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- Development and Application of STEAM Program Using Local Resources vol.61, pp.1, 2012, https://doi.org/10.25152/ser.2013.61.1.1
- 교사들의 아이디어 융합 과정에서 나타나는 교역지대의 진화과정 탐색: 자율적 학습공동체'STEAM 교사 연구회' 사례연구 vol.33, pp.5, 2012, https://doi.org/10.14697/jkase.2013.33.5.1055
- The development and application of a STEAM Program based on Backward Design vol.17, pp.4, 2012, https://doi.org/10.24231/rici.2013.17.4.1385
- 영재를 위한 융합교육(STEAM) 자료 개발 및 적용 vol.24, pp.4, 2012, https://doi.org/10.9722/jgte.2014.24.4.703
- Development and Application Effects of STEAM Program about Flow ofEnergy between Organisms vol.42, pp.3, 2012, https://doi.org/10.15717/bioedu.2014.42.3.249
- Development of A Convergence-Oriented Digital Textbook on the Structureand Function of Plant using iBooks Author vol.42, pp.4, 2012, https://doi.org/10.15717/bioedu.2014.42.4.414
- The Effects of the Science Inquiry and Scientific Attitude through the Science - Based PRIDE of STEAM Program in the Elementary Science Class vol.21, pp.2, 2012, https://doi.org/10.24159/joec.2015.21.2.137
- Effect of STEAM Education using Robot for Learning Underachievers on Interest toward Science and Self-efficacy vol.21, pp.1, 2012, https://doi.org/10.17055/jpaer.2015.21.1.17
- 국가 경쟁력 강화를 위한 중학교 영재 학생들의 과학, 수학, 기술 및 공학에 대한 인식 조사 vol.25, pp.3, 2012, https://doi.org/10.9722/jgte.2015.25.3.363
- The Effects of STEAM Education Program on Preservice Biology Teachers’Attitudetoward Convergence, Problem Solving Ability, and Pedagogical Knowledge vol.44, pp.1, 2016, https://doi.org/10.15717/bioedu.2016.44.1.100
- The Development and Application Effects of 'Life Cycle of Plants' STEAM ProgramUsing Time-Lapse based on Smart Media vol.44, pp.1, 2016, https://doi.org/10.15717/bioedu.2016.44.1.35
- The Influences of STEAM Program Using Infragram for Plant Health Monitoring on Elementary Student's Creative Problem Solving Ability, Scientific Process Skills and Affective Domain vol.44, pp.1, 2016, https://doi.org/10.15717/bioedu.2016.44.1.72
- STEAM 프로그램의 문제해결활동이 중학생의 메타인지에 미치는 영향 vol.40, pp.1, 2012, https://doi.org/10.21796/jse.2016.40.1.17
- STEAM(융합인재교육)활동이 유아의 과학과정기술과 문제해결력에 미치는 영향 vol.16, pp.5, 2012, https://doi.org/10.5392/jkca.2016.16.05.746
- Effects of STEAM Lessons Regarding Environmental Remediation on Elementary Students' Environmental Literacy, CreativeProblem-Solving Ability and Affective Domain vol.29, pp.2, 2012, https://doi.org/10.17965/kjee.2016.29.2.187
- 융합 사고와 화학문제풀이 과정에서의 두뇌 활성 양상과 기능적 연결성 vol.60, pp.3, 2016, https://doi.org/10.5012/jkcs.2016.60.3.203
- KERIS를 활용한 과학영재교육에서의 STEAM 교육 관련 연구동향 분석 vol.9, pp.2, 2012, https://doi.org/10.15523/jksese.2016.9.2.152
- A case study on programming education based on smart-robot in elementary daycare environments vol.22, pp.5, 2012, https://doi.org/10.24159/joec.2016.22.5.99
- 초등과학 영재를 대상으로 한 생태계 관련 STEAM 프로그램이 창의적 문제해결력 및 과학적 태도에 미치는 영향 vol.45, pp.1, 2017, https://doi.org/10.15717/bioedu.2017.45.1.159
- Development and Application of Creative Elementary Agricultural Education Program Using 3D Printer vol.50, pp.1, 2012, https://doi.org/10.23840/agehrd.2018.50.1.231
- Application Effects of STEAM Program Based on Backward Design for the ‘Life of Animals’ Unit of Elementary Science vol.46, pp.4, 2018, https://doi.org/10.15717/bioedu.2018.46.4.431
- A Theoretical Framework for Developing an Intercultural STEAM Program for Australian and Korean Students to Enhance Science Teaching and Learning vol.17, pp.7, 2019, https://doi.org/10.1007/s10763-018-9922-y
- 문제중심학습 기반 STEAM 현장체험학습 프로그램이 초등과학 영재의 과학 탐구 능력, 창의적 문제해결력 및 과학적 태도에 미치는 영향 vol.40, pp.1, 2012, https://doi.org/10.15267/keses.2021.40.1.113