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A Framework for Processing Brain Waves Used in a Brain-computer Interface

  • Sung, Yun-Sick (Dept. of Game Engineering, Graduate School, Dongguk University) ;
  • Cho, Kyun-Geun (Dept. of Multimedia Engineering, Dongguk University) ;
  • Um, Ky-Hyun (Dept. of Multimedia Engineering, Dongguk University)
  • Received : 2011.10.06
  • Accepted : 2012.02.10
  • Published : 2012.06.30

Abstract

Recently, methodologies for developing brain-computer interface (BCI) games using the BCI have been actively researched. The existing general framework for processing brain waves does not provide the functions required to develop BCI games. Thus, developing BCI games is difficult and requires a large amount of time. Effective BCI game development requires a BCI game framework. Therefore the BCI game framework should provide the functions to generate discrete values, events, and converted waves considering the difference between the brain waves of users and the BCIs of those. In this paper, BCI game frameworks for processing brain waves for BCI games are proposed. A variety of processes for converting brain waves to apply the measured brain waves to the games are also proposed. In an experiment the frameworks proposed were applied to a BCI game for visual perception training. Furthermore, it was verified that the time required for BCI game development was reduced when the framework proposed in the experiment was applied.

Keywords

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