한국 대학생과 중국 유학생의 임파워먼트와 인터넷게임중독 차이

Differences in Empowerment and Internet Game Addiction among Korean University Students Focusing on Korean and Chinese Students

  • 주애란 (초당대학교 간호학과) ;
  • 김미랑 (초당대학교 한중정보문화학과)
  • Joo, Ae Ran (Department of Nursing, Chodang University) ;
  • Kim, Mi Rang (Department of Korea-China Information & Culture, Chodang University)
  • 투고 : 2013.04.13
  • 심사 : 2013.06.11
  • 발행 : 2013.06.30

초록

Purpose: The purpose of this study was to investigate the empowerment and internet game addiction in Korean university students, focusing on Korean and Chinese students. Method: For this study, 366 students were selected from the J province by using convenience sampling. The data were collected from August 1 to October 10, 2012, and analyzed by using the SPSS/WIN 15.0. Result: Internet game addiction and general characteristics showed significant differences when classified according to nationality, gender, age, major leisure, perceived health status, and smoking status. The Korean students had a mean empowerment score of 98.4. The Chinese students had a mean internet game addiction score of 58.6. Nationality, gender, and empowerment were identified as the variables influencing internet game addiction. Conclusion: This study suggested that we should develop programs to increase empowerment, quit smoking, and decrease internet game addiction for Korean university students.

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