Effect of Individual Characteristics and Perceived Interactivity in Home-network Context on Service Satisfaction, Attitude, and Intention to Use:Focusing on the Flow Theory

홈네트워크환경에서 개인적 특성과 지각된 상호작용성이 서비스 만족, 태도, 사용의도에 미치는 영향:몰입이론을 중심으로

  • 성기문 (서울대학교 경영대학, 대한민국 공군) ;
  • 신지나 (서울대학교 경영대학, KT) ;
  • 안중호 (서울대학교 경영대학 및 경영전문대학원)
  • Published : 2009.05.31

Abstract

The purpose of this study is to identify the effects of interactivity, computer playfulness, and computer anxiety on service satisfaction, attitude, and user intention based on the flow theory in order to understand factors improving effects of home-network system. Especially, Computer anxiety which is one of individual characteristics in negative aspect as well as computer playfulness was added to the research model to perform empirical research for grasping effects on attitude variables such as service satisfaction. The analysis resulted that the perceived interactivity and the computer playfulness had a positive relationship with service satisfaction, but on the contrary it was identified that the computer anxiety gave a negative effect on the service satisfaction. These results are evidences to explain high correlation of the perceived interactivity, the computer playfulness, and the computer anxiety with the service satisfaction. Besides, it was found that there was a meaningful relationship among the three attitude variables such as satisfaction, attitude, and intention to use. This research suggested an integrative research model using home-network technology where user satisfaction and use factors were included, expanded research area of the traditional interactivity, and presented a consistent result to support the relationship among the service satisfaction, the attitude, and the intention to use. In additions, practical issues were also provided by presenting user's criteria for selecting various services including electronic commerce and its using elements continuously.

본 연구의 목적은 홈네트워크 시스템 효과를 향상시키는 요인을 파악하기 위해 몰입이론을 기반으로 지각된 상호작용성, 컴퓨터 유희성, 컴퓨터 불안감이 서비스 만족, 태도, 사용의도에 미치는 영향을 밝히고자 하는 것이다. 특히 컴퓨터 유희성 뿐 아니라 개인의 부정적 특성인 컴퓨터 불안감을 연구모형에 추가하여 서비스 만족과 같은 태도변수에 미치는 영향을 파악하고자 실증연구를 실시하였다. 분석결과 지각된 상호작용성과 컴퓨터 유희성은 서비스 만족과 긍정적인 관계가 존재하며, 반대로 컴퓨터 불안감은 서비스 만족에 부정적 영향을 주는 것으로 확인되었다. 이러한 결과는 지각된 상호작용성, 컴퓨터 유희성, 컴퓨터 불안감과 서비스 만족간의 높은 관련성을 설명하는 증거이다. 또한 만족, 태도, 사용의도 등 세가지 태도변수들 간에도 서로 의미 있는 관계가 존재함을 확인하였다. 본 연구를 통해 홈네트워크 기술을 활용하는 사용자 만족 및 사용요인이 포함된 통합적인 연구모형을 제시하였고, 기존 상호작용성의 연구영역을 확장하였으며, 서비스 만족, 태도, 사용의도의 관계를 지속적으로 지지하는 실증적 결과를 제시하였다. 이러한 홈네트워크의 상호작용성 영향은 단순 가전기기의 활용도뿐 아니라 전자상거래 등 다양한 홈네트워크 기반 서비스 분야에서 사용자의 지속적인 선택 기준 및 사용요인을 제시함으로써 실무적 시사점도 함께 제공하였다.

Keywords

References

  1. 이성호, "모바일 콘텐츠 서비스의 홈네트워크 속성이 지각된 상호작용성 및 행동 결과에 미치는 영향에 관한 연구", 경영학 박사학위논문, 서울대학교, 2005.
  2. Ajzen, L., From intentions to action:A theory of planned behaviour, In Action control:From cognition to behavior, Kuhl, J. and Beckmann, J. ed., pp. 11-39, Heidelberg, Springer, 1985.
  3. Bagozzi, R. P., and Yi, Y., "On the Evaluation of Structural Equation Models," Journal of the Academy of Marketing Science, Vol. 16, No. 1, 1988, pp. 74-94. https://doi.org/10.1007/BF02723327
  4. Bandura, A., Self-Efficacy:The Exercise of Control, Freeman, 1997.
  5. Biggs, J. B., and Moore, P. J., The Process of Learning. Melbourne: Prentice Hall, 1993.
  6. Buche, M. W., Davis, L. R., Vician, C., "A Longitudinal Investigation of the Effects of Computer Anxiety on Performance in a Computing-Intensive Environment," Journal of Information Systems Education, Vol. 18, No. 4, 2007, pp. 415-423.
