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A Study on Interaction Mechanism and Narrative Style of Indie Games

인디게임의 인터랙션 매커니즘과 서술방식 연구

  • Lee, Jung Yeop (Information and Culture Technology Studies, Seoul National University)
  • 이정엽 (서울대학교 연합전공 정보문화학)
  • Received : 2014.07.04
  • Accepted : 2014.07.28
  • Published : 2014.08.20

Abstract

This Paper discusses about the popularity of indie games that have recently caught spotlight from multiple platforms by finding the reason from the games' innovative way of interaction and new attempts in narrative style, and the objective is a preliminary study on indie games' game design, storytelling and it's prestige. This paper focuses on the aspects of indie games compared to established studio games by means of interaction mechanism, directing style and narrative style, and analyzed it with examples. In addition, it looks into examples of Korean indie games entering global platforms such as Steam.

이 논문은 최근 다수의 플랫폼에서 주목받고 있는 인디 게임(indie games)의 열풍을 그 게임의 인터랙션 방식의 혁신과 서사적 시도에서 찾고, 인디 게임의 게임 디자인과 스토리텔링, 그리고 그 위상에 관한 시론적인 해석을 시도하는 것을 목표로 한다. 이를 위해 인디 게임이 기존의 대규모 스튜디오 게임과 다른 면모를 인터랙션 메커니즘, 연출 스타일, 서술 방식에서 찾고 각각의 사례들을 분석하고자 했다. 아울러 한국 인디 게임이 스팀과 같은 글로벌 플랫폼에 진출한 사례를 살펴보고, 앞서 언급한 방법론들을 동일하게 적용하여 분석하였다.

Keywords

References

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  2. Analysis of Parody Game as Tragicomedy vol.16, pp.2, 2016, https://doi.org/10.7583/JKGS.2016.16.2.97