참고문헌
- Y. Lu, K. K. Wei and J. Zhang, Understanding customer satisfaction and loyalty: An empirical study of mobile instant messages in China. International Journal of Information Management, Vol. 30, No. 4, pp. 289-300, 2010. https://doi.org/10.1016/j.ijinfomgt.2009.10.001
- T. Zhou and Y. Lu, Examining mobile instant messaging user loyalty from the perspectives of network externalities and flow experience. Computers in Human Behavior, Vol. 27, No. 2, pp. 883-889, 2011. https://doi.org/10.1016/j.chb.2010.11.013
- F. D. Davis, Perceived usefulness, perceived ease of use, and user acceptance of information technology. MIS Quarterly, Vol. 13, No. 3, pp. 319-340, 1989. https://doi.org/10.2307/249008
- F. D. Davis, R. P. Bagozzi, and P. R. Warashaw, Extrinsic and intrinsic motivation to user computers in the workplace. Journal of Applied Social Psychology, Vol. 22, No. 14, pp. 1111-1132, 1992. https://doi.org/10.1111/j.1559-1816.1992.tb00945.x
- W. H. DeLone and E. R. McLean, The DeLone and McLean model of information systems success: A ten-year update. Journal of Management Information Systems, Vol. 19, No. 4, pp. 9-30, 2003.
- A. Bhattacherjee, Understanding information systems continuance: An expectation-confirmation model. MIS Quarterly, Vol. 25, No. 3, pp. 351-370, 2001. https://doi.org/10.2307/3250921
- O. Turel, A. Serenko and P. Giles, Integrating technology addiction and use: An empirical investigation of online auction users. MIS Quarterly, Vol. 35, No. 4, pp. 1043-1061, 2011.
- O. Turel and A. Serenko, The benefits and dangers of enjoyment with social networking websites. European Journal of Information Systems, Vol. 21, No. 5, pp. 512-528, 2012. https://doi.org/10.1057/ejis.2012.1
- J. Y. Lee and P. S. Jang, An empirical study on e-learning participation affected by flow experience and internet addiction. The Journal of Digital Policy & Management, Vol. 11, No. 7, pp. 255-260, 2013.
- P. S. Jang, Effect of flow experience, self-directed learning readiness and internet addiction on academic achievement in web-based computer education. The Journal of Digital Policy & Management, Vol. 10, No. 1, pp. 293-300, 2012.
- S. R. Lee, A study on the differences of mental health and media use according to the addiction of communication media. The Journal of Digital Policy & Management, Vol. 11, No. 7, pp. 255-260, 2013.
- M. Limayem, S. G. Hirt and C. M. K. Cheung, How habit limits the predictive power of intention: The case of information systems continuance. MIS Quarterly, Vol. 31, No. 4, pp. 705-738, 2007.
- S. Y. Lam, V. Shankar, M. K. Erramilli and B. Murthy, Customer value, satisfaction, loyalty, and switching costs: An illustration from a business-to-business service context. Journal of Academy Marketing Science, Vol. 32, No. 3, pp. 293-311, 2004. https://doi.org/10.1177/0092070304263330
- M. Koufaris, Applying the technology acceptance model and flow theory to online consumer behavior. Information Systems Research, Vol. 13, No. 2, pp. 205-223, 2002. https://doi.org/10.1287/isre.13.2.205.83
- S. C. Yang and C. J. Tung, Comparison of internet addicts and non-addicts in Taiwanese high schools. Computers in Human Behavior, Vol. 23, No. 1, pp. 79-96, 2007. https://doi.org/10.1016/j.chb.2004.03.037
- H. C. Triandis, Attitude and attitude change. New York, NY, USA: John Wiley & Sons, 1971.
- B. Kim, The diffusion of mobile data services and applications: exploring the role of habit and its antecedents. Telecommunications Policy, Vol. 36, No. 1, pp. 69-81, 2012. https://doi.org/10.1016/j.telpol.2011.11.011
- N. K. Lankton, E. V. Wilson and E. Mao, Antecedents and determinants of information technology habit. Information and Management, Vol. 47, No. 5-6, pp. 300-307, 2010. https://doi.org/10.1016/j.im.2010.06.004
- C. S. Wan and W. B. Chiou, Psychological motives and online games addiction: A test of flow theory and humanistic needs Theory for Taiwanese adolescents. CyberPsychology & Behavior. Vol. 9, No. 3, pp. 3317-324, 2006.
- N. B. Park and S. A. Jin, Effects of self-disclosure on relational intimacy in Facebook. Computers in Human Behavior, Vol. 27, No. 5, pp. 1974-1983, 2011. https://doi.org/10.1016/j.chb.2011.05.004
- K. M. Sheldon, N. Abad and C. Hinsch, A two-process view of Facebook use and relatedness need-satisfaction: Disconnection drives use, and connection rewards it. Journal of Personality and Social Psychology, Vol. 100, No. 4, pp.766-775, 2011. https://doi.org/10.1037/a0022407
- M. Csikszentmihalyi, Play and intrinsic rewards. Journal of Humanistic Psychology, Vol. 15, No. 3, pp. 41-63, 1975. https://doi.org/10.1177/002216787501500306
- C. L. Hsu and H. P. Lu, Why do people play on-line games? An extended TAM with social influences and flow experience. Information & Management, Vol. 41, No. 7, pp. 853-868, 2004. https://doi.org/10.1016/j.im.2003.08.014
- J. Hair, R. Anderson and R. B. Tatham, Multivariate data analysis. Upper Saddle River: Prentice Hall, 1998.
피인용 문헌
- The Effect of Depression, Impulsivity, and Resilience on Smartphone Addiction in University Students vol.53, pp.4, 2014, https://doi.org/10.4306/jknpa.2014.53.4.214