  7. Cambre, M. A., and Cook, D. L., "Computer Anxiety:Definition, Measurement and Correlates," Journal of Educational Computing Research, Vol. 1, No. 1, 1985, pp. 37-54. https://doi.org/10.2190/FK5L-092H-T6YB-PYBA
  8. Changal, K. R., Effect of Perceived Interactivity of Online Stores on Purchase Intention, A thesis for Master of Arts in Communication, Washington State University, 2005.
  9. Chen, Q., and Wells, W. D., "Attitude toward the Site," Journal of Advertising Research, Vol. 39, No. 5, 1999, pp. 27-49.
  10. Chua, S. L., Chen, D., and Wong, A. F. L., "Computer Anxiety and its Correlates:a Meta-Analysis," Computers in Human Behavior, Vol. 15, 1999, pp. 609-623. https://doi.org/10.1016/S0747-5632(99)00039-4
  11. Compeau, D. R., and Higgins C. A., "Computer Self-Efficacy:Development of a Measure and Initial Test," MIS Quarterly, Vol. 19, 1995, pp. 189-211. https://doi.org/10.2307/249688
  12. Csikszentmihalyi, M., Creativity:Flow and the Psychology of Discovery and Invention, New York:HarperCollins, 1996.
  13. Csikszentmihalyi, M., Flow:The Psychology of Optimal Experience, New York:Harper-Perennial, 1990.
  14. Davis, F. D., Bagozzi, R. P., and Warshaw, P. R., "User Acceptance of Computer Technology:a Comparison of Two Theoretical Models," Management Science, Vol. 35, No. 8, 1989, pp. 982-1003. https://doi.org/10.1287/mnsc.35.8.982
  15. DeCharms, R., Personal Causation: The Internal Effective Determinants of Behavior. New York:Academic Press, 1968.
  16. Deci, E. L., Intrinsic Motivation, New York:Plenum Press, 1975.
  17. Deighton, J., "The Future of Interactive Marketing," Harvard Business Review, Vol. 74, 1996, pp. 151-162.
  18. DeLone, W. H., and McLean, E. R., "Information Systems Success:the Quest for the Dependent Variable," Information Systems Research, Vol. 3, No. 1, 1992, pp. 60-95. https://doi.org/10.1287/isre.3.1.60
  19. Desai, M. S., and Richards, T. C., "Computer Anxiety, Training and Education: A Meta-analysis," Journal of Information Systems Education, 1998, pp. 49-54.
  20. Doeglas, D., Suurmeijer, T., Brian, S., Moum, T., Krol, B., Bjelle, A., Sanderman, R., and Heuvel, W. V. D., "An International Study on Measuring Social Support:Interactions and Satisfaction," Social Science Medicine, Vol. 43, No. 9, 1996, pp. 1389-1397. https://doi.org/10.1016/0277-9536(96)00036-6
  21. Driver M., "Exploring student perceptions of group interaction and class satisfaction in the web-enhanced classroom," Internet and Higher Education, Vol. 5, 2002, pp. 35-45. https://doi.org/10.1016/S1096-7516(01)00076-8
  22. Fornell, C., and Larcker, D. F., "Evaluating Structural Equation Models with Unobservable Variables and Measurement Error," Journal of Marketing Research, Vol. 18, No. 1, 1981, pp. 39- 50.
  23. Fulford, C. P., and Zhang, S., "Perceptions of Interaction:the Critical Predictor in Distance Education," American Journal of Distance Education, Vol. 7, No. 3, 1993, pp. 8-21. https://doi.org/10.1080/08923649309526830
  24. Gefen, D., Straub, D. W., and Boudreau, M., "Structural Equation Modeling and Regression:Guidelines for Research Practice," Communications of the Association for Information Systems, Vol. 4, No. 7, 2000, pp. 1-77.
  25. Gefen, D., and Straub, D., "A Practical Guide to Factorial Validity Using PLS-GRAPH:Tutorial and Annotated Example," Communications of the Association for Information Systems, Vol. 16, 2005, pp. 91-109.
  26. Ghani, J., and Deshpande, S., "Task characteristics and the experience of optimal flow in human computer interaction," The Journal of Psychology, Vol. 128, No. 4, 1994, pp. 381-391. https://doi.org/10.1080/00223980.1994.9712742
  27. Ghani, J. A., Supnick, R., and Rooney, P., The experience of flow in computer- mediated and in face-to-face group, in:J. I. DeGross, I. Benbasat, DeSanctis, Beath(Eds.), in:Proceedings of the Twelfth International Conference on Information Systems, New York, 1991.
