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KODU 기반의 게임 프로그래밍에 대한 초등학생들의 인식 변화

The Effects of Elementary Students' Perception of the Game Programming Using KODU

  • 정영식 (전주교육대학교 컴퓨터교육과) ;
  • 유정수 (전주교육대학교 컴퓨터교육과)
  • Jeong, Youngsik (Dept. of Computer Education, Jeonju National University of Education) ;
  • Yu, Jeongsu (Dept. of Computer Education, Jeonju National University of Education)
  • 투고 : 2014.09.06
  • 심사 : 2014.09.24
  • 발행 : 2014.09.30

초록

초등학생들이 쉽게 배울 수 있는 KODU를 활용하여 게임 프로그래밍 교육을 실시하였다. 이를 위해 안내하기, 개발하기, 게임하기, 수정하기 등 4단계로 구성된 교수학습모형을 개발하였다. 또한, 수업에 참여한 학생들을 대상으로 게임 활용 실태뿐만 아니라, 게임 제작 도구와 활동에 대한 학생들의 인식이 어떠한지를 조사하였다. 그 결과, KODU에 대해서는 긍정적인 반응을 보였으며, 게임을 하는 것보다 게임을 제작하는 것을 더 좋아하게 되었다고 응답하였다. 또한, KODU를 활용한 게임 프로그래밍 교육은 공부에 대한 자신감을 향상시키면서 학생들의 게임 중독을 예방할 수 있을 것이다.

In this study, we develop a teaching and learning model for elementary students on game programming using KODU. The developed model consists of four steps: introducing the game programming, making the game, playing the game, and modifying the game. After teaching the students, we conduct a survey to gather their opinions on the game making tool and activities. The results show that the students are satisfied with KODU and prefer make a game to play a game. Game programming educating with KODU can keep elementary students from game addiction while increasing confidence in their studies.

키워드

참고문헌

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피인용 문헌

  1. SCC 활동 전략기반 Kodu SW교육과정 모델 적용을 통한 어린이 코딩 인지 효과 vol.20, pp.3, 2014, https://doi.org/10.14352/jkaie.2016.20.3.283
  2. 알고리즘과 프로그래밍 교육을 위한 정보과 교육내용체계에 대한 적절성 분석 vol.20, pp.6, 2014, https://doi.org/10.14352/jkaie.2016.20.6.575
  3. 예비교사를 위한 게임 프로그래밍 교육모델 4E 개발 vol.23, pp.6, 2014, https://doi.org/10.14352/jkaie.2019.23.6.561