Journal of the Korea Computer Graphics Society (한국컴퓨터그래픽스학회논문지)
- Volume 9 Issue 1
- /
- Pages.19-27
- /
- 2003
- /
- 1975-7883(pISSN)
- /
- 2383-529X(eISSN)
TangibleScreen : Enhancing Interactivity through Object-centric Projection
TangibleScreen 객체중심 프로젝션을 통한 상호작용성 향상
- Shin, Seon-Hyung (Virtual Reality Laboratory Dept. of Computer Science and Engineering Pohang Univ. of Science and Technology (POSTECH)) ;
- Kim, Joung-Hyun Gerard (Virtual Reality Laboratory Dept. of Computer Science and Engineering Pohang Univ. of Science and Technology (POSTECH))
- Published : 2003.03.01
Abstract
Most interaction schemes in virtual environment are indirect in one way or another. ln particular, without a haptic device (which introduces its own problems due to its cumbersomeness), users must rely on visual (or/and aural) feedback, and can not directly appreciate the 3Dness of the interaction object even with stereoscopy. This causes a drop in object presence because people are used to, for instance, observing objects in one's hand, rotating and manipulating them with physical contact. To alleviate this problem, this paper proposes a hand-held cubic screen, named TangibleScreen, on which the appearance of the target interaction object is projected. We choose the Relief Texture Mapping as the rendering method to correctly generate the viewer dependent textures to be projected on the non-planar surfaces of the TangibleScreen.
Keywords