  28. Gunawardena, C. N., and Zittle, F. J., "Social Presence as a Predictor of Satisfaction within a Computermediated Conferencing Environment," American Journal of Distance Education, Vol. 11, No. 3, 1997, pp. 8-26. https://doi.org/10.1080/08923649709526970
  29. Ha, L., and James, L. E., "Interactivity Reexamined," A Broadcasting and Electronic Media, Vol. 42(Fall), 1998, pp. 467-474.
  30. Hackbarth, G., Grover, V., and Yi, M. Y., "Computer Playfulness and Anxiety :Positive and Negative Mediators of the System Experience Effect on Perceived Ease of Use," Information and Management, Vol. 40, No. 3, 2003, pp. 221-232. https://doi.org/10.1016/S0378-7206(02)00006-X
  31. Hayes, E., "Adult Education:Context and Challenge for Distance Educators," American Journal of Distance Education, Vol. 4, No. 1, 1990, pp. 25-38. https://doi.org/10.1080/08923649009526689
  32. Heinssen, R. K. Jr., Glass, C. R., and Knight, L. A., "Assessing Computer Anxiety:Development and Validation of the Computer Anxiety Rating Scale," Computers in Human Behavior, Vol. 3, 1987, pp. 49-59. https://doi.org/10.1016/0747-5632(87)90010-0
  33. Hiltz, S. R., and Wellman, B., "Asynchronous Learning Networks as a Virtual Classroom," Communications of the ACM, Vol. 40, No. 9, 1997, pp. 44-50. https://doi.org/10.1145/260750.260764
  34. Hoffman, D. L., and Novak, T. P., "Marketing in Hypermedia Computer Mediated Environments:Conceptual Foundations," Journal of Marketing, Vol. 60, 1996, pp. 50-68. https://doi.org/10.2307/1251841
  35. Hunsley, J., "Cognitive Processes in Mathematics anxiety and Test anxiet y:The Role of Appraisals, Internal Dialogue, and Attributions," Journal of Educational Psychology, Vol. 79, 1987, pp. 388-392. https://doi.org/10.1037/0022-0663.79.4.388
  36. Igbaria, M., and Iivara J., "The Effects of Self-Efficacy on Computer Usage," Omega, Vol. 23, No. 6, 1995, pp. 587-605. https://doi.org/10.1016/0305-0483(95)00035-6
  37. Igbaria, M., and Parasuraman J., "A Path Analytic Study of Individual Characteristics, Computer Anxiety and Attitudes Toward Computers," Journal of Management, Vol. 15, No. 3, 1989, pp. 373-388. https://doi.org/10.1177/014920638901500302
  38. Jee, J., and Lee, W., "Antecedents and Consequences of Perceived Interactivity: An Exploratory Study," Journal of Interactive Advertising, Vol. 3, No. 1, 2002, pp. 1-26. https://doi.org/10.1080/15252019.2002.10722063
  39. Johnson, G. J., Bruner II, G. C., and Kumar, A., "Interactivity and Its Facets Revisited", Journal of Advertising, Vol. 35, No. 4, 2006, pp. 35-52. https://doi.org/10.2753/JOA0091-3367350403
  40. Keeler, C. M., and Anson, R., "An Assessment of Cooperative Learning Used for Basic Computer Skills Instruction in the College Classroom," Journal of Educational Computing Research, Vol. 12, No. 4, 1995, pp. 379-393. https://doi.org/10.2190/1E43-Y7G4-PXRV-KHDC
  41. Kernan, M. C., and Howard, G. S., "Computer Anxiety and Computer Attitudes:An Investigation of Construct and Predictive Validity Issues," Educational and Psychological Measurement, Vol. 50, 1990, pp. 681-690. https://doi.org/10.1177/0013164490503026
  42. Lee, Jae-Shin, Interactivity:A New Approach, paper read at Association for Education in Journalism and Mass Communication, at Phoenix, AZ, 2000.
