DOI QR코드

DOI QR Code

Design and Implementation of Virtual Aquarium

  • Received : 2016.09.24
  • Accepted : 2016.11.22
  • Published : 2016.12.31

Abstract

This paper presents the design and implementation of virtual aquarium by generating 3D models of fishes that are colored by viewers in an aim to create interaction among viewers and aquarium. The virtual aquarium system is composed of multiple texture extraction modules, a single interface module and a single display module. The texture extraction module recognize the QR code on the canvas to get information of the predefined mapping table and then extract the texture data for the corresponding 3D model. The scanned image is segmented and warp transformed onto the texture image by using the mapping information. The extracted texture is transferred to the interface module to save on the server computer and the interface module sends the fish code and texture information to the display module. The display module generates a fish on the virtual aquarium by using predefined 3D model with the transmitted texture. The fishes on the virtual aquarium have three different swimming methods: self-swimming, autonomous swimming, and leader-following swimming. The three different swimming methods are discussed in this paper. The future study will be the implementation of virtual aquarium based on storytelling to further increase interactions with the viewer.

Keywords

References

  1. wtwoo, KISA Report, KISA, 2015, 8.
  2. jhchoi, KISA Report, KISA, 2015, 8.
  3. sskim, "A Study on Artificial 3D Fish Realization for Smart Device," Master's thesis, Media Technology Graduate School Ajou University, 2012.
  4. C.G.Langton, C.Taylor, J.D.Farmer, and S.Rasmussen, "Artificial Life II", volume X of SFI Studies in the Sciences of Complexity, 1992.
  5. Craig W. Reynolds " Steering Behaviors For Autonomous Characters, 1999 Game Developers Conference, 1999.
  6. jblee, "Using the Flex build and operate Cyber Aquarium," Master's thesis, Dept. Computer Eng. Graduate School Dongshin University.
  7. ghgang, smjeong, hclee, eskim, gthur, "Fish-trait Simulator for Constructing Virtual Aquarium System," Journal of the Korea Contents Association, Vol. 7, No. 3, pp. 68-78, 2007. https://doi.org/10.5392/JKCA.2007.7.3.068
  8. khkim, jhpark, jwahn, dhkim, "A study on the Development of Virtual Aquarium System," Ergonomics Society of Korea, No. 2, pp. 166-170, 1996.
  9. sjkim, "A Study on the Korean game industry trends and the direction," Korea Society of computer information, vol.24, No.1, 2016. 1.
  10. siLim, "Design of Cyber-Educational System for Self-drected Learning," Korea Society of computer information, vol.6, No.3, 2001. 9.