Improved Finger Bending Angles Measurements for Accurate Interactions with Virtual Objects

가상 물체와 정확한 상호작용을 위한 개선된 손가락 굽힘각 측정

  • 왕혁 (광주과학기술원 기전공학과) ;
  • 황선욱 (광주과학기술원 기전공학과) ;
  • 이용구 (광주과학기술원 기전공학과)
  • Published : 2008.10.30

Abstract

Various virtual gloves have been developed for the past four decades. These gloves have sensors that can measure bending angles at finger joints and the positions as well as orientations of hands. Previous researches were mostly concentrated on utilizing different kinds of sensors. As the technology matured, more interests are given towards building virtual reality applications. Furthermore, due to the recent reduction of costs, these devices have been widely adopted. Our particular interest lies in three-dimensional applications where virtual objects are grasped and manipulated. For these applications, it is crucial to accurately measure finger joints angles for realistic object interactions with the virtual hand. With inaccurate measurements, virtual hands would penetrate inside virtual objects after they are grasped. Or alternatively, virtual objects would be grasped before hands are making any contacts with virtual objects. In this paper, we introduce new design of virtual gloves for improved finger joints measurements.

Keywords

References

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