  43. Liang, H., Saraf, N., Hu, Q., and Xue, Y., "Assimilation of Enterprise Systems: The Effect of Institutional Pressures and The Mediating Role of Top Management," MIS Quarterly, Vol. 31, No. 1, 2007, pp. 59-87. https://doi.org/10.2307/25148781
  44. Lin, C. S., Wu, S., and Tsai, R. J., "Integrating Perceived Playfulness into Expectation-Confirmation Model for Web Portal Context," Information and Management, Vol. 42, 2005, pp. 683-693. https://doi.org/10.1016/j.im.2004.04.003
  45. Liu, Y., and Shrum, L. J., "What Is Interactivity and Is It Always Such a Good Thing? Implications of Definition, Person, and Situation for the Influence of Interactivity on Advertising Effectiveness," Journal of Advertising, Vol. 31, No. 4, 2002, pp. 53-64. https://doi.org/10.1080/00913367.2002.10673685
  46. Lutz, R., "An Experimental Investigation of Causal Relations Among Cognitions, Affect, and Behavioral Intention," The Journal of Consumer Research, Vol. 3, 1977, pp. 197-208. https://doi.org/10.1086/208668
  47. Lutz, R. J., and Guiry, M., Intense Consumption Experience:Peaks, Performances, and Flows, Winter Marketing Educators' Conference, St.- Petersburg, FL, 1994.
  48. McMillan, S. J., and Hwang, J., "Measures of Perceived Interactivit y:An Exploration of the Role of Direction of Communication, User Control, and Time in Shaping Perceptions of Interactivity," Journal of Advertising, Vol. 31, No. 3, 2002, pp. 29-42. https://doi.org/10.1080/00913367.2002.10673674
  49. Marakas, G. M., Yi, M. Y., and Johnson, R. D., "The Multilevel and Multifaceted Character of Computer Selfefficacy:Toward Clarification of the Construct and an Integrative Framework for Research," Information Systems Research, Vol. 9, No. 2, 1998, pp. 126-163. https://doi.org/10.1287/isre.9.2.126
  50. Maurer, M. M., "Computer Anxiety Correlates and What They Tell Us:A Literature Review," Computers in Human Behavior, Vol. 3, 1994, pp. 369-376.
  51. Miller, S., "Ends, means, and galumphing: some leitmotifs of play," American Anthropologist, Vol. 75, 1973, pp. 87-98. https://doi.org/10.1525/aa.1973.75.1.02a00050
  52. Nakamura, J., Csikszentmihalyi, M., The Concept of Flow, In C. R. Snyder and S. J. Lopez(Eds.), Handbook of Positive Psychology(pp. 89-105). Oxford :Oxford University Press, 2002.
  53. Newhagen, J. E., Cordes, J. W., and Levy, M. R., "Audience Scope and the Perception of Interactivity in Viewer Mail on the Internet," Journal of Communication, Summer, Vol. 45, No. 3, 1995, pp. 164-175.
  54. Newhagen, J. E., and Rafaeli, S., "Why Communication Researchers Should Study the Internet:A Dialogue," Journal of Communication, Vol. 46, 1996, pp. 4-13.
  55. Niederman, F., Brancheau, J. C., Wetherbe, J. C., "Information Systems Management Issues for the 1990s," MIS Quarterly, Vol. 15, No. 4, 1991, pp. 475-500. https://doi.org/10.2307/249452
  56. Novak, T. P., and Hoffman, D. L., Measuring the Flow Construct in Online Environments:A Structural Modeling Approach, working paper, www.elab.vanderbilt.edu, 1999.
  57. Novak, T., Hoffman, D., and Yung, Y., Measuring the Flow Construct in Online Environments:A Structural Modeling Approach. Working paper, Vanderbilt University, 2000.
  58. Oliver, R. L., DeSarbo, W., "Response Determinants in Satisfaction Judgments," Journal of Consumer Research, Vol. 14, 1988, pp. 495-507. https://doi.org/10.1086/209131
  59. Polaine, A., The Flow Principle in Interactivity, in The Second Australasian Conference on Interactive Entertainment, 2005.
  60. Rafaeli, S., Interactivity:From New Media to Communication, in Advancing Communication Science:Merging Mass and Interpersonal Processes, R. P. Hawkins, J. M. Wiemann, and S. Pingree, eds., Newbury Park, CA: Sage, 1988.
  61. Rafaeli, S., and Sudweeks, F., Interactivity on the Nets, In Network and Netplay, ed. Rafaeli, S., pp. 173-190, Cambridge, MA:MIT Press, 1998.
  62. Rosen, L. D., Sears, D. C., and Weil, M. M., "Computerphobia. Behaviour Research Methods," Instruments and Computers, Vol. 19, No. 2, 1987, pp. 167-179. https://doi.org/10.3758/BF03203781
  63. Sandelands, L. E., and Bucker, G. C., Of Art and Work:Aesthetic Experience and the Psychology of Work Feelings, in:L. L. Cummings, B. M. Staw(Eds.), Research in Organization Behavior, Vol. 11, JAI Press, Greenwich, CT, 1989, pp. 105-131.
