TangibleScreen 객체중심 프로젝션을 통한 상호작용성 향상

TangibleScreen : Enhancing Interactivity through Object-centric Projection

  • 신선형 (포항공과대학교 컴퓨터공학과) ;
  • 김정현 (포항공과대학교 컴퓨터공학과)
  • Shin, Seon-Hyung (Virtual Reality Laboratory Dept. of Computer Science and Engineering Pohang Univ. of Science and Technology (POSTECH)) ;
  • Kim, Joung-Hyun Gerard (Virtual Reality Laboratory Dept. of Computer Science and Engineering Pohang Univ. of Science and Technology (POSTECH))
  • 발행 : 2003.03.01

초록

Most interaction schemes in virtual environment are indirect in one way or another. ln particular, without a haptic device (which introduces its own problems due to its cumbersomeness), users must rely on visual (or/and aural) feedback, and can not directly appreciate the 3Dness of the interaction object even with stereoscopy. This causes a drop in object presence because people are used to, for instance, observing objects in one's hand, rotating and manipulating them with physical contact. To alleviate this problem, this paper proposes a hand-held cubic screen, named TangibleScreen, on which the appearance of the target interaction object is projected. We choose the Relief Texture Mapping as the rendering method to correctly generate the viewer dependent textures to be projected on the non-planar surfaces of the TangibleScreen.

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