.28

Abstract

$360^{\circ}$panoramic image can give people an unprecedented visual experience, and there are many different ways to make a $360^{\circ}$panoramic image. In this paper, we will introduce two easy and effective methods from those many ways. The first one is through 48 photos to make a $360^{\circ}$panoramic image, the second way is through 6 photos to make a $360^{\circ}$panoramic image. We will compare those methods and tell the audience which one suits themselves. Through those easy design methods introduced above, we can see VR works design became easy and popular, normal people can also make $360^{\circ}$panoramic image, and it promotes the industry of VR image contents.

360도 이미지는 대중에게 이전에 경험하지 못했던 특별한 시각적 경험을 제공한다. 360도 이미지를 제작할 수 있는 방법은 여러 가지가 있지만, 본 논문에서는 기존의 제작방식을 포함하여 간단하며 유효한 두 가지의 제작방법을 제시하고자 한다. 첫 번째 방법으로는 48장의 이미지를 합성하여 한 장의 360도 이미지를 만드는 것이고, 두 번째 방법으로는 6장의 이미지를 사용하여 한 장의 360도 이미지를 제작하는 것이다. 앞서 제시한 두 가지 제작 방식의 특징과 장단점의 비교를 통하여 더욱 간단하면서도 효율적인 제작방식을 선택할 수 있다. 소개를 통하여 제시되는 제작방법은 VR작품 제작의 문턱을 낮출 수 있으며, 일반인들도 360이미지 제작을 더욱 간편하게 할 수 있게 됨으로써 VR영상 콘텐츠 산업이 더욱 발전될 수 있을 것으로 기대한다.

Keywords

References

  1. Yuhai Liu, Xi-en Zhang, "Study on Use of Virtual Reality Technology in Equipment Service", COMPUTER ENGINEERING, Vol.27, No.8, pp.132-133, 2001.
  2. Guo Dawei, Chung Jeanhun, "The Study of Utilizing Google Street View to Design $360^{\circ}$ Image", Journal of Convergence Contents, Vol.2, No.2, pp.9-11, 2017.
  3. Guo Dawei, Chung Jeanhun, "The Influence of Modernism on Independent Games", Journal of Digital Convergence, Vol.15, No.6, pp.385-390, 2017. https://doi.org/10.14400/JDC.2017.15.6.385
  4. Man Qi, Li-jun Pan, Bing Xu, Heng Zhang, "A Conservative Visualization Strategy Generated by PCVR Real-time Graphics", COMPUTER APPLICATIONS, Vol.20, No.8, pp.265-266, 2000.
  5. YU Qian, GU Hongbin, TANG Yong, "Algorithm of Transform from CAD to VR Model Based on Sorting", Journal of Wuhan University of Technology, Vol.33, No.4, pp.548-552, 2011.
  6. RAO Cheng, LI Xun-xiang, CHEN Ding-fang, "The LOD Technology Applied to VR Visual Systems", Journal of Hubei Polytechnic University, Vol.20, No.3, pp.52-54, 2005.
  7. "$360^{\circ}$Panoramic Splicing Technology Intro", https://wenku.baidu.com/view/131c44ad482fb4daa58d4bd0.html, Jul.31, 2015.
  8. cnBeta Web Portal, "Use 48640 photos to merged out the world largest $360^{\circ}$panoramic photo", http://www.nphoto.net/news/2013-02/21/f61bf9634ebe26e2.shtml, Feb.21, 2013.
  9. "The Introduce of $360^{\circ}$Panoramic Camera Shooting Technology Principle", https://wenku.baidu.com/view/e8681e6baf1ffc4ffe47ac55.html, May.04, 2010.
  10. Guo Dawei, Chung Jeanhun, "A Study of Utilizing 2D Photo Scan Technology to Efficiently Design 3D Models Journal of Digital Convergence", Vol.15, No.7, pp.393-400, 2017. https://doi.org/10.14400/JDC.2017.15.7.393
  11. An Weisheng, Yu Rangming, Wu Yuling, "Image Registration Algorithm Based on FAST and SURF", Computer Engineering, Vol.41, No.10, pp.232-239, 2015.
  12. LI Lun, "Extensive Study of Computer Application Technology", Computer Programming Skills & Maintenance, Vol.45, No.5, pp.139-140, 2014.
  13. Sao Qlin, Panoramic Image Composite Tutorial", http://jingyan.baidu.com/article/a378c960859747b3282830de.html, Jan.02, 2014.
  14. TIAN Jun, MENG Xiang-Juan, WANG Ping, "The Projection Models and Algorithms of Panorama", Computer Systems & Applications, Vol.22, No.5, pp.126-132, 2013.
  15. Shu-jun Wang, "A Study of VR Technology and Application Status", Heilongjiang Science and Technology Information, Vol.12, No.10, p.69, 2016.