DOI QR코드

DOI QR Code

소셜게임의 사회적 기능 향상에 관한 개발 모델 제안

Study on the Development Model and Improvement of Social Function of Social Games

  • 김태규 (광운대학교 정보콘텐츠대학원)
  • 투고 : 2014.10.31
  • 심사 : 2015.01.20
  • 발행 : 2015.01.28

초록

본 연구는 소셜게임의 사회적 기능과 개발모델에 관한 선행요인과 결과요인 및 개발 모델을 제안 분석하는 것을 목적으로 한다. 따라서 본 연구는 소셜게임 사회적 기능에 영향을 미칠 수 있는 선행변수들을 관련이론 분석과 선행연구를 통해 살펴보고, 소셜게임의 사회적 기능 개발 모델을 제시하고 분석하였다. 소셜게임의 사회적 기능 모델을 정서적 유대감, 개방적커뮤니케이션, 공동체감, 상호작용 집중에서 설명되는 항목들을 구체화하여 사회적 기능 향상 척도를 도출하였고, 다양한 소셜네트워크서비스 및 소셜게임 관련이론을 바탕으로 소셜게임 사회적 기능향상 요소를 입증하여 소셜게임 개발 모델를 제시하였다.

This study is done to analyze the social function of social games, propose a development model, and demonstrate predisposing factors and consequences on the model. Therefore, the predisposing variables on social functions of social games are explored through related theory and previous studies to propose the social function developing model of social games. Social function model of social games are classified in detail in terms of emotional ties, open communication, sense of belonging to a community and interaction to derive a measure for social function improvement, to prove social function improvement elements through various social network services and social game theories and to propose a social game development model.

키워드

참고문헌

  1. Boh Youn Kwon, "A Study of the Social Play in Social Network Games", Korean society for computer game, Vol.24, No. 1, pp. 21-33, 2011
  2. Kim, So Yeon, "Research on the properties and social support of SNG(Social Network Game", M.A. dissertation, Sogang UNIV. Graduate School of Mass Communication, 2010.
  3. Kim Tae-Gyu, Yu Seok-Ho, Kyung Byeong-Pyo, Lee Dong-Yeol, "Social Network Games (SNG) to concentrate on the analysis of causes", The Society of Digital Policy & Management, Vol. 10, No. 1, pp. 445-453, 2012
  4. Kim Tae-Gyu, Yu Seok-Ho, Kyung Byeong-Pyo, Lee Wan-Bok, Lee Dong-Yeol, "Study on social function factor in SNG", Korean society for computer game, Vol. 21, pp. 185-191, 2010
  5. Kim Tae-Gyu, Yu Seok-Ho, Lee Wan-Bok, Lee Dong-Yeo, "Study on SNG Business Model based on Social Commerce - In the Case of Developing Games(Tour City), The Society of Digital Policy & Management, Vol. 10, No. 10, pp. 457-463, 2012
  6. Lee Jae-Hak, "A study on the accessibility and use satisfaction of social game", Ph.D. dissertation, Korea UNIV. Gradute School, 2010
  7. Han Hye-Won, Sim Se-Ra, "Analysis on User Behavior of Social Game", The Korea Contents Society, Vol. 10, No. 12, pp. 137-145, 2010 https://doi.org/10.5392/JKCA.2010.10.12.137
  8. Hobson, "How to develop a social media communication strategy",
  9. http://www.nevillehobson.com, 2006.
  10. Kazeniac, A, "Social Networks: Facebook Takes Over Top Spot, Twitter Clims.", Available from http://blog.compete.com/2009/02/09/
  11. Twitter Clims.", Available from http://blog.compete.com/2009/02/09/