Parallel Rotated Exemplar-based Texture Synthesis

병렬 회전 예제 기반 텍스처 합성

  • Published : 2009.03.01

Abstract

We present a simple new idea to improve the quality of exemplar based texture synthesis using multiple rotated input exemplars. Our algorithm successfully obtain rotational synthesis feature variations and manages to reduce the artifacts in the results, especially patch seams due to the structure of the exemplars provided which have been inappropriate for previous neighborhood matching synthesis algorithms. Our algorithm is parallel in nature, thus it is possible to implement our algorithm using GPU or multi-core CPU to accelerate synthesis process.

본 논문에서는 다수의 회전 이미지를 생성, 이용해 결과의 다양성을 추구하고 기존 기법들의 문제인 예제 가장자리 경계면의 Neighborhood를 이용해 생기는 경계선을 완화한 합성 결과물을 생성하는 새 예제 기반 텍스처 합성 방법을 제안한다. 논문에서 제안하는 방법은 구현하기에 따라 공간 결정적인 형태로 구축할 수 있으며 병렬 처리가 가능한 하드웨어를 이용한 병렬 연산처리로 합성 속도 가속을 하는데도 유리한 구조를 가지고 있다.

Keywords

References

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