DOI QR코드

DOI QR Code

Implementation and Evaluation of Blended PBL Systems for Information Communication Ethics Education

정보통신윤리 교육을 위한 블랜디드 문제중심학습 시스템 구현 및 평가

  • Lee, Jun-Hee (Graduate School of Education, Ajou University)
  • 이준희 (아주대학교 교육대학원)
  • Received : 2010.12.15
  • Accepted : 2011.01.05
  • Published : 2011.04.30

Abstract

The purpose of this thesis was to implement effective blended PBL(Problem-Based Learning) systems for information communication ethics education. Online learning and face-to-face classes were systematically combined for achieving the teaching-learning goals. And the main module for online learning run on Moodle, an open source learning management system. To examine educational effectiveness of the proposed systems, an experimental study was conducted through the method to the subject of two class in the second-grade of university located in ${\bigcirc}{\bigcirc}$ city. For experiment 60 students(treatment group=30, control group=30) are participated. And they were assigned to one of ten subgroups, comprising of six students, respectively. The results of this study are follows, First, the education using proposed blended PBL method is more effective in cultivating consciousness of information communication ethics than the education using face-to-face PBL learning method. Second, learners who participated in the proposed blended PBL more experienced various effects of PBL, such as (1) Improvement of problem solving ability, (2) Understanding of cooperative learning than the other learners who participated in the face-to-face PBL.

본 논문의 목적은 정보통신윤리 교육을 위한 효과적인 블랜디드 문제중심학습 시스템을 구현하는데 있다. 교수-학습 목표 달성을 위해서 온라인 학습과 면대면 수업이 체계적으로 혼합되었고 온라인 학습을 위한 주요 모듈은 오픈소스 학습 관리시스템인 무들에서 운영되었다. 제안 시스템의 교육적인 효과를 검증하기 위해서 ${\bigcirc}{\bigcirc}$시 소재의 대학교 2학년 2개 반을 대상으로 논문에서 제시한 방법을 사용하여 실험연구를 하였다. 실험 대상의 학생 수는 60명(실험집단: 30명, 통제집단: 30명)이며 각 그룹에 6명의 학생으로 10개의 그룹으로 편성되었다. 연구 결과는 다음과 같다. 첫째, 제안한 블랜디드 PBL을 활용한 교육이 면대면 PBL 방법을 활용한 교육보다 정보통신윤리 의식 함양에 효과적이었다. 둘째, 제안한 블랜디드 PBL에 참여한 학습자들이 면대면 PBL에 참여한 학습자들보다 문제해결능력 향상, 협동학습의 이해와 같은 다양한 PBL 효과를 체험하였다.

Keywords

References

  1. KCC.KISA, "2010 KOREA INTERNET WHITE PAPER," July 2010.
  2. Cyber Terror Response Center, http://ctrc.go.kr, 2009.
  3. swlee, "The Design and Application with Education of Information-Communication Ethics By PBL," Master's Thesis, The Graduate School of Education, Gyeongin National University of Education, August 2005.
  4. mjsin.jwlee.sskim, "A Teaching-Learning Model for Cultivating Consciousness of Information and Communication Ethics by the Establishment of Ego Identity on Cyberspace," Korea Association of Computer Education, Vol. 9, No. 3, pp. 97-107, May 2006.
  5. sjseo, "The Improvement Plans of Problem in Information Communication Ethics Education through Computer Textbooks Analysis," Master's Thesis, The Graduate School of Education, Kongju National University, Feburary 2006.
  6. yhchoi, "Instructional Strategies of Problem-Based Learning for Creative Engineering Education," Engineering Education Research, Vol. 8, No. 1, pp. 99-112, May 2005.
  7. jhlee, "Development of e-PBL Based on Web 2.0," Korea Society of Computer Information, Vol. 13, No. 2, pp. 59-65, March 2008.
  8. jhlee.brlee.hlji.dwshin.yhcho, "A Role-play base PBL for Information Security Learning," The Korea Contents Association, Vol. 6, No. 3, pp. 85-92, March 2006.
  9. hmchung, "The Development of PBL Instructional Design Model and a Checklist to Guide the Process of Designing PBL," Korean Association for Educational Information and Media, Vol. 15, No. 1, pp. 155-185, December 2009.
  10. mykim.ksahn.wschoi, "The Comparison of The Learning Achievement and Learning Satisfaction Between in the Blended Class and Online Class and Offline Class," Korean Institute of Industrial Educators, Vol. 30, No. 1, pp. 106-119, June 2005.
  11. jhlee.skchoi.jshwang.yhcho, "A P2P-Based Experience Learning Support System for U-Learning," The Korea Contents Association, Vol. 5, No. 6, pp. 309-318, December 2005.
  12. jhlee.brlee.hlji.dwshin.yhcho, "A U-CoMM System for Cooperative Learning," The Korea Contents Association, Vol. 6, No. 3, pp. 116-124, March 2006.
  13. wonho, "Implementing Effective Blended Learning Engineering Education using Open Source Products," Engineering Education Research, Vol. 9, No. 4, pp. 63-70, December 2006.
  14. hrmin.bmyu.mjshim, "A Study on The Factors of Best Lecture for Improving the Educational Quality of University Teaching," Korean Association for Educational Information and Media, Vol. 11, No. 3, pp. 41-65, May 2005.
  15. chryu.jhlee, "A Study on Instructor Factors Associated with the Student Evaluation of Teaching at Universities," Korean Academic Society of Business Administration, Vol. 9, No. 1, pp. 249-279, August 2005.
  16. yscho.jssung.hjlee, "Creativity Education" Ewha Womans University-Press, 2008.
  17. UCCASS, http://www.bigredspark.com/survey.html, 2009.
  18. OKMINDMAP, http://www.okmindmap.com, 2010.