Abstract
A tool which can be used for the analysis of a robot soccer game is presented. The tool enables automatic filtering and selection of game sequences which are suitable for the analysis of the game. Fuzzy logic is used since the data gathered by a camera is highly noisy. The data used in the paper was recorded during the game Germany - Slovenia in Hagen, on November 11, 2001. The dynamic parameters of our robots are estimated using the least squares technique. Meandering parameters are estimated and an attempt is made to identify the strategy of the opposing team with the method of introspection.