증강현실 보드게임 프레임워크

  • 발행 : 2008.03.14

초록

키워드

참고문헌

  1. M. Billinghurst and A. Henrysson., "Research Directions in Handheld AR", The International Journal of Virtual Reality, Vol. 5, No. 2, pp. 51-58, 2006
  2. D. Wagner, T. Pintaric, F. Ledermann, D. Schmalstieg, "Towards Massively Multi-User Augmented Reality on Handheld Devices", Proceedings of the Third International Conference on Pervasive Computing, 2005
  3. A. Henrysson, M. Billinghurst, M. Ollila. "AR Tennis". In proceedings of ACM Siggraph 2006, 30th July - 3nd August, 2006, Boston, USA, ACM Press.
  4. 김진국, 김병철, 이혜선, 이종원, "증강현실 기반의 가이스터 게임", 컴퓨터그래픽스학회논문지, Vol. 13, No. 2, pp. 31-38, 2007
  5. 오승택, "보드게임 개발에 관한 연구", 상명대학교 대학원 게임학과 석사학위 논문, 2004
  6. Clim J. de Boer and Maarten H. Lamers, "Electronic Augmentation of Traditional Board Games", Entertainment Computing, Lecture Notes in Computer Science, No. 3166, pp. 441-444, September 2004
  7. 김기락, "실감형 보드게임 환경", 숭실대학교 대학 원 미디어 학과 석사학위논문, 2005
  8. ByongChul Kim, JinGuk Kim, and Jong Weon Lee, "AR-Table System for Communication", International Conference on Human-Computer Interaction, HCI International 2007, Beijing, P.R. China, 22- 27 July 2007
  9. M. Bauer, B. Bruegge, G. Klinker, A. MacWilliams, T. Reicher, S. Ri$\beta$, C. Sandor, M. Wagner, "Design of a Component-Based Augmented Reality Framework", Proceedings of The Second IEEE and ACM International Symposium on Augmented Reality, 2001
  10. Z. Szalavari, D. Schmalstieg, A. Fuhrmann and M. Gervautz, "Studierstube": An environment for collaboration in augmented reality, Virtual Reality Systems, Development and Applications, Vol. 3, No. 1, pp. 37-49, 1998
  11. D. Schmalstieg, D. Wagner, "Experiences with Handheld Augmented Reality", In Proceedings of the International Symposium on Mixed and Augmented Reality(ISMAR 2007) (to appear), 2007
  12. A. Henrysson, M. Ollila. "UMAR-Ubiquitous Mobile Augmented Reality", In Proceedings of the Third International Conference on Mobile and Ubiquitous Multimedia(MUM2004) pp. 41-45. College Park, Maryland, U.S.A. October 27-29, 2004
  13. 김기홍, 김홍기, 정혁, 김종성, 손욱호, "모바일 혼 합현실 기술", ETRI 전자통신동향분석, 제22권, 제 4호, pp. 96-108, 2007년 8월
  14. Jorge Santiago, Luis Romero, Nuno Correia, "A Framework for Exploration and Gaming in Mixed Reality", Gaming Applications in Pervasive Computing Environments Workshop, Pervasive 2004 Conference, Vienna, Austria, April 2004
  15. A_RAGE : Augmented Reality Gaming Engine, website: http://www.a-rage.com
  16. 강원형, "Handheld Augmented Reality Game System Using Dynamic Environment", KAIST 석사학위논문, 2007
  17. T. Nilsen, J. Looser. "TankwarTabletop war gaming in augmented reality", In Proceedings of 2nd International Workshop on Pervasive Gaming Applications, Munich, Germany, 2005