  64. Sandelands, L. E., Ashford, S. J., and Dutton, J. E., "Reconceptualizing of the Overjustification Effect:a Template- Matching Approach," Motivation and Emotion, Vol. 7, 1983, pp. 229-255. https://doi.org/10.1007/BF00991675
  65. Shernoff, D. J., Csikszentmihalyi, M., Schneider, B., and Shernoff, E. S., "Student Engagement in High School Classrooms from the Perspective of Flow Theory," School Psychology Quarterly, Vol. 18, No. 2, 2003, pp. 158-176. https://doi.org/10.1521/scpq.18.2.158.21860
  66. Spielberger, C. D., Anxiety as an emotional state. In C. D. Spielberger(ed.), Anxiety:Current Trends in Theory and Research, Vol. 1, New York: Academic Press, 1972, pp. 23-49.
  67. Spreng, R. A., and Olshavsky, R. W., "A Desires Congruency Model of Consumer Satisfaction," Journal of the Academy of Marketing Science, Vol. 21, No. 3, 1993, pp. 169-177. https://doi.org/10.1177/0092070393213001
  68. Steuer, J., "Defining Virtual Reality: Dimensions Determining Telepresence," Journal of Communication, Vol. 42, 1992, pp. 73-93.
  69. Straub, W. D., "Validating Instruments in MIS Research," MIS Quarterly, Vol. 13, No. 2, 1989, pp. 145-169.
  70. Sun, J., and Hsu, Y., The Effect of Interactivity on Web-based Instruction Learners Attitude, Satisfaction, and Performances, IEEE Computer Society, Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies, 2005.
  71. Thatcher, J. B., and Perrewé, P. L., "An Empirical Examination of Individual Traits as Antecedents to Computer Anxiety and Computer Self- efficacy," MIS Quarterly, Vol. 26, No. 4, 2002, pp. 381-396. https://doi.org/10.2307/4132314
  72. Trevino, L., Webster, J., "Flow in Computer- Mediated Communication," Communication Research, Vol. 19, 1992, pp.539-573. https://doi.org/10.1177/009365092019005001
  73. Vician, C., and Davis, L. R., "Investigating Computer Anxiety and Communication Apprehension as Performance Antecedents in a Computing-intensive Learning Environment," Journal of Computer Information Systems, Vol. 43, No. 2, 2003, pp. 51-57.
  74. Webster, J., Heian, J. B., and Michelman, J. E., Computer Training and Computer Anxiety in the Educational Process:An Experimental Analysis, Proceedings of the Eleventh International Conference on Information Systems, Copenhagen, Denmark :December, 1990, pp. 171-182.
  75. Webster, J., and Martocchio, J. J., "Microcomputer Playfulness:Development of a Measure with Workplace implications," MIS Quarterly, Vol. 16, No. 2, 1992, pp. 201-226. https://doi.org/10.2307/249576
  76. Williams, F., Rice, R. E., and Rogers, E. M., Research Methods and the New Media, New York, Free Press, 1988.
  77. Woszczynski, A., Roth, P., and Segars, A., "Exploring the Theoretical Foundations of Playfulness in Computer Interactions," Computers in Human Behavior, Vol. 18, 2002, pp. 369-388. https://doi.org/10.1016/S0747-5632(01)00058-9
  78. Wu, G., Perceived Interactivity and Attitude Toward Web sites, Proceedings of the 1999 Conference of The American Academy of Advertising, Roberts, Marilyn S. ed., pp. 254-262, Gainesville, FL, American Academy of Advertising, 1999
  79. Wu, G., The Role of Perceived Interactivity in Interactive Ad Processing, unpublished dissertation, University of Texas at Austin, 2000.
  80. Wu, G., "The Mediating Role of Perceived Interactivity in the effects of Actual Interactivity on Attitude toward the Website," Journal of Interactive Advertising, Vol. 5, No. 2, (URL :http://jiad.org/vol5/no2/Wu), 2005.
  81. Zack, M. H., "Interactivity and Communication Mode Choice in Ongoing Management Groups," Information Systems Research, Vol. 4, 1993, pp. 207- 239. https://doi.org/10.1287/isre.4.3.207
  82. Falk, R. F. and Miller N. B., A Primer for Soft Modeling, University of Akron Press, Akron Ohio, 1992.