유비쿼터스 컴퓨팅과 증강현실

  • Published : 2003.05.01

Abstract

Keywords

References

  1. Communications of ACM v.36 no.7 Computer-Augmented Environments: Back to the real world Wellner, P.;Mackay, W.;Gold, R.
  2. Communications of ACM v.36 no.7 Some computer science issues in ubiquitous computing Weiser, M.
  3. Ubiquitous Media and the Active Office Buxton, W.
  4. Scientific American The Computer for the Twenty-First Century Weiser, M.
  5. IEEE Computer Graphics and Applications v.21 no.6 Recent Advances in Augmented Reality Azuma, R.(et al.)
  6. Fall Joint Computer Conf. Proc. v.33 A Head-Mounted Three-Dimensional Display Sutherland, I.
  7. 5th CaberNet Radicals Workshop New Challenges of Ubiquitous Computing and Augmented Reality Schmidt, A.;Beigl, M.
  8. Proc. 1st International Symposium on Wearable Computers (ISWC'97) A Toruing Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment Feiner, S.(et al.)
  9. Proc. International Symposium on Augmented Reality 2000(ISAR00) Information Filtering for Mobile Augmented Reality Julier, S.(et al.)
  10. Proceedings of International Conference on Augmented Virtual Environments and 3D Imaging (ICAV3D 2001) Design and Development Issues for Archeoguide: An Augmented Reality based Cultural Heritage On-Site Guide Stricker, D.(et al.)
  11. Communications of the ACM v.45 no.1 ARQuake: The Outdoor Augmented Reality Gaming System Piekarski, W.;Thomas, B.
  12. International Symposium on Augmented Reality Extendible Tracking by Line Auto-Calibration Jiang, B.;Neumann, U.
  13. Proceedings of International Symposium on Mixed Augmented Reality, ISMAR2002 Tracking with Omni-directional Vision for Outdoor AR Systems Lee, J. W.;You, S.;Neumann, U.