A Study on the Customer Perception for the Development and Application of Smart Clothing

스마트 의류 개발과 활용을 위한 소비자 인식 조사

  • Received : 2006.12.01
  • Published : 2006.08.31

Abstract

Korean prior studies on smart clothing seeking complete mixture of clothing and computer with diverse functions in the ubiquitous environment were so mere, while there have been aggressive activities to develop diverse smart clothing products led by the relevant industries and universities in foreign countries. Given prospective growth of the smart clothing market, there should be customers' evaluation of functions and utility of and sensitivity to smart clothing as well. This study conducted a questionnaire to Korean customers in their twenties regarding their perception and liking of and willingness to use smart clothing, and examined the needs of new functions of smart clothing. As a result, the customers in their twenties turned out to like well-designed and comfortable clothing, and be exposed to diverse and continuous computing environment. Also, they have relatively low perception but considerably high liking of smart clothing, indicating their high willingness to use smart clothing products. They cited 'selectable functions' and 'mobile and convenient ' as merits, and 'too expensive' and 'easy to wash' as demerits of smart clothing. In the respect, they proposed many interesting smart clothing ideas, such as 'clothing with automatic temperature-sensing function, which gets higher heat- insulating function by tightening the textile structure in winter and higher ventilating function by loosening the textile structure in summer.' We hope the results of this study will serve basic data for development of more efficient smart clothing in the future.

Keywords

References

  1. 박희주 . 이주현 (2002) 동작인식형 디지털 웨어의 의류 상품화 가능성 탐색과 디자인 프로토타입(Design Prototype)의 제안(I). 한국 감성과학회 춘계학술대회논문집, pp.366-372
  2. 이정순 (2002) 스마트 의복의 전망 및 개발사례 연구. 충남생활과학연구지, 15(1), 64-75
  3. 안영무 (2003) 입는 컴퓨터의 개발. 섬유기술과 산업, 7(1), 18-27
  4. 안영무 (2003) 입는 컴퓨터의 개발 실례. 한국염색가공학회지, 15(2), 51-57
  5. 이주현 . 박선형 (2000) 패션의 눈으로 바라본 웨어러블 컴퓨터. 정보과학회지, 18(9), 37-42
  6. 이주현 (2004) 일상생활용 디지털 의류. 섬유기술과 산업, 8(1), 11-18
  7. 장애란 . 현명관 (2003) 디지털 의복(Digital Clothing)에 표현된 디지털 패러다임. 복식학회지, 53(4), 31-47
  8. 조길수 . 김주영 . 김화연 . 이명은 . 이선 (2000) 디지털 의복. 섬유기술과 산업, 4(1/2), 148-157
  9. 한국산업기술평가원 (2003) '산업기술혁신 5개년 계획 산업별보고서', pp.29-36
  10. Aaron T. and Barrie M. (2002) Minimal social weight user interactions for wearable computers in business suits. Proceeding of the 6th International Symposium on Wearable Computers(ISWC'02). http://www.tinmith.net/papers/toney-iswc-2002.pdf
  11. Aaron T. and Lucy D. (2004) A shoulder pad insert vibrotactile display. http://wearables.unisa.edu.au/projects/EJacket/Papers/spad-iswc 2003.pdf
  12. Jun R. (2001) Gesture wrist and gesture pad: Unobtrusive wearable interaction devices. http://www.csl.sony.co.jp/personlrekimoto/papers/ iswc01.pdf
  13. Lucy D. and Susan A. (2003) Smart systems: Wearable integration of integration of intelligent technology. http://www.lucydunne.com/SmartSystemsICEWES2002.pdf
  14. Lucy D. and Aaron T. (2004) Subtle garment integration of technology: A case study of the business suit. http://www.hhhh.org/~joeboy/publications/dunne-ifawc2004.pdf
  15. Lucy D. and Susan A. (2005) Expanding garment functionality through embedded electronic technology. Journal of Textile and Apparel Technology and Management, 4(3), 1-11
  16. Venture Development Corporation (2002) VDC forecasts explosive growth for wearable computers. http://www.linuxdevices.com/news/NS8317958150.html
  17. www.samsungdesign.net