A Study on the Motion Base Control by Using Maya

Maya를 이용한 모션 베이스 컨트롤에 관한 연구

  • 홍민성 (아주대학교 공과대학 기계공학부) ;
  • 김주철 (아주대학교 산업대학원 기계공학과)
  • Published : 2009.08.15

Abstract

The motion base to a film used in 4D cinema theaters or theme parks is different depending on the operator's control or hardware system and this causes inefficiency in management of the theater. There are several different simulation software on the present market, but these are difficult for an animation producer to use them. This study introduces the idea in which a film producer simulates the movement of the motion base by using computer graphic animation tools mostly adopted by production for creating 3D animation and motion control data. Maya and 3D Cross were used to show the path of a motion camera visually. Attitude and axis control data were extracted from the movement of the virtual motion base and were used to control a prototype of the motion base. As a result, the motion control data from computer graphic animation tools can be created so that a film producer can create standard motion control data independently regardless of the hardware and operator's skill.

